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This Week at 148Apps: July 20-24, 2015

Posted by Chris Kirby on July 28th, 2015

July is Heating Up With 148Apps

How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Cally's Caves 3

Cally's Caves 3 is a free-to-play platformer inspired by games like Metriod and Castlevaniawhere players take control of Cally as she tries to rescue her parents from the Nefarious Herbert. From a content perspective there's a lot to like about this entry in the Cally's Caves series, even without making any in-app purchases. Although it feels like a bit of a hamstrung version of Castlevania, it's still pretty enjoyable and challenging.Cally's Caves 3 starts with a very straightfoward intro in which Herbert takes Cally's family (again), and from there it's up to players to jump, shoot, and melee their way through stages to get ever closer to rescuing them. Like the previous titles, Cally's Caves 3 is controlled using on-screen buttons that work just fine, though they can occasionally obscure the action or be hard to hit.--Campbell Bird


Dexter: Hidden Darkness

If you’ve played games such as Criminal Case or CSI: Hidden Crimes, you’ve played Dexter: Hidden Darkness. It’s effectively a reskin of these titles. As any Hidden Object gaming enthusiast will be able to tell you though, that’s not necessarily a bad thing.What works so well for these games are their trickle feeding of content. No one really wants to spend hours seeking out objects. These games are made for short sessions and accomplishing something in that brief period of time. Dexter: Hidden Darkness scratches that casual gaming itch as well as the others within the field. --Jennifer Allen


Crayola DJ

Music creation is a lot of fun and an ideal way for your children to express themselves, but all too often it can be a little tricky to do well. Crayola DJ circumvents any such difficulties, being the kind of DJing app that you can learn within a couple of minutes. It’s great fun, too. You’re presented with two turntables and a variety of different options. You can add tracks covering various different genres, such as dance, pop, hip hop, and fusion, before manipulating their tempo and prominence within the track. --Jennifer Allen


Age of Empires: Castle Siege

I’ve got a friend who regularly asks me if there are any games quite like the majesty of the Age of Empires series. Every time, I can refer him to something that’s a little like it but not quite up to par. Every time, we both feel a little disappointed, remembering just how wonderful those games were once upon a time. Age of Empires: Castle Siege might have the name and the license, but it’s no replacement for those great titles. Instead, Age of Empires: Castle Siege is a Clash of Clans style take on the popular RTS. Feel free to sigh at any time. It’s not a bad freemium strategy game but it will disappoint those wanting the full Age of Empires experience. --Jennifer Allen


nvNotes

Given its price tag, no one could blame you for expecting nvNotes to be a bit more garish or a bit more ‘in your face’ when it comes to showing off why it’s worth $9.99. In reality though, its strength lay in its understated wonder. It’s a note taking app that offers you exactly what you could want in a clear and concise manner. For those who regularly take notes on their iOS device, it’ll soon be an essential tool.A quick tutorial guides you through the paces, but it’s all pretty intuitive. Hit the pencil icon to create a new note then get typing. You can choose to just type in plain text or you can start applying things such as bold or underline, all through the markdown options available. nvNotes also offers an URL scheme, saving you effort and adding a form of hyperlinking to the mix. It’s not needed for some users, but it’s handy that it’s there.--Jennifer Allen


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown


Nebulous

So, what is up with Nebulous?It’s all about cell-eating; the player gets to control a circular blob in an amorphous area that has blobs of different sizes that float around. Now it seems each blob, including the player’s, have an insatiable need to consume stuff, in this case smaller blobs. So, using the virtual controller at the bottom right, one can guide one’s blob through the black landscape.As noted, the basic concept is to absorb smaller blobs; this is done by contact. At first, it might take a bit to cotton to the virtual control, because one’s small blob is pretty jumpy, and not so easy to control. In any case, as one picks up smaller organisms, one’s own blob starts to get bigger and bigger, and, for me, easier to move around adeptly.--Tre Lawrence


Mission Impossible RogueNation

Now, now… before you get mad and start ranting at the proliferation of endless sequels to action movies — Terminator, Rocky, Die Hard, and yes, Mission Impossible — remember one thing: in today’s age, we tend to get at least one possibly great byproduct in companion games.They tend to be simple, and may or may not follow the franchise canon very closely. In any case, such games can be fun to get into, even for casual fans of said movies.Hopefully, such is the case with Mission Impossible RogueNation… a Glu joint.--Tre Lawrence


Arkon Universal Tablet Headrest Mount

Summertime is travel time for my family. We love going places, and almost always enjoy ourselves.Still, it’s the going that can be troublesome. Boredom is young person’s kryptonite, and backseat bickering is mine. Thus, for all concerned, having mobile technology is such a blessing, and the Arkon Universal Tablet Headrest Mount helps harness that blessing.The review package arrived in clear cellophane, just as it does in retail form; it contained 6 pieces, and involved a lit bit of onsite prep t get together. I wasn’t a fan of the diagrams, but to be fair, I was able to cobble it together in an intuitive manner. When set to go, it uses the 2-post system available on the headrest of most cars to attach itself, and then physically extends towards the middle, such that the tablet is held in a central position mostly between the two front seats. It works great for two heads, but can be effective with three in our hands-on testing.--Tre Lawrence

All this, plus news, game guides and even more reviews than we can share here!

