Version Reviewed: 1.0.0
Device Reviewed On: iPhone 5
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Jtpck is a universal infinite runner game that is both simple and deceptively hard. Players control a little jetpack-wearing guy who is always falling downwards due to gravity. Tapping and holding activates his jetpack and makes him fly. The screen wraps, so falling off the bottom or going up to high over the top will just make him appear on the other side of the screen.
The goal is to have the character fly through gates. Flying through a gate adds two seconds to the time limit and missing a gate subtracts five seconds. The time limit is always counting down so going through the gates is the most important thing. Some gates are bad and have to be avoided. Floating coins are prevalent throughout the level and they increase the score.
There are a total of 20 powerups and powerdowns, and the game has unlockable characters and in-depth stats charts. There are 3 different game modes, although the only difference between arcade and classic is that classic doesn’t have any powerups, powerdowns, unlockables, or achievements. The third type of play, Perfection mode, is fairly challenging; missing one gate is all it takes to lose.
Like so many other infinite runners, the gameplay becomes a little monotonous. The powerups and powerdowns do help keep things interesting, but some different game modes would be nice.
Jtpck looks like classic a 8-bit games and has a matching sound track. The graphics aren’t great and I think that the backgrounds and characters could use a bit more work. However, the particle effects for the jetpack are fun to watch.
Overall, jtpck is a good infinite runner game. It doesn’t have any innovative or novel features, but there aren’t really any negative aspects to it. Fans of infinite runners will definitely find something to like in it, but others who are tired of the genre may want to think about it.
Tagged with: $0.99, infinite runner, zack banack