Version Reviewed: 1.3
Device Reviewed On: iPhone 5
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Connecting the dots probably doesn’t sound instantly appealing to many gamers, I know that’s how I felt till I gave Pirate Plunder a shot. In reality, the game is more about connecting paths and solving minor puzzles in order to collect up the pirate captain’s treasure.
It’s a simple game mechanic but one that works well for a number of levels. Players are given a set number of barrels in order to line up across the high seas in order to be able to snag all the precious treasure. In each case, it’s possible to complete the level with fewer barrels than offered, thus giving the player the maximum three stars achievable for completing a stage. It’s a common concept but one that works well here, giving players the chance to simply fly through levels with bare minimum success or take the time to complete the levels most efficiently.
Early stages are immensely straight forward and bordering on too simple to complete, but the later ones more than make up for this challenge. TNT barrels add to the potential for success as they can be used to destroy obstacles in the line of fire. In these stages, players are given both types of barrels to add to their options which makes for a more challenging means in which to 3 star (or gem, as the game likes to call them) the level.
It’s all quite simple gameplay but that doesn’t stop Pirate Plunder being enjoyable. A free version is available offering a glimpse into what’s on offer but I found the full version worth the low asking price. I’d have appreciated a few more bonuses or extras and iPhone 5 support to remove the black borders around the screen, but the core gameplay is enjoyable enough to warrant a look.
Tagged with: $0.99, logic, Pirate Plunder, pirates, Pixel Factory Games, puzzle