This Week at 148Apps: March 3-7, 2014

Posted by Chris Kirby on March 9th, 2014

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Principia

Principia is definitely not a “casual play” game for those looking for a quick fun fix. Rather, it is a challenging and fulfilling experience that requires the player to play the roll of engineer/creator to solve puzzles and build various devices and contraptions. Principia begins by offering the player three options: Play, Discover, or Create. Choosing the Play option allows them to either complete an introductory level (highly recommended for new players) or dive into the game’s main puzzles (which are divided into more than 30 levels). Each puzzle challenges the player to move a robot around the playing area and accomplish some sort of task (or tasks). The player has the ability to move certain objects around on the screen to help accomplish the task but what sets Principia apart from many other building games is the complexity of the objects that can be manipulated, including mechanical, electrical, and robotic objects. --Charlie Miller


Sherlock: Interactive Adventure

The tales of Arthur Conan Doyle’s Sherlock Holmes are quite timeless, with many TV adaptations, film versions, and more ensuring that his eccentric ways are forever at the forefront of our mystery-tackling minds. The books themselves are wonderful too, and well worth checking out, which is precisely where SHERLOCK: Interactive Adventure turns into an attractive proposition. The app is an interactive version of “The Red-Headed League,” one of the many short stories of Sherlock Holmes. It won’t take regular readers a particularly long time to read through, but its interactive components do ensure that it’s a different experience from simply reading a conventional e-book. --Jennifer Allen


Block Fortress: War

I’m just going to rip this band-aid right off – Block Fortress: War has some issues. There. I said it. It feels good to get it out. This spin-off from Foursaken’s critically acclaimed Block Fortress shares a great deal of its predecessor’s DNA. The block-based visuals, UI elements, even the loading screens will feel instantly familiar to veterans. What differs is in how players will go about mowing down the lumbering, cubic hordes. --Rob Thomas


Tanuki Forest

Look, a new Endless Runner on the App Store! No, wait, don’t run away. Tanuki Forest is actually quite charming and offers some fun things that aren’t commonly included in the genre, honest. Amongst some quite luscious hand-painted imagery, players must help a flying squirrel explore a dark and dangerous forest while saving animals along the way. It’s a very simple title to play with one-touch controls at all times, but it also offers up some neat twists. For instance, animals are saved by flying them through gates, gaining points but also reducing the multiplier for the player. There’s a risk/reward system here given that animals are lost when one clashes with an enemy or spike, but more points are gained for accruing many at once. --Jennifer Allen


Dr. Panda's Restaurant 2

As readers may know, our family really enjoys the Dr. Panda series of apps that include friendly, recurring animal characters and child-friendly themes that may allow children to role-play at being a doctor, farmer, or handyman. One of my son’s favorites of these apps is Dr. Panda’s Restaurant – where one can prepare foods for animal clients in an upscale restaurant setting. Because of this, my son was really excited to find Dr. Panda’s Restaurant 2 downloaded on our iPad. Here, players will cook in the kitchen of a more casual waterfront restaurant. I really like how the hungry animal customers arrive by boat and ask for a specific dish, then approach a window to the kitchen to give the OK on the ingredients one is looking to cook with. Children will enjoy supplying favorite foods as well as choices these animals are not fond of in many different ways. Explore kitchen tools such as a knife, grater, or food processor as well as bake, boil, and sauté in the safety of one’s own homes and without help from adults. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Slash of the Dragoon

Slash of the Dragoon is a collection RPG with a difference. Working though a world map with a team of monsters and warriors it’s the player’s job to chop their way through increasingly harder staged with parties of enemies. Completing a stage awards more monsters and these monsters can be used to level up other monsters and eventuality evolve them into new, more advanced versions. The big difference in Slash of Dragon is its combat method. Rather than tapping enemies and just watching the battle, the player must slice their way through blocks that appear on the screen. --Allan Curtis


Dubstep Hero

Many people, including myself, often ask just what the heck is Dubstep. The simplest explanation is that it’s a form of electronic/techno music that focuses on drum and percussion lines that focus on bass and sub bass frequencies. To some, it’s just a lot of noise. But to a growing number of folks, dubstep is the hottest musical trend, brought into the spotlight like artists such as Skrillex. Despite your feelings on the genre, there is no denying it’s growing popularity and adaptation in contemporary pop music. Now, some of you will also remember for a moment when rhythm/ band karaoke games were all the rage. Titles such as Rock Band and Guitar Hero were quintessential titles to have if you owned a gaming console. However, those times are a thing of the past, with interest in those games being as great as public opinion of freemium games. But that doesn’t stop some indie devs from making games similar to the old popular rhythm titles, such as Brus Media’s Dubstep Hero, which brings the world of Dubstep to the once loved rhythm game style. --Mike Deneen


Word Puttz

Word games come a dime a dozen on Android, and thus, it takes a decent game to make headway. Gotta tell you, with the elements Word Puttz brings to the table, it might just have more than a passing flirtation with success. At first blush, it reads like one’s run-of-the mill crossword puzzle, except for the limited area. But the first glance is deceptive, and leaves one wondering how word search, scrabble and putt-putt (yes, people, the mini-golf game) get added to the mix. --Tre Lawrence


LAWLESS

LAWLESS is one of those games that appeals to our collective decadent side. It is a game from powerhouse Mobage that is able to combine a few different elements into a neat (but explosive) package. It is a career crime game, perfect for the straitlaced do-gooders out there. To begin, the player has the option of selecting his/her main character, which is decked out with weaponry and tasked with being good at being bad. --Tre Lawrence


And finally, this week, our pals at Pocket Gamer picked the best iOS and Android games of February, took a look at Insomniac's Outernauts, and provided some handy tips for sci-fi drama Out There. Oh, and you won't believe how often a new Flappy Bird clone is released... Take a look, in PG's weekly wrap-up.

