Agent P DoofenDASH Review
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Agent P DoofenDASH Review

Our Review by Jennifer Allen on November 15th, 2013
Rating: starstarblankstarblankstarblankstar :: UNINSPIRED RUNNING
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Mixing together beloved Disney characters and Temple Run-style gameplay really isn't as successful as it sounds.

Developer: Majesco Entertainment
Price: FREE
Version Reviewed: 1.0
Device Reviewed On: iPhone 5

Graphics / Sound Rating: starstarstarhalfstarblankstar
Gameplay Rating: starhalfstarblankstarblankstarblankstar
Playtime Rating: starstarblankstarblankstarblankstar
Replay Value Rating: starblankstarblankstarblankstarblankstar

Overall Rating: starstarblankstarblankstarblankstar

I approach every Endless Runner I play with optimism. It might be an overused genre of late, but I enjoy the concept a lot and often find myself enjoying what they have to offer. Sometimes though, a game will come along that will make even me deeply cynical. Agent P DoofenDASH is one such game. It might have a rather awesome name, but it lacks imagination elsewhere.

It's a Temple Run clone with some very harsh requirements. It won't entertain as well as its influence, either. Players control Agent P as he dashes through the Tri-State area in order to stop the evil Dr Doofenshmirtz. This is done through a typical array of controls: swiping left or right moves the Agent, while a down swipe causes him to duck, and an upwards swipe causes him to jump.

A series of obstacles such as lasers, girders, and barrels get in the way, plus there are gliding scenes to traverse, too. These gliding scenes invoke the same controls, although it's a bit trickier given that often it's hard to see what obstacles are coming up. They're not particularly fun either as, much like the rest of the game, it's all pretty predictable stuff.

What could have saved Agent P DoofenDASH is its boss battles. After a certain distance, Agent P comes up against the evil Doctor who fires lasers at him. The Agent can fight back but only if he's accrued 10,000 coins in which to buy a gadget to do so. It's something that will take many, many sessions in order to gain. By the point at which one has gained the 10,000 coins, the urge to ever play Agent P DoofenDASH again will be all but gone.

It's made worse by the fact that the missions system, designed to encourage players to work towards certain objectives, quickly requires such a gadget to be purchased. It hardly eases players in and just feels like an excuse to coerce the player into spending real money to get ahead.

Ultimately pretty forgettable and a very tired idea, Agent P DoofenDASH really isn't very enjoyable. Mechanically it might be sound, but too much goes against its potentially cutesy exterior and just leaves one rather bored.

iPhone Screenshots

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iPad Screenshots

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Agent P DoofenDASH screenshot 6 Agent P DoofenDASH screenshot 7 Agent P DoofenDASH screenshot 8 Agent P DoofenDASH screenshot 9 Agent P DoofenDASH screenshot 10
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