Price: FREE (with in-app purchases)
Version Reviewed: 1.0.0
Device Reviewed On: iPad mini (Retina)
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I consider myself a qualified “geek,” so when I got the chance to review Geek Resort, I jumped. Geek Resort is a simulation title that tasks players with building their own real-life geek-themed amusement park full of bright light attractions, binary tile-covered floors, and tech-loving decorations.
Initially free-to-play and offering different in-app purchase options to progress, the tycoon-style park creation game first starts out by getting players to choose which type of park they wish to create. They can choose from several different themes including comic books, fantasy, technology, sci-fi, and manga. Placing the first few attractions of their choice, players will soon learn that these can be moved freely around the park’s inner layout – even after they have been placed. Buying an attraction for one’s Geek Resort will see that amount deducted from their in-app coins balance.
Of course, one will also need to choose what energy supplier they are going to use to run each of the park’s new attractions. Choose these wisely based on their ratings and one’s resort will grow in popularity; don’t, and it could lose its reputation faster than one can type “10101010101.” The cost of these resources is deducted from a player’s in-coin balance per minute, which creates increasing incentive to build a better park with better attractions to attract visitors and earn more coins.
Enticing more self-confessed geeks into the park is as simple as controlling (or in some cases lowering) the entry ticket price. Tapping the park’s gate will see one able to modify this, among other aspects of the park’s entry process. Players can create many parks, and providing they’re profitable, each will store it’s profits in a till for later collection.
Let’s start with the positives: Geek Resort‘s use of an in-app coin balance coupled with the management of costs of resources definitely creates the need for ensuring profitably of the parks one is responsible for. The visuals from a character standpoint are polished, as are the bundled sounds. The general overall interface is also super touch-friendly.
The downsides to Geek Resort are perhaps all too familiar. Granted, Geek Resort appears to avoid the overall blatancy of forcing players to pay to win, so there’s that. However not opting to take advantage of them will see the game become boring quickly. In-app purchases offered can run up to $49.99.
Couple that with the fact that it’s littered with pop-up ads for other titles, the “free” options to gain more in-game currency and objects didn’t appear to work, and exiting the game will see it restart from the credit screen (rather than resume exactly where the player left off) – and it might become clear why I sadly can’t recommend Geek Resort.
Tagged with: Advanced Mobile Applications, comics, free, free to play, Games, Geek, Geek Resort, geeks, IAPs, Park Creation, Resort, review, simulation, technology, theme park, Tycoon