This Week at 148Apps: November 25-29, 2013

Posted by Chris Kirby on December 1st, 2013

Apps Are Us


What to do with all of that post-Thanksgiving holiday time? Search for the latest and greatest apps, of course! Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Gravitations

It was actually hard for me to review JLOOP’s Gravitations directly from the standpoint of it being a “normal” game. That’s because the missions are in themselves created by those playing. There are no preset levels here. Instead, Gravitations allows players to create, manage, and edit their own missions for eventual playing by themselves and others. Launching Gravitations for the first time, one can just feel the level of polish that has gone onto it. Backed by a “War of the Worlds”-style soundtrack that sets the tone for mystery and discovery, from the game’s start screen players will be able to choose from a carousel of options; including visiting the ship hangar, entering explore mode, builders’ contests, taking a class at the flight school, seeing what shared missions are available, or even creating missions. --Arron Hirst


Demonstrate

There’s an increasing number of apps out there aimed at smoothing out the process of creating one’s own apps. While some simplify the coding process such as Codea, others help with different parts of the app making process. Demonstrate is one such app, allowing users to add hotspots and transitions to their previously constructed screenshots. It’s a fairly specialized tool that requires backup from other sources, but it’s potentially quite handy. Best of all, it’s free to download. An in-app purchase opens it up further in terms of how many screens can be used but the free build should be sufficient for many small projects. One sample project is included to explain how to use the app but it’s a pretty straightforward process. Users pick out a screen from their Camera Roll or Dropbox account before dragging and dropping hotspots onto the relevant place. Then it’s a matter of linking another screen to the hotspot in order to demonstrate the order of the app. --Jennifer Allen


Tiger & Chicken

There are not many 3D roleplaying hack n’ slay games out there in the iOS market, and admittedly this is the first action-packed adventure that I’ve come across in some time that hooked me in right from the opening scene. Tiger & Chicken tells the story of a chicken with a whole lot of courage, who after getting separated from his female friend, decides one day to finally leave the Shaolin temple that he grew up in as an orphan and take it upon himself to track her down and rescue her. --Lucy Ingram


Icycle: On Thin Ice

Icycle: On Thin Ice is the latest platformer from Chillingo. While the game itself is beautifully displayed and has a unique sense of humor, it unfortunately feels too “floaty” and imprecise in the control department to really be a stand out title. The first impression that Icycle: On Thin Ice makes cannot be overstated. The game is simply beautiful with its stylized vector look, bright colors, and cool-looking design. On top of this, it tells a strange but charming story of a naked man named Dennis as he navigates a frozen landscape looking for love. Between both the visuals and the humorous storyline, there is a lot to like about the game conceptually. --Campbell Bird


MOGA Ace Power Gamepad

The dawn of a new era in iOS gaming is on hand with the launch of the first MFi gamepads from MOGA and Logitech. However, things are far from ideal right now, as the MOGA Ace Power shows. I was most excited for MOGA to toss its hat into the iOS gamepad ring – the MOGA Pro is my favorite Android gamepad without a doubt, and a wonderful controller for playing games with. So, with MOGA having the first “extended” MFi gamepad boasting a full complement of buttons (four face buttons, two shoulder buttons, two analog triggers, a d-pad, a pause button, and two analog joysticks) I was excited. However, the limitations of the MOGA Ace Power and its high price tag make it only for early adopters. --Carter Dotson


Castle of Illusion

Castle of Illusion, a modern remake of the Sega Genesis platforming hit, has made a surprise landing on iOS after launching on console and PC not long ago. It’s certainly a welcome addition to the platform. This is a 2.5D platformer in that it does contain mostly 3D characters along a 2D plane, but moments where 3D movement is possible do pop up and are parts of some of the game’s cooler moments – like a puzzle where players must discover if tiles they’re running on are fake or not by looking into a mirror. So no, it’s not just a straight-up paint job on the original game. It’s been modernized, but it still has enough of that classic flavor to it. This is not just in looks: many of the original enemies and bosses are still here in some form, but the game has the trappings of a kind of late 8-bit and early 16-bit platformer. There’s that feeling of rigidity to the way that levels are arranged and laid out that makes it have just enough of an old-school feel while feeling loose and new. --Carter Dotson


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Siegecraft Defender

Siegecraft Defender pays another visit to the well-worn tower defense genre. Does it stand out among the throngs of similar games on Android? Siegecraft Defender plays pretty much like other tower defense games. There is a portal that constantly spits out enemies in waves of varying amounts. Somewhere else on the battlefield is an area that must be defended. To stop the enemies the player builds fortifications featuring towers and walls to create mazes of fortifications designed to slow down enemies as much as possible so they can be picked apart by the defenses. Each tower has a different effect on enemies. --Allan Curtis


Bitter Sam

Okay, I have no idea what to say about Bitter Sam, content-wise. It’s a game with very simple and understandable mechanics, but when you actually try to understand what the hell is going on in there, your thoughts start to hurt a bit. It’s about a strange furry creature that kinda looks like a man in a suit, and is not more than three inches tall. He is literally hanging by a thread, held by some crazy scientists, descending into some dangerous caverns with unclear intentions. I frankly can’t fathom what is going on in there, but Bitter Sam is living up to his name, being quite a miserable little bastard throughout. Seriously, the dude is so utterly soul-crushed that he actually smiles when he dies. He’s being on an emotionally-destructive level of the first several minutes of The Land Before Time, and the game is being quite schadenfreudian about this. Despite the main hero being sadder than a rock star’s 28th birthday, it’s really fun and casual. --Tony Kuzmin


