Combat Arms: Zombies Review
Price: $4.99
Version: 1.0.1
App Reviewed on: iPhone 3GS
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Anyone who's messed around with first-person zombie survival shooters (FPZSS?) knows the basic idea. Nasty things start to attack, and have to be fought off with firearms. Difficulty increases with each successfully survived wave. New gear can be acquired to aid in not dying, which will in turn earn more points/cash to get better gear. Sometimes new areas can also be unlocked in a given level, creating more spaces to explore as well as more angles attacks can come from.
The main thing Combat Arms: Zombies has going for it is its style. It's not the first game to incorporate the iOS Unreal Engine, and it most certainly won't be the last, but it's one of the only ones I've seen that have turned it into something so... colorful. The more boss-like zombie designs are also a tad unorthodox, which isn't a bad thing. Although the Helghast-looking female assassin zombie seems a bit out of place. The wealth of unlockables are also pretty cool, with plenty of armor-boosting items and more powerful weapons to save up for. If only it were more fun to actually play.
I'm not saying Combat Arms: Zombies isn't worth playing, but when compared to the competition it comes up a little short. More maps or more zombies would be nice, but really I'm just holding on to hope for an eventual way to bypass the super-boring early waves. Still, it's bound to keep action lovers occupied for a while.