Emberwind Review
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 3GS
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Emberwind follows the journey of a gnome watchman, named Kindle, and his trusty owl friend as they battle to save the city of Grendale from armies of gremlin invaders. Much as one would expect from a platformer that emulates the late, great 16-bit titles, Emberwind is divided into levels that are each accessed via a world map with nodes for each level. The world map is the first piece of the game players will see and it sets the visual bar for the rest of the game. One glance at this map and players will know what kind of gorgeous environments await them in each level.
Kindle is controlled with a virtual touch joystick and buttons for attacking and jumping. The controls work well enough to make navigating the levels possible, but the platforming is very tricky and it isn't rare to repeat sections of the game several times before successfully making the correct jumps and landings. This problem is helped a bit with checkpoints, but the player must specifically activate these checkpoints and it can be easy to miss them in the frenzy.
Emberwind is possibly one of the most gorgeous iOS platformers currently in the market. Players looking for a lush, detailed visual experience won't be disappointed. Progressing through the game will take some time and frustration, but unlocking new environments to enjoy almost makes it worth it.