Version Reviewed: 1.0
App Reviewed on: iPhone 4S
Graphics / Sound: Rating:
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Great Little War Game 2 is the sequel to Rubicon's turn-based strategy series, which pits red and blue armies against each other on a hexagonally-gridded battlefield. Although the game feels like very familiar territory for those acquainted with Rubicon's catalog - or even turn-based strategy games in general - Great Little War Game 2 offers a very solid and enjoyable package.
The premise of Great Little War Game 2 is very simple: players take control of the blue army, and they must destroy the red army. There is not much in terms of narrative beyond that, but it also doesn't really anything more. The game boasts 60 missions of military strategy where players take to land, sea, and air to test their mettle and military prowess.
Each stage in Great Little War Game 2 is a unique map with a specific objective. Not every level is two bases on either side of a symmetrical map with the single objective of total annihilation. Some maps don't event have bases at all. Also, Great Little War Game 2 isn't the kind of game that demands players follow a specific strategy to win. It is this variety that keeps things interesting from level to level, and its the game's open-endedness to its strategy that keeps the replayability of each stage rather high.
The only real drawback to Great Little War Game 2 that I can really muster is the game's general aesthetic. While it's 100% playable and enjoyable, it does look a little blocky and crude. Along the same lines, it strikes a bit of a weird, slightly tongue-in-cheek tone that involves soldiers having quirky southern accents, generals that dance chaotically upon military victory, and a scantily-clad female officer that giggles when presenting mission objectives. All of those things kind of rub me the wrong way, but they are all also just window dressing that doesn't really get in the way of the actual action.
So unless any of those things I just mentioned sound like deal-breakers, then Great Little War Game 2 is pretty easy to recommend. It is an admirably solid strategy game that contains enough depth and breadth to make it feel like a meaningful experience.