Back in May last year, I wrote about how Hearthstone felt like it was trying to reach more casual players with the release of The Dalaran Heist—a single-player expansion that focused less on theorycrafting the perfect deck and more on experimentation and play. A lot has happened in the game since then, including the release of a new game mode that seeks to capitalize on the popularity of auto chess games like Dota Underlords.
I wouldn’t say any of these updates have made Hearthstone any friendlier or more accessible as The Dalaran Heist did, but they have given players different ways to engage with the game’s cards in new and neat ways. Keeping all of this in mind, I was pretty excited to hear that another single-player expansion was coming to Hearthstone. But—now that it’s finally here—Hearthstone’s latest update, entitled Galakrond’s Awakening, feels like a return to basics for Blizzard in a way that feels a bit disappointing.