Version Reviewed: 1.0
App Reviewed on: iPhone 4S
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After Bloo Kid has rescued his girlfriend from the clutches of evil in the original title, the sequel has returned with yet another disaster. Their newborn child, Pink Kid, has now been snatched away and it’s the player’s job to venture past enemy lines and bring that kid home!
Users begin by choosing between 3 difficulty levels. I went straight for Normal (as I usually tend to do), but realized that was far more challenging than expected. The levels seem to be overflowing with bad guys and accomplishing all of the goals like finishing within the time limit, collecting all the stars, finding the secrets, etc, is a truly challenging task. Most of the time I was not able to complete more than one of those tasks on each level. It’s all very tight, so perhaps people who just want to enjoy the game without having to repeat the same level a few times before moving forward should consider opting for the easy difficulty.
Challenge aside, the gameplay is a big plus. Controls work perfectly and Bloo Kid moves around at a well-adjusted pace. The main objective is just to make it from point A to point B in one piece. Of course that alone wouldn’t be satisfying enough, so players also have an abundance of collectable stars (getting all of them will not be an easy task), hidden blue stars that truly are very well hidden, and more. Bloo Kid always begins a level with 3 lives, and if a monster hits him he loses one (without starting over). If all are lost, the level must be played through again. Every now and then players may find more hearts to pick up and an invincibility power-up that allows them to go through and take down all nearby enemies.
Bloo Kid 2 comes equipped with 3 different worlds, each with a set of 9 levels. Within those 9 levels, players will find “Castle” style levels about midway through the world and a boss battle at the end. There is a large variety of different baddies, which all come with their own special attributes and will have to be dealt with in a specific way. The artwork has a retro style to it, which will appeal highly to players who’ve enjoyed the classic Mario games of old.
27 levels in total isn’t a very impressive number, but for people who’ve chosen an above easy difficulty those levels will provide plenty of game time as they will have to repeat them a few times before successfully completing some of the objectives. Still, it would be nice to have more levels and the developers promise that they will add more soon.
Overall, Blue Kid 2 is a worthwhile sequel and players that haven’t had enough of this series will likely enjoy the new addition.