Version Reviewed: 1.0
Device Reviewed On: iPhone 5
Graphics / Sound Rating:
Game Controls Rating:
Replay Value Rating:
Drop That Candy is a fairly enjoyable if somewhat unexceptional physics-puzzler. It treads a path quite similar to other titles but it still proves rather fun and entertaining.
The core idea behind it is the need to match up pieces of candy. That sounds suspiciously like a Match-3 game but that couldn’t be further from the truth. Instead, akin to something like Cut The Rope, players must attempt to coax the candies together in order to clear them in the fewest number of moves. Gravity plays a vital role here in that often there are times when one candy must be cleared on its own for the others to drop to a suitable location.
It’s simple stuff but the idea gradually evolves, mostly through increasingly challenging levels and the arrival of hazards such as laser beams and conveyor belts. In these cases, timing plays a vital role and such strategies immediately boost the enjoyment that can be garnered from the game.
Some candies react differently to gravity too, bounding upwards rather than down. In each case, such elements are gradually introduced, ensuring that there’s no chance of being overwhelmed by a difficulty spike. There’s also the bonus of being able to complete a level with no stars if need be, although don’t expect to progress to additional sections particularly easily if that happens.
Throughout, Drop That Candy is suitably cute in appearance and very easy to pick up. It just suffers from that sense that this isn’t a particularly fascinating game. Comfortable in every way, it offers some neat puzzles but lacks revolutionary gameplay. This also means that $2.99 is a little pricey for a title that would be better suited in the $0.99 price band. It’s certainly fun, but there’s always that itching feeling in the back of one’s mind that there could and should be more to Drop That Candy.
Tagged with: $2.99, Cut the Rope, Drop That Candy, Greenfly Studios, physics, physics puzzler, puzzle