Version Reviewed: 1.0
Device Reviewed On: iPhone 4
Graphics / Sound Rating:
Game Controls Rating:
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Long ago when I first had a PC, one of the first gaming experiences I had was with a game called JezzBall. A quiet and unassuming title, its entire focus was on the concept of containing atoms (red and white balls) within a small amount of space by blocking off the areas. You’d do this by drawing lines across the screen thus eventually wiping out 75% of the screen’s area. Pizarro follows a very similar format and is just as addictive too.
This time round, you’re creating circles which have to cover 80% of the screen in order to move onto the next level. Circles are created by holding your finger down on the screen, the longer you hold, the bigger the circle. Of course it’s not quite that simple as not only have you got a time limit to contend with but also enemies. These enemies much like in JezzBall before it, consist of red dots which float about randomly. If they hit the circle while you’re creating it, you have to start again. The time limit isn’t strict as while it starts at a minute long, the faster you complete levels, the more time is added on. The further you progress, the more red dots come at you and the more precisely you have to place circles.
Besides the simple visuals, Pizarro offers some great music to go alongside the simple yet addictive fun. It’s bluesy in nature and reacts to each action within the game, adding a refreshing interactive element while also continuing the soothing feel to the game.
Pizarro is extraordinarily simple. Its sole mode of play is this level progression method, understandably so considering I’m not sure what could be added. But it is excellent fun. Game Center Leaderboards and achievements add to this with some pretty tough yet satisfying achievements to aim for. Pizarro is a simple yet compelling formula at an ideal price.
Tagged with: $0.99, arcade, Corrino Software, JezzBall, Pizarro, puzzle, qix