Chin Up Review
Developer: Touch Village Inc.
Price: Free (for a limited time)
Version Reviewed: 1.0.2
Device Reviewed On: iPad 2
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Players have to balance Mr Chin - who bears more than a passing resemblance to The City Wok guy from South Park - while knocking excess debris that weighs him down from his precarious perch. Don’t look for political correctness here, the developers rely on stereotypes for the "humor."
Most of the falling items are best avoided, like anvils, tanks and flocks of songbird, but there are also power ups to catch, like sushi and other treats that refill Mr Chin’s Soy Sauce, (which I think is Chin Up speak for health.) There are also balloons for extra lives, and hats that shield.
Basic power-ups can be accrued and saved in slots on the side of the playing field, and additional slots are available for in-app purchase. There are also less common power-ups like Zen shields or fiery ninja power. Chin Up is divided into levels, or cities, each of which offers the same endless gameplay. Once a certain score is reached in one world, the next opens and new games can be started from there.
But, right now the game is free, “for a limited time.” implying it will soon cost at least $.99. If it the developers secretly plan to adopt the freemium model these cash-only extras make more sense. If, however, the game is to remain in the paid category, the developers ought to consider some sort unmonetized reward structure to make completion more attainable.