Version Reviewed: 1.0
Device Reviewed On: iPhone 5
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From the makers of fun Match Three puzzler, Push Panic, comes Hyper Breaker Turbo! a game almost as excitable as its name.
Looking a lot like Breakout or Arkanoid, it's a concept we've seen before but refined to ensure that Hyper Breaker Turbo! is still rather fun. Players are tasked with the role of negotiating 75 levels of block busting goodness. It's down to the players' individual skill levels to determine how long that will take, but expect some stages to take quite a while. Unlike other brick busting games, Hyper Breaker Turbo! involves going upwards for quite a way, clearing a plethora of blocks in one's path, in order to reach the end goal. Covering a number of screens comes with its own advantages and disadvantages. There's a fairly meaty experience within but, at times, it can get a teensy bit monotonous, especially when stuck at one particularly awkward moment.
Hyper Breaker Turbo! also has a problem that has afflicted every brick busting game I've come across in that sometimes the ball gets stuck in an infinite loop between two stationery objects, forcing the player to restart. This doesn't happen often, frequently, as the levels here are all pretty well designed.
Besides providing stages over multiple screens, Hyper Breaker Turbo! also offers much improved physics over many other titles in the genre. Depending on how the player flicks the paddle up, it's possible to propel the ball faster or harder towards its goal, offering more control over it than is commonplace.
Power-ups play a pivotal role here, too, with bombs to hit, gravity adjustments to change how the ball reacts, bullets, and shields all playing a part in adding variety to the game. Similarly, levels change quite significantly as one progresses, with a Doodle them and Neon World style affecting both the visuals and mechanics of stages.
For the price, Hyper Breaker Turbo! is quite the comprehensive package with enough levels to keep one entertained for quite a long time. It might not quite be a five minute session kind of game, given the size of some stages, but there's certainly value for money for the brick busting fan.