Developer: Logicweb s.r.l.
Price: FREE
Version Reviewed: 1.0.10
App Reviewed on: iPhone 4S

Graphics / Sound Rating: ★★☆☆☆
Gameplay Rating: ★★☆☆☆
Playtime Rating: ★★★½☆
Re-use / Replay Value Rating: ★★½☆☆

Overall Rating: ★★½☆☆

Colossus Escape is a fairly generic endless runner on its face. It’s a game where players control a character that must run, jump, and slash through the environment in order to escape the ever-present colossus that looms in the background of every stage. As a free game, Colossus Escape somewhat stands out, but only really because of its weird quirks rather than any particular innovations or design ideas.

To play Colossus Escape, players tap on the left or right side of the screen to jump or attack. These are the primary controls, but players are also prompted to input special swiping commands at times and there are occasional power-ups to be used by touching the bottom center of the screen. Like I said, it’s all pretty standard.

photo 3 (9)What makes Colossus Escape kind of goofy and unique is, well, a variety of factors that include but are not limited to: the somewhat blockish and busted character models that don’t quite seem to fit together, the way the developers might be acknowledging their blocky characters by making the protagonist bear a resemblance to PS1-era Cloud Strife from Final Fantasy 7, and the way hit detection for sword strikes is a vertical wall so that players can kill foes that are on the ground despite soaring through the air during a double-jump. All of these and more make Colossus Escape feel like a poorly designed game, but one that is kind of hard to step away from at the same time.

The game boasts a story mode in addition to its more typical “infinite” mode, though progression through the story isn’t entirely clear. That is to say I have never reached the end of a stage without dying, though I somehow progressed through multiple game levels throughout the course of reviewing the game.

photo 3 (10)The most annoying thing about Colossus Escape isn’t its really bizarre design choices though. Instead, I found myself bothered most by the in-game ads that take up the full screen and require players to hit a close button to continue playing. The worst part about these ads is that I found that the close button was just small enough so that I was occasionally ripped out of the game and into my browser, which is always an infuriating experience.

Overall, Colossus Escape is only really special because it is a kooky-looking and playing game. Once players get over that fact, the game just becomes an average runner with annoying ad pages.


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