New Star Soccer

I’ll be honest: I’m somewhat cynical of soccer sims. It seems most long-term sports management games have been done. Still, it takes a game like New Star Soccer to change my mind, and change my mind it did. The game provides an abbreviated player development ladder based around The Beautiful Game. It connects gameplay, skill development/career and more into a pretty nice simulation package. --Tre Lawrence

And finally, this week, Pocket Gamer went hands-on with Angry Birds Go and Assassin's Creed Pirates, picked out its most anticipated games of December, welcomed Skulls of the Shogun to iOS, and reviewed Final Fantasy IV: The After Years and Icycle: On Thin Ice. All that, and loads more, in PG's weekly wrap-up.

This Week at 148Apps: November 18-22, 2013

Posted by Chris Kirby on November 24th, 2013

Apps Are Us


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.


Clumsy Ninja

Clumsy Ninja is a casual “Tamagotchi-style” game starring an inept ninja and a humorous physics engine. The game has players train their ninja with the hope that, one day, they will no longer be clumsy. Between the rather impressive physics, fun challenges, and relatively innocuous free-to-play design, Clumsy Ninja is actually a pretty fun game. To play Clumsy Ninja, players can touch the environment or their ninja to interact with it. There are also a couple of menus that allow players to take on challenges for experience points and add new items to their training grounds. Almost everything a player does yields experience points, but the fastest way to move up the ninja ranks is to complete challenges – which can vary anywhere from punching bag training sessions to flinging the ninja on top of a roof. --Campbell Bird


Touchgrind Skate 2

The original Touchgrind was one of the first games on the App Store that truly used multitouch controls to their potentital. Since then, so many games have continued to just use virtual controls, not truly taking advantage of their platform. However, Illusion Labs is back to show these sucka MCs just what’s up with the wonderful Touchgrind Skate 2. The game has been reborn in 2013 as something more like the Tony Hawk Pro Skater games in that players skate around a various skatepark-y environments chaining together tricks like spins, flips, and edge grinds. There’s a lengthy tutorial that has players seeing how to pull off the various maneuvers, with the ability to go back and re-watch and try individual sections in case more practice is necessary. Once in the actual game players can play a 100 second mode where they try to get the most points in that time limit, or a best line mode where a chain of tricks in a short time period can be attempted with the goal being to get the highest-scoring line. This mode is endless, with players able to keep playing until they get a score they’re satisfied with. --Carter Dotson


Lords of Waterdeep

Lords of Waterdeep is a Dungeons & Dragons-themed board game that has found its way onto iOS. Unlike other D&D adventures, players do not create characters and live out their fantasy lives in the land of Forgotten Realms. Instead, players take control of one of the masked lords of Waterdeep and manipulate warriors, rogues, and wizards to do their bidding for them. The result is an extremely well-designed, well-executed, and awesomely-themed worker placement game for 2 to 5 players. For the uninitiated, a worker placement board game is one in which the main action involves placing tokens – representing workers – on strategic locations on the game board. Placing a worker yields some sort of material gain, while (typically) also preventing opponents from accessing the same resources. In Lords of Waterdeep, the primary resources are money and adventurers (priest, warrior, rogue, and wizard); and these resources are gathered in order to complete quests. Upon completing quests players receive victory points, and the player with the most victory points at the end of eight rounds is declared the winner. --Campbell Bird


Oceanhorn

Oceanhorn, the Zelda-style action-RPG from Cornfox & Bros., has been anticipated for a while; but I came upon a game that falls short of the hype and its inspirations. Now, a high-quality 3D Zelda-style game just hasn’t been attempted much on mobile. And getting Nobuo Uematsu, composer for many of the Final Fantasy games to do the music? Unheard of! This is a game with a heady pedigree, and the ambition is rather apparent: it’s a beautiful-looking game. Play this on a retina iPad if possible: it chugged a bit on the new Retina Mini at times, but it looks absolutely immaculate. Whether it be in a dark dungeon, in a sunny town, or sailing on the high seas, this is a visual feast. And the orchestral soundtrack sets an appropriately epic mood. On the surface,Oceanhorn lives up to the hype. --Carter Dotson


A Charlie Brown Thanksgiving

Arriving at the perfect time in the Holiday Season, A Charlie Brown Thanksgiving is an utterly beguiling book app. It tells the classic tale of the same name, following Charlie Brown and the rest of the Peanuts gang as they discover the meaning of Thanksgiving. It’s easily a great read to share with the rest of the family. The app is laid out in a very family friendly format. An easy to understand tutorial ensures that young and old will know how to navigate through the app, mostly through a matter of swiping to the side. Occasionally, A Charlie Brown Thanksgiving reacts a little strangely, potentially down to the increasingly dated iPad 2′s loading times, but it’s mostly a smooth process. --Jennifer Allen


BeBop Blox

BeBop Blox is a cute and charming puzzle app for toddlers that adults will enjoy as well. BeBop Blox is a brightly-colored and musical puzzle app with Tangram elements that young children – through the use of stacking blocks – can use to create playful shapes including a train, boat, camel, or whale as well as other fun animal shapes. Gameplay is simple as children are guided in their building with the use of block templates which one fills. I admire that, although there is a moment where the more complex design can be seen. Building begins from the bottom up, allowing children to slowly add pieces – exercises that later may help them construct their favorite designs with their own building blocks. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Random Heroes

