Developer: Nahyun Cho
Price: $0.99
Version: 1.0
App Reviewed on: iPhone 4s

Graphics/Sound Rating: ★★☆☆☆
User Interface Rating: ★★½☆☆
Gameplay Rating: ★★½☆☆
Re-use / Replay Value Rating: ★★☆☆☆

Overall Rating: ★★½☆☆

3Heroes is a tower defense-style game from developer Nahyun Cho, and not a particularly interesting installment in the genre. The game tasks players with controlling three, distinct heroes as they battle waves of enemies in hopes of surviving the end of each round. A round is completed when all enemies have been defeated, or when all of the player-controlled characters die.

Sound familiar? It should, since the App Store is practically bursting at the seams with games just like 3Heroes. Sure, those games may not have players controlling a knight, archer, and priest unit that are free to move about the field of battle as they fight, which is neat; but, beyond this, there is very little about 3Heroes that is particularly interesting.

The various characters can be moved about the field of battle by touching them and swiping them to their destinations. When an enemy comes into view, these heroes will attack automatically, making the bulk of the game about strategic placement of characters and judicious use of special abilities. At its best, 3Heroes can be an entertaining distraction with its light, tactical gameplay, but this feeling fades as the gameplay goes stale.

Functionally, all of the systems put in place make 3Heroes work, but the main problem with the experience is it just doesn’t do enough to stand out. The game is not particularly fun to look at due to a bland visual style, there’s little depth to the strategy beyond the tools given to the players, and the upgrades available to each hero don’t come quickly enough to keep the experience fresh.

Simply put, there aren’t enough reasons to play 3Heroes for very long. There are plenty of games like it that offer a higher quality experience in many ways. Unless players have vry specific reasons for getting into this game, 3Heroes is a hard sell.

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