I am a brave knight Review
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I am a brave knight Review

Our Review by Nadia Oxford on October 10th, 2014
Rating: starstarstarblankstarblankstar :: QUICKLY-ENDING STORY
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I am a brave knight tries something a little different, and for that it should be commended, but the finished product is still lacking.

Developer: Bulkypix
Price: $0.99
Version Reviewed: 1.0
App Reviewed on: iPhone 5

Graphics / Sound Rating: starstarstarstarblankstar
User Interface Rating: starstarstarhalfstarblankstar
Gameplay Rating: starstarstarblankstarblankstar
Replay Value Rating: starstarblankstarblankstarblankstar

Overall Rating: starstarstarblankstarblankstar

Life isn't simply a struggle; it's a series of struggles. Same as we rack up victories large and small as months and years pass, we also find ourselves tilting against some pretty ferocious monsters from time to time.

I am a brave knight from Bulkypix does its best to summarize these tribulations and triumphs through a quick tale. Though it touts itself as an "interactive story," it doesn't ask the player to do much beyond trace some letters on the screen. However, the app makes no pretense about its length: it's clearly described as a short story that takes maybe ten minutes to get through.

I am a brave knight is still a tough recommendation because there just isn't a whole lot here. Its story is good, and its minimal graphics are fine, but it feels like something - maybe story length, maybe interactivity - was compromised to present users with a product that tries (and fails) to hit a home run in every category.

It tells a story about a young boy (represented as a blue block with a toupee) that grows through childhood to become an adult and start a family of his own. Other things happen, too - let's just say that our blue hero is forced to face down a couple of the aforementioned monsters that plague everyone's life.

Players get little say in what the man does. They're simply instructed to trace letters on the screen that spell out the nature of the emotions running through a particular scene. For instance, while the boy swears to his parents he didn't loot the cookie jar, the word the player is asked to spell out tells a different story: MISCHIEF.

The story is over in no time, and while it's touching and well-written, there's no denying the empty feeling it leaves behind. Not, "Wow, I'm overwhelmed," but rather, "That was nice, but so what?"

Of course, not every mobile game has to be packed to the brim with guns and action and bouncing birds. It's great when developers take chances on new ideas. But I am a brave knight can't really be called an interactive story. It'd be a different matter if there were multiple pathways, branching circumstances, or anything like that, but there isn't. I am a brave knight is straightforward, even though life usually isn't.

All that said, anyone in the mood for a short but sweet story could find far worse things to spend a dollar on. An injection of emotion, however brief, is probably better for the body than a chocolate bar or a bag of chips.

iPhone Screenshots

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iPad Screenshots

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