May 2D platformers never die. Long live Random Heroes. As far as platforms go, this one has the basics down: adjusted left to right running, with baddies and leveled platforms to get to. Our hero is outfitted with a gun, but the gun does not perpetually shoot; the a button nestled to the right only shoots when pressed. Just to the left of this button is the jump button, and the bottom left of the screen has two directional buttons. --Tre Lawrence


Zombitsu

In Zombitsu, we get a running game, a ninja sword and zombies. Our ninja (Hiro) is outfitted with a sword to begin, and runs slicing up undead villagers and avoiding hazards that creep up along the way to stop progress. The view is an abbreviated top-down and behind angle, and this is affected by some game actions for brief moments. The zombies are all over, roaming on the sides of the running area and even directly in front. The base zombies are remarkably spry; there was a time or two I thought one was out of range only to have it knock me down behind some serious closing speed. --Tre Lawrence


Kunundrum

Kunundrum is a fancy puzzle game with neon graphics. Its gameplay reminds of classic Sokoban, but the rules are different. To be fair, there’s no way to describe them, without sounding like an accountant on his weekly report, so bear with me. The players are tasked to deliver several differently-colored shiny dots to their respective slots. The dots can be swiped across the field vertically and horizontally, and only stop when they hit a wall. If a dot is launched over its slot, it will skip over it, unless there’s a wall, or some other object in the way. Thus, the player needs to arrange the dots in such a way, that they would stop exactly over their slot. The fields are greatly different and contain lots of unique tiles. Some of these tiles change the direction that the orb is going, others act as switches for collapsible walls, and others teleport the sphere to another part of the level. The levels are numerous, so there are plenty of easy, mediocre and completely insane difficulties available. Three stars are awarded if the player manages to complete the level with the least possible number of moves. --Tony Kuzmin

And finally, this week Pocket Gamer went hands-on with the first official licensed iOS controller, reviewed Touchgrind Skate 2 and Shivah, highlighted the 17 best iOS and 10 best Android games of the week, picked out the hardest games on mobile, and helped you avoid scam apps on Google Play. All that and more, here.

This Week at 148Apps: September 30-October 4, 2013

Posted by Chris Kirby on October 6th, 2013

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out Reviews Archive for every single review we've ever written.

Shadowrun Returns

What was old is new again. Thanks to popularization of crowd-funding services like Kickstarter, many forlorn, neglected, and abused franchises of yesteryear are receiving a new lease on life. One such series seeing a massive resurgence is the strategy RPG and table-top classic, Shadowrun, which finally found its way to iOS in the form of the newly released Shadowrun Returns. Can it somehow live up to the nostalgia laced, sky-high expectations of fans, or will it suffer the same fate as the attempted Xbox 360 reboot? Looking back through the annals of history, the last time that a proper Shadowrun RPG was released, Sega was trying to hock the Sega CD. Thankfully, time has been kind to the genre, and the developer, Harebrained Schemes, has went to great lengths to assure that the title’s mechanics meet up with the expectations of a modern audience. The action itself plays out from a third-person, isometric view, akin to what would be found in most modern tactical RPGs, and is coupled with an extremely organic screen tapping control scheme. --Blake Grundman


Incredipede

Incredipede by Sarah and Colin Northway, is almost two different games built into one title. The first is the main adventure, one where players control Quozzle, a spunky little cyclops gal going through those awkward years where one doesn’t know how many limbs and muscles one has at any given time. There’s not just that, but there’s also the need to collect fruit to save the fellow members of one’s species who have been kidnapped. So the player, serving as the control agent for Quozzle’s muscles, tries to both get Quozzle to the end and to collect the fruit in the levels, which are used to unlock future levels. --Carter Dotson


Pixel This!

I suppose a sign that a game is really good is when I lose all track of time; just constantly diving back in, ignoring all other responsibilities, just playing the game again and again until there’s no more game to play. That’s Pixel This! by Mark Brown , a game he created because “Most of the Picross apps on iOS kind of suck, so I made a better one.” Well, he succeeded. --Carter Dotson


Projector Up!

As a freelance writer and small business owner, keeping tabs on all of my finances and projects can become quite daunting. Plugging numbers into excel, cross referencing projects and figuring out my profits are just a few tasks that can get overwhelming. Now that there’s an app for pretty much everything, I was intrigued by what Projector Up! had to offer myself and other freelancers. The app’s main purpose is management of accounting. It focuses only on small studios and freelancers and isn’t intended for big businesses. Aside from its simple and clean interface, Projector Up! boasts many features like goal tracking, financial planning and visual tracking. --Angela LaFollette


Gappy's Mystery Letters

Gappy’s Mystery Letters is a charming and effective interactive letters app starring Gappy, the cartoony character from Spinlight Studios’ earlier app Gappy’s First Words. Here, Gappy will be thinking of a letter and asking children to trace with a finger a moving star which engages children to draw a letter that they will then match up with a series of letters to choose from. I believe that the sense of mystery, complete with fun and suspenseful music, will keep children engaged longer than simply tracing over a template which can oftentimes be scribbled over instead of specifically worked with, as this app taps into a child’s sense of wonder as they form these letters. Another nice moment is revealing the gift Gappy receives that corresponds with the letter in question, such as wagon for “W” – nicely stylized as an image later to be used as a coloring page – a nice touch as this cute moment will not register the way it would if Gappy were being given a whole lot of “stuff” like more tangible toys. I would, however, like to be able to control the speed that one needs in order to follow the star as I could see a child new to tracing or printing having difficulty at first – a minor concern really as this is a great app for those new to learning their letters but who are looking for something a little different. Also included is a blank drawing page as well as 52 coloring pages based on the alphabet that can be unlocked by slowly solving the mystery games found within this app. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Blood Battalion

