148Apps Network Post
Developer: Capcom
Price: $4.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 4

Graphics / Sound Rating: ★★★½☆
Game Controls Rating: ★★★½☆
Gameplay Rating: ★★★★☆
Replay Value Rating: ★★★★☆

Overall Rating: ★★★½☆

Condensing such a huge and complex concept as those seen in the Monster Hunter series is a big task to ask of any iOS developer. While Monster Hunter Dynamic Hunting does a great job of providing the key elements to the game and simplifying the whole process, it is to the detriment of those hoping for as challenging an experience as previous installments. It does make for a great starting block though.

Each Monster Hunter game comes down to a mixture of exploration and attacking monsters, just like the title suggests. In the case of Monster Hunter Dynamic Hunting, the focus is solely on attacking the monsters. Each quest is limited to fighting the monster and determining the best strategy for success within the time limit. Players are then graded in the customary Monster Hunter way and they can acquire rewards in the form of items so that they can go on to upgrade weaponry and armour for future missions.

It’s a sound system and a wise choice to focus on the key elements within the series but it is a disappointment to see that there are only 12 monsters in all to defeat and some of these are merely variations of previous creatures. For players just looking to bash their way through the stages, there’s not a huge amount of game time here. However the main reason to replay is a strong one with grades being improved upon and thus offering up new rewards.

The control system is an important one here and Monster Hunter Dynamic Fighting provides some mixed results. It makes the wise move of avoiding a button based control method, instead focusing on gestures akin to Infinity Blade’s. The problem lies in its confusion between certain moves. Simple taps do the job and quick swipes but when moves get more complex, that’s where Monster Hunter Dynamic Hunting falls down a little. For instance, two fingers sliding evades and dodges but if the player swipes them instead, an attack move is invoked.

For these reasons, Monster Hunter Dynamic Hunting does feel a tad expensive for what it offers. It’s fun while it lasts but the experience is all too short, with replaying to perfect stages suffering from the less than perfect control system. It does however make for a great introduction to the series and should hopefully make some newbies itching to try out one of the many console iterations. Fans of the series might feel disappointed at the limited nature of the game though.


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