Version Reviewed: 1.0.1
Device Reviewed On: iPhone 3GS
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Flick this, flick that... name an inanimate object and chances are an iPhone app can be found that allows the act of launching it into the air to be simulated by way of a flicking motion. The latest being Flick Golf Extreme!, which comes to us from Full Fat Productions, the makers of Coin Drop and Flick Golf -- and it certainly does a good job of taking the latter title to the extreme.
As one may imagine, the basic premise of this game is to hit a golf ball from tee to hole (or as close as possible) by flicking or swiping the iPhone's touch-screen. Although the control doesn't end there. It's then possible to add spin to the ball with further swipes and control it's rough direction right through to its third bounce. Doesn't sound so extreme, but that's where the locations come in. Ever aimed a golf ball at a hole on an aircraft carrier from a tee on a moving helicopter? How about from an oil rig's helipad? Thought not, although with Flick Golf Extreme! you can.
These environments and locations are all rendered beautifully and it's great fun to be playing what's usually, in my opinion, a rather boring sport in such different places across the three game modes that are on offfer. There's 'World Tour' which gives the player nine shots to achieve the highest score they can, moving the ball further away and increasing wind speed after each three. '5-ball mode' gives five balls to score highly, earning extra shos for 'hole in ones' or perfect shots. Then finally comes my favourite mode, 'quick shot' in which the idea is to get the most points in 60 seconds. Extra seconds are awarded for hitting the bullseye on the hole's surrounding target or simply getting the ball in the hole itself. This mode offers up some nice arcade-like gameplay, and pressure mounts as the number of seconds left on the clock diminishes -- it's hugely fun.
All round, Flick Golf Extreme! has taken what started as a very simple format for games on the iPhone and turned it into something bigger and more exciting. Everything from the menu screens and graphics, to the stage-specific music is neat, tidy and highly polished. Full Fat have put all their experience from previous developments into this, and it shows from the moment it's started up. My only complaint would be that load times can seem a little long for when I'm trying to get a quick game in during a commercial break on television or something, but it's certainly worth waiting for -- it's also totally understandable when considering the detail in the levels that's been squeezed onto our little devices.