Sometimes it is fun just to watch games. Anyone who’s played the Sims knows that watching the drama unfold can be as fun as creating the drama. These types of players will likely love Blood Battalion, a strategic RPG which is light on the gameplay and heavy on the spectacle. Players begin the game by selecting a hero. It’s possible to pick from such heroes as a healer girl who’s fairly useless in a fight, but has the vital ability to keep other troops alive, to a swordsman who has immense power but not much else. --Allan Curtis


LavaCat

Fast Cats and lava. Welcome to LavaCat from PocketCake. The basic premise is what one expects in a side-scrolling adventure: moving from the left of the screen to the right, the main objective is to get as far as possible without getting fried by any of the heat-related dangers that lined the playing area. In the interest of fair disclosure, it should be noted that the playing area is molten lava travelway with falling spikes and steam geysers that can do lethal damage to a poor little puddy cat. The controls are minimalist. One bank has a direction button set that controls “forward” and “backward” movement. There is also a jump button. An hourglass button rounds out the core controls. The cat remains stationary on the bottom surface unless a button is being held; not a lot of momentum is retained when movement in either direction is not engaged. --Tre Lawrence


Total Conquest

Ever wanted to build a charming Roman village from the ground up, build a thriving economy and then shatter the peace by recruiting a huge army to crush friends and rivals, then look no further than Total Conquest, a new game from Gameloft where aspiring generals can do just that. In Total Conquest the player starts off with a Town Hall and not much else. From there villas are constructed to generate gold and farms are planted to generate food. Each building can be upgraded multiple times. Temples can be raised to gain blessings from the gods, bestowing faster or stronger attacks and players can also build a bunker like Militia building which garrisons troops in case of attack. --Allan Curtis

And finally, this week This week, Pocket Gamer reviewed The Cave and Transport Tycoon, crowned the best iOS and Android games of September, looked at the most exciting mobile games for this month, and went hands-on with The Room 2, Monument Valley, and Framed. Take a look, in PG's weekly wrap-up.

This Week at 148Apps: September 9-13, 2013

Posted by Chris Kirby on September 15th, 2013

We Know Our Apps


Sorting through the gigantic swarm of apps out there can be daunting. 148Apps is here to help. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


Ninja Cats vs. Samurai Dogs

The age-old battle between samurai and ninjas has been told throughout time across several forms of media, but Eutechnyx has taken it to a whole new level with Ninja Cats vs. Samurai Dogs. Ninja Cats vs. Samurai Dogs is a tower defense game in which the field of battle is divided up into five lanes. There are a variety of towers available to build that each have various functions and resources, but there are only five spaces in which to place them so it has to have some sort of strategy. Otherwise it’s just a case of trial and error. Units are created and deployed from these towers, which are generated as cards that all have different abilities. Once the decision to deploy a unit has been made it is then possible to choose where to place the character, with the aim of getting them across to the other side to destroy enemy towers. If a character, be it a ninja cat or a samurai dog, passes an enemy on their path (or adjacent to, depending on abilities) there will be a face-off to the death and the victor will advance forward. --Lucy Ingram


Heroes of Loot

Distilling a genre down to its basic elements isn’t necessarily a difficult task, but doing it well absolutely is. Just cutting gameplay and other mechanical elements out at random won’t do; it really requires surgical precision. And yet, Orangepixel pulls it off so well with Heroes of Loot they make it look effortless. Heroes of Loot, at its most basic, is what happens when a game like Gauntlet is combined with Roguelike elements. The four adventurers (Elf, Warrior, Wizard, and Valkyrie) are in it for the money and not much else. Once players select their character, it’s on to adventure! Or in this case something akin to an arcade dungeon crawl. Randomized dungeons, quests, and special items make an appearance along with permadeath, but it’s all been streamlined to the point that dying is merely a (very) temporary setback. --Rob Rich


Junk Jack X

The 2D mining and crafting genre is becoming a crowded one on iOS, with The Blockheads leading the way (in this writer’s humble opinion), Terraria making the jump to iOS, and now Junk Jack X – a follow-up to the 2011 2D crafting game that launched on iOS. And for those looking for a fun 2D crafting game can’t go wrong with Junk Jack X. Now, as someone intrigued by the genre but not an expert on them per se, I find the way that a game like Junk Jack X decides to just leave players in the middle of nowhere to start off with, left to fend for themselves, absolutely fascinating. In a world of handholding it’s kind of refreshing to be left to fend for myself. Of course then nightfall comes and I’m being assaulted by zombies, slime monsters, and spiders constantly, and I’d kind of appreciate some hand-holding! The ability to zoom way out to see where one has been and what the upcoming landscape may hold is great, especially handy for after a death, trying to make it back to the place one worked from. --Carter Dotson


Disney Princess Royal Salon

Disney Princess Royal Salon is a very nice universal application that allows young children to dress up Disney princesses as well as style their hair with a tap or drag of a finger. Having only a son, we never got into the princess theme the way some children do, but I did spend a few years looking for a moderately-priced styling head that was not attached to Barbie as my boy showed interest in trying to style my hair and apply pretend makeup to my face, so I think he would have fun with this kind of pretend play toy. It is these kinds of styling head toys that came to mind as I tested the Disney Princess Royal Salon app as after choosing among Cinderella, Belle, Rapunzel, and Ariel one gets to decide which of four invitations to select, and one has a chance to style a princess’s hair with the tap of a finger. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

