Version Reviewed: 1.0.0
Graphics / Sound Rating:
Game Controls Rating:
Re-use / Replay Value Rating:
Blind World is one of those games that takes a while to sink in. The directions are all in a one page “Help” screen that makes no sense at all. In fact, it took a a couple of minutes to figure out what was going on. Once I got it down though, Blind World proved to be a fun, if slightly flawed, experience.
In the game, you are a ball that has to uncover an invisible shape. Either by moving the screen with your hand or by tilting the phone itself, you must roll the ball around the edges of the object to uncover it. The longer you go without a hard crash or a fall, the higher your score gets. The key is to go really slow, and to be good at guessing where the turns of the shape will be.
With 40 levels, there is a good amount of gameplay to be had, but it isn’t without its flaws.
Like Zen Bound, each level can be finished once you get to a certain score. After you hit the score, you can leave the level or choose to keep going in a quest for a high score, but the way the game lets you continue is poorly done. Instead of a passive system that lets you leave the level, the game throws out huge words during gameplay that are easily touched on accident, potentially ruining the level that you are in.
The other major issue for me was the placement of the static “Finish” button that is in the top right corner. Most of the turning that I do to control the game is done with my right hand, and it is constantly hitting the “Finish” button which instantly shoots you to the menu screen. I can’t even tell you how many levels I lost because of this button. In a predominantly right handed world, there has to be a better spot for this button.
Aside from those issues with the games aesthetics (which are definitely frustrating), I found that it was an otherwise solid game. If you are a fan of gravity based puzzle titles, you’ll certainly get a kick out of Blind World. And watch out, I have the #1 score for level 2. If you beat it I’ll personally send you a congratulations letter. (That’s a challenge, internets. Leave your score – and a screenshot – below in the comments — Ed.)
Tagged with: Blind World, Dmitriy Kuzmenko, puzzle