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This. Is. SPRINGFIELD! War comes to The Simpsons Tapped Out with the Clash of Clones Update

Posted by Jessica Fisher on August 20th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarblankstarblankstarblankstar :: SOULLESS CASH-IN :: Read Review »

After Homer accidentally caused a meltdown that wiped out Springfield, it was up to you to rebuild it.

Now The Simpsons Tapped Out, by EA Games, asks us to prepare for battle with their new Clash of Clones update. You can raise up your army of nerds led by a barbaric Homer to raid your neighbors' castles. Just make sure you don't neglect your own defenses.

You can download The Simpsons Tapped Out for free on the App Store.

Krustyland Now Open in The Simpsons: Tapped Out

Posted by Rob Rich on August 6th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarblankstarblankstarblankstar :: SOULLESS CASH-IN :: Read Review »

Get ready, Springfield: Krusty the Clown is back, and he's reopening his theme park.

The new Krustyland update for The Simpsons: Tapped Out adds even more content for players to unlock and tasks for them to complete. The park is theirs to rebuild as they see fit, so long as they're okay with not getting paid (because Krusty is cheap). They can attract new customers by raising the new Krust-O-Meter, hire mascots like Itchy & Scratchy to entertain them all, build more than 40 different amusement park rides like the Tooth Chipper, and take on a whole host of new quests.

The Simpsons: Tapped Out Krustyland update is live and awaiting your remodeling skills right now.

148Apps Revisit - Are These iOS Games Worth Another Look?

Posted by Rob Rich on February 25th, 2013

Not all games can be winners, and not all the games we review on 148Apps will receive high marks. But the amazing thing about the App Store and mobile game development in general is that there’s always a second (or even a third) chance. Content updates allow developers to address complaints or perceived issues fairly quickly and have the potential to completely turn a game around.

Which is why we’ve decided to take a look at some previously reviewed titles that didn’t go over so well the first time. Each one has been tweaked at least once since we wrote about it and we wanted to see how they might hold up now. Have they been significantly improved or are they only marginally better? Were major issues resolved or are they still dragging the entire experience down?

Lets take a look and see, then.

Puzzle Planets

Original Review Score - 2.5
Reviewer - Bonnie Eisenman
Known Issues - Severe performance problems including lag and crashing, control issues due to said lag.
Updates - Performance greatly improved with no discernable lag and no crashing, also resulting in improved control.

I like weird stuff like Puzzle Planets, but even I found it to be tough to play, originally. Thankfully, the game-breaking problems that kept Bonnie from enjoying it at launch have been addressed. And it’s all the better for it.

In my time spent building several alien worlds, I’ve never once had it crash on me, and being able to enjoy an iOS game uninterrupted is pretty important. More than that, however, the lag also seems to have disappeared, which makes it much easier to simply enjoy the game itself. All the planet rotating, pinching to form mountains, reverse-pinching to create fissures, and tapping to create volcanoes, as well as spinning the planet around in order to soak up water and distribute it to the barren land masses to create life all perform smoothly and create a kind of zen-like trance after a few rounds. I’ll certainly admit that it would be nice to have more than 15 planets to mess around with, possibly with some distinct characteristics rather than everything looking like “Earth 2.0,” but that doesn’t keep the somewhat simple time-based puzzles from being fun (and looking great) while they last.

Minecraft - Pocket Edition

Original Review Score - 2.5
Reviewer - Rob Thomas
Known Issues - Virtually none of the features that made the PC version so notable, a complete lack of survival mode, barely any blocks to play with, super-tiny worlds.
Updates - Survival Mode, crafting, armor, mobs, a lot more blocks.

Now this is a game I did check out as soon as it was released onto the App Store. And, just like Rob T. (yes, we have a lot of Robs here), I thought it was a colossal disappointment. Nothing but a simplified Creative Mode with an extremely limited block selection. To call it a mere shadow of its older brother on PC would be a massive understatement. However, Mojang made good on its promise of constant updates, and the game has seen a slew of improvements ever since.

To be fair, this still isn’t a 1:1, pocket-sized version of the PC game. Heck, it’s still technically alpha status at the moment. Even so, this month’s update has brought it much closer. New blocks have made it in, sand and gravel are finally affected by gravity, armor can be crafted now, baby animals will appear, and so on. As I’ve said, it’s not PC Minecraft on iOS, but it’s certainly close enough to make me happy. Heck, in some ways I actually prefer it to the original because I can play it anywhere at any time, and it utilizes a much friendlier crafting system that does away with tile placement and simply shows what can be made outright. If it weren’t for the absence of a few features I’d even call it the best version to own. Even so, it’s a fantastic companion to the indie juggernaut Notch started to build all those years ago.