SimpleRockets

Space. The final frontier. The strange, black mass around the Earth that’s calling out to us, daring to come at it with all the technologies we could think of. As the space exploration in real world is stalling behind the schedule, videogame spacemen are orbiting on the countless devices, including mobile phones. The most popular among the “realistic” space exploration simulators is, undeniably, Kerbal Space Program. It’s a whole another topic, worthy of a hundred of articles, but it’s quite obvious where SimpleRockets took the inspiration from. Although it’s a lot more simple, it’s fitting perfectly into the mobile screen. --Tony Kuzmin


Wordcraft

Wordcraft is a combo word game from Littlebigplay. The game is an interesting mix of word games like Scrabble and crossword puzzles. The playing area is a rectangular grid made up of squared letter tiles set up in 8×13 fashion. The letters are random, and contain all the letter of the alphabet with varying probabilities. As in Scrabble, each letter has a number value that seems to be based on the use of the letter in the English language. Thus, E, T and A have the lowest values, and K, X, Q, J and Z have high values. --Tre Lawrence


Daddy Was A Thief

Isn’t it strange that a game is only perceived as mature when the developers consciously try to make it so? By all accounts, Daddy Was A Thief is a hardcore circus of violence and destruction, but since it has nice music and cute graphics, it feels like a completely peaceful game. And I’m definitely digging its style. I’ve already reviewed it a while ago on iOS, and since Daddy Was A Thief got an update, I figured it would be a great time to also review this great game on Android, as well. --Tony Kuzmin

Also this week, Pocket Gamer went preview crazy, with first impressions of Infinity Blade III, Trials: Frontier, Gunner Z, Assassin's Creed: Pirates, Pocket Trains, Valiant Hearts, Fist of Awesome, and Rayman Fiesta Run. Get more reviews, news, and videos in Pocket Gamer's weekly wrap up.

And finally, in this week's AppSpy News Wrap-Up, James talks you through the Infinity Blade III trailer, and shows you the first gameplay video from Trials Frontier, Assassin's Creed: Pirates, and Rayman Fiesta Run. He also talks in a pirate voice for longer than is strictly necessary. Visit AppSpy.com for more video reviews, news, and previews.

This Week at 148Apps: September 2-6, 2013

Posted by Chris Kirby on September 7th, 2013

Another Week of Expert App Reviews


At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor’s Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.


Bombcats Special Edition

Bombcats Special Edition is a puzzle game from Chillingo with an odd premise. In the game’s world, cats explode, and they only don’t explode if they are kept in a cage. The funny thing is these cats want to explode, so the goal of the game is for players to use exploding cats to jump their way over to captive cats and free them so they can explode, too. This zany premise ends up working though, as Bombcats is an absolutely delightful puzzle game. --Campbell Bird


Star Wars: Force Collection

I find myself stuck in the awkward no-man’s land between familiarity and rabid fandom. I’d call myself a Star Wars fan, certainly, but not I’m not a Fan. Even so, I was scowling with disgust and groaning out loud when Princess Leia was asking me to help her fend off storm troopers in a spectacularly cornball re-imagining of the first film’s opening moments. And yet, despite the patronizing fan service that makes even my low-level fanboy blood boil, Star Wars: Force Collection is actually quite good. --Rob Rich


Jumping Jupingo

Even someone with arachnophobia will enjoy Jumping Jupingo; a slick platform game with just the right dose of strategic thinking and action thrown into the mix. A baby spider rescue mission with a difference. Does it offer enough entertainment for the price tag? Playing as furry spider Jupingo, one’s mission is to guide our fearless (and rather cute) friend through the wilderness to rescue baby arachnids from the clutches of a race of evil alien invaders called the Clopters. Armed with just a set of strong springy legs and elastic silk thread, players must guide the jumping spider across the wilderness and aid the little ones back to safety. --Lucy Ingram


Sago Mini Pet Cafe

I have been charmed by Sago Sago’s new app, Sago Mini Pet Cafe – a universal interactive app for children. For those who do not know, Toca Boca has joined forces with zinc Roe to create delightful applications for toddlers. I have been a big fan of both Toca Boca and the Tickle Tap apps once developed by zinc Roe, many of which are re-developed for Sago Sago. Sago Mini Pet Cafe is a new title with elements that I remember from these earlier apps. It is nice to see these details within other titles. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

The Last Express

Solvable mystery adventures are the cream of the mobile gaming crop as far as I’m concerned, and it’s not everyday we get a port like The Last Express on Android. It is borne from the popular PC game of the same name by the renown creator of the Prince of Persia line, Jordan Mechner. The game is played in the character of Robert Cath, a likable fellow fleeing his own troubles. He is on the move, and is looking to hook up with an old friend on the Orient Express. From there, the story explodes. Literally. --Tre Lawrence


Save the Snail

Save the Snail is a fun little game that brings another perspective of positional physics to Android gaming. Familiar gameplay rules the roost these days, and it is nice that this one brings it while stepping out on a ledge. And no, this isn’t just Yet Another Angry Birds Clone. In this one, the goal is to keep the snails safe from aerial dangers that can cause injury. Basically, there is usually a snail (or two) that exist in the playing area. The overall goal is to prevent the mollusks from being crushed by falling rocks (don’t ask) or being zapped by especially vicious sun rays. --Tre Lawrence


Mine Maze

I am positively sure that mining is the most popular current profession in all of gaming culture. Not even counting Minecraft, there are tons and tons of games that are based around mining, or have it as one of primary mechanics. It could be great to actually have a realistic game about mining, but it would probably be something completely dull, except for occasional cave ins, which result in an inescapable death traps – so, it wouldn’t be great at all, come to think of it. Mine Maze was released recently, and although it revolves around mining, it has about as much realistic mining gameplay as Angry Birds has ballistic models. --Tony Kuzmin

Also this week, Pocket Gamer has reviews for huge new shooters Call of Duty: Strike Team and Killzone Mercenary, and beginner's guides for Junk Jack X and Terraria. The guys also list their favourite iOS and Android games in August, find more games like The Room, and tell you everything you need to know about microconsoles. All that and more, in the Pocket Gamer weekly wrap-up.

