League of Evil 2 Review
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League of Evil 2 Review

Our Review by Carter Dotson on February 17th, 2012
Rating: starstarstarstarhalfstar :: DELIGHTFULLY WICKED
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League of Evil 2 is a sequel to the iOS trial platformer with a new art style, new levels, and new features.

Developer: Ravenous Games
Price: $2.99
Version Reviewed: 1.0
Device Reviewed On: iPad 2, iPod touch 4

Graphics / Sound Rating: starstarstarstarhalfstar
Game Controls Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarhalfstar

Overall Rating: starstarstarstarhalfstar


League of Evil 2 is here to bring more scientist-punching trial platforming to the masses. After punching the corrupt general in the face, the protagonist of League of Evil is on the run, and must go punch more soldiers, ninjas, and scientists in the face so hard that they explode…again. Probably the first thing to notice about League of Evil 2 is that unlike the original’s pixel art and retraux style, this game uses hand-drawn graphics, and bursts out of the chiptune style. Otherwise, the same basic concept applies: run through relatively short levels, trying to collect the briefcase in them, and finish it by punching the scientist so hard int he face.

While it is familiar, it all still works. The level lengths are still perfect for mobile play sessions. While I love pixel art and chiptunes, I must say that the hand-drawn art in League of Evil 2 is fantastic. It’s detailed and well-animated, and still fits into the core style of the original. Features-wise, the game can’t really be beaten. It’s a universal app. It supports cloud saving through OpenFeint (which has to be enabled in the options – this does still synchronize to Game Center, so it’s not an either/or proposition). It supports the iCade. Heck, it even supports Joypad. Content-wise, it ships with twice as many levels as the original did when it launched, and that number tripled on the original; post-launch support should be expected for this one too.

The disappointing thing with League of Evil 2 is that any changes to the game beyond the graphics appear to be subtle. There are enemies that attack in different ways, but really, the heart of the game is the same: trial platforming that gets incredibly difficult. The touchscreen controls are generally solid, but they’re still touchscreen controls in a game that demands absolute precision at times in order to not die.

While it is very familiar, League of Evil 2 is still a ton of fun. Plus, it’s pretty much worth buying just because it’s a universal app with remote control support and cloud saving. Multiple device owners like myself will absolutely love this game.

iPhone Screenshots

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iPad Screenshots

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