Naught Review
Price: Free
Version: 1.0.1
App Reviewed on: iPhone 3GS
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Naught is a quasi-physics-based platformer about a bipedal cat. When I say "quasi," I mean that it's less about the physics of the world and how it affects objects for puzzle reasons, and more about using gravity to move the shadowy cartoon kitty around the level. Tilting the device (finger sliding and virtual buttons are also supported control options) will adjust gravity accordingly, allowing the ceiling to become the new floor with a simple turn. Since the titular feline doesn't actually do anything (no jumping, etc...), players will have to use this mechanic carefully in order to get him up and over obstacles and hazards.
When calibrated correctly, the tilt controls work very nicely. With enough finesse it's even possible to keep Naught moving through one of the many narrow passageways without his feet paws ever touching the ground. The same finesse will also be required when attempting to grab all three of the jewels hidden throughout a stage, as some of them can be floating in rather precarious places. The other two control options work fairly well, too, but they don't offer the same degree of precision as the accelerometer.
Naught is still an enjoyable game, albeit somewhat short at five levels. It's just a bit frustrating at times. A little more emphasis on what's lethal would go a long way towards alleviating that problem, but anyone with the patience to endure it will probably also enjoy shelling out the dollar to unlock the other fifteen stages.