And finally, in this week's episode of the AppSpy News Wrap-Up, we get flanked by an unexpected Call of Duty game. We also take a look at the Telepods in the upcoming Angry Birds Star Wars II, and check out 2K's shamelessly self-referential new racer, 2K Drive.

This Week at 148Apps: February 13-17

Posted by Chris Kirby on February 19th, 2012
iPad App - Designed for iPad

This week at 148Apps.com, we pined for the release of the newest version of Mac OSX, named Mountain Lion. Brad Hilderbrand writes, "Apple shocked the world today by announcing a brand-new operating system for desktop devices, less than a year after the launch of OS X Lion. Codenamed Mountain Lion, the latest update further blurs the line between home computers and tablets, bringing a host of features that make your MacBook or iMac run more like an iPad.

Read about all of the new features on 148Apps.

Our GiggleApps compatriots were busy this week as well, reviewing the latest apps for kids. Amy Solomon reviewed David and Goliath for the iPad (the MVP Edition), and had this to say about it: "The quality of this application is undeniable. Although I am not always a fan of computer-generated animations and the use of 3D effects, the look of this app is impressive, with vivid colors and a thoughtful use of pitch-perfect music that creates an incredibly rich experience. I love the details found throughout from the clouds in the sky and other details of nature as well as textures found within, seen in the tents used often-times as backdrops for these characters. There are also some interesting moments of silhouetting characters for a nice effect that I enjoy."

Read the full review on GiggleApps.com.

Finally, 148Apps.biz kept a brisk pace this week as well. Jack-of-all-trades Brad Hilderbrand reported on the success of Apple's iPhone 4s, saying, "Anyone still wondering if the iPhone 4S was enough of an upgrade to help Apple maintain industry dominance can stop pondering, as a recent report from Gartner claims that Apple has officially surpassed Samsung as the maker of the world’s most-wanted phones. According to the numbers, Apple moved 35.5 million smartphones in Q4 (primarily driven by the iPhone 4S), while Samsung trailed with 34 million. Not only have these numbers allowed Apple to become the dominant force in smartphones, but the company has also surpassed LG to become the third biggest vendor of all mobile devices, period."

Read the full report on 148Apps.biz.

Another week is in the bag, but that doesn't mean we're done. No, sir, it doesn't! Follow us on Twitter or Like us on Facebook to get the latest updates on news, reviews and contests. It really is that simple. See you next week, web-heads!

This Week at 148Apps: August 15-19

Posted by Chris Kirby on August 21st, 2011

This week at 148Apps.com, Jeff Scott took a look at the new Dexim iBlueK iPad2 Keyboard Folio Case, saying, "I must admit that I was a little disappointed overall by the iBlueK. Partially because of the 6+ month wait. While it’s a competent keyboard and a good case, it now just feels behind. The 6 months in production, after announcing it at CES, now makes it feel a bit dated. While it was innovative in January, it just feels bulky and a generation behind. Other manufacturers, led by Apple and the Smart Cover, have gone for more sleek and thin cases."

Read the full review at 148Apps.com.

Meanwhile, at sister site GiggleApps, Amy Solomon reviewed part game-turned iPhone app Spot It: Dobble. Amy writes, "This app has made me very curious about the related party game, something I will be on the lookout for when my son shows interest and aptitude for this application. Like books, I find value in both the classic presentation of a game like this as well as its application counterpart. Although far into the future, I see myself buying this card game as a standard gift in grade school if my son allows this. I highly recommend this app!"

Read the full review at GiggleApps.

Android Rundown featured an article this week on Talkbox Voice Messenger, an app that allows sharing of small voice recordings between Android and iOS users. Writer Carter Dotson says, "By holding down on the push to talk button, the user’s voice is recorded and then immediately sent to the other user in the conversation. They can then send messages back, and users can listen to the messages. The app can either play back through the loudspeaker or phone speaker by holding the phone up to the ear. Users can send more than just their voices to their friends and other TalkBox users, as they can also geotag their messages and include pictures. It’s kind of like the best walkie-talkie ever."

Read more about Talkbox Voice Messenger on Android Rundown.

Finally, 148Apps.biz writer Rob LeFebvre shared a quick overview of AppBlade, a new service for devs wishing to test their apps. Rob writes, "Typically, companies trying to deploy applications, for the iPhone especially, have to use a number of complex steps to move developed applications from the developer to testers or other enterprise users. The process can be confusing and involves many steps. AppBlade hopes to help manage this complexity from one simple, easy to use centralized location."

Read the full article on 148Apps.biz.

That's it for this week. Be sure to stop by our 148Apps lists for updates on the latest releases and more, and don't forget to check out our Twitter and Facebook streams too! See you next week.