The Simpsons: Tapped Out

Original Review Score - 2.0
Reviewer - Brad Hilderbrand
Known Issues - Absurdly long real time requirements for performing tasks, an almost unnecessary reliance on premium currency.
Updates - Improved server stability, special holiday events.

The Simpsons: Tapped Out is another game that I myself didn’t play around with until recently. It’s also a bit more complicated of a comparison than the other three games on this list in that virtually none of the issues mentioned in Brad’s review have been addressed. Instead, the real difference is having another perspective.

First I’d like to say that I 100% respect Brad’s opinion on the matter and can totally see where he’s coming from. This game takes time to play. Lots and lots of time. More so than the average freemium title, it seems. However, I don’t necessarily view that as a “bad” thing. The very nature of many free-to-play games makes them ideal for playing in small increments, and that’s no different here. Sure we have to wait 24 hours while Lisa does all of her homework for the week but when factoring in all the other characters that can be acquired and given tasks to complete it doesn’t seem so bad. I’d consider it ideal, actually, since it means I can fiddle with my own personal Springfield, go off and do whatever my day demands, then check back in on occasion. I can’t claim that the game has been “improved” at all in the past year, but I don’t personally think it really needed to be. It’s Springfield in my pocket, and that’s exactly what I was hoping for.

Static Quest: The Delivery

Original Review Score - 2.5
Reviewer - Ray Willmott
Known Issues - Lackluster freemium mechanics that practically force players to pay in order to progress, overly simple gameplay, no staying power.
Updates - Bug fixes for late-game content.

Based on what I’ve read in Ray’s review, I’m willing to chalk this one up to a fairly drastic difference of opinion. Again, I wholly respect Ray’s views and opinions but mine are almost a complete 180 from his.

It’s true that Static Quest: The Delivery is incredibly basic in its “tap either side of the screen” mechanics. However those same mechanics are what make it ideal for quick mobile play sessions. It’s super easy to start up a game for a minute then put it down just as quickly, and with all the various weapons to unlock and upgrade there’s always something to strive for. I’m also rather fond of the retro pixel visuals (as per usual) but I found the special costumes associated with each weapon to be the real treat. I can totally get behind a game that makes the main character look like Ezio from Assassin’s Creed 2 (and up) when he uses a dagger, or like Robin Hood when he equips a bow and arrow. The fact that it’s actually quite fun to play doesn’t hurt, either.

FREEday 3/2/12 - "FREE to Ignore the Bore of Authority"

Posted by Rob Rich on March 2nd, 2012

Okay, so this turned out to be a rather large list. Best just skip the formalities and get right to the good stuff.

Arm Wrestling Evolution - AWE - We have every reason to love "extreme" boxing games. It's like an instinctual thing. But take the general concept of over-the-top characters, an awesome art style, special moves, and combine it all with arm wrestling? That's attention-grabbing on a whole new level. Also, my apologies for the pun. I swear it wasn't intentional.

The Simpsons: Tapped Out - A city-building game featuring The Simpsons. Yeah, this totally won't get a ton of attention. Still, I think it's more than worth a mention. I mean we get to build our own Springfield. And interact with characters like Apu, Homer, Bart, etc. I can only imagine how many downloads it's going to get.

Sky Settlers - Okay so it's yet another city-building game (of a sort). That doesn't mean it's not without its charm. I mean, building a floating city in the sky is cool. And it's got a nifty cartoon art style. Plus it's free and all that.

RPS Rumble - Melding puzzle gameplay, Rocks, Paper, Scissors rules, and garish Luchador masks is so ridiculous it's borderline genius. It's not exactly bursting with free content, but what's there is more than solid enough. And it can keep someone busy for quite a while depending on their personal skill level. Plus it's goofy, and goofy is almost always cool.

R-Tech Commander: Galaxy XD - I know I'm a sucker for sci-fi stuff, but this one honestly looks pretty cool. RPG elements, strategy stuff, armada customization via ship classes and equipment, and a nifty visual style? Yeah, I'm totally sold. Which is even more cool because I don't actually have to buy anything.

Zombie Panic in Wonderland - The bizarre WiiWare shmup has officially come to the App Store. And it's free. I think paying absolutely nothing to blast through waves of disfigured Wonderland denizens as any of seven characters with multiple weapons to choose from is a sweet deal. I mean, who wouldn't think that?

Idonia - So help me I love character customization. So the idea of setting up a 3-person team (with 5 classes to choose from), then finding and equipping them with special gear (lewt drops!!!), and powering them up with special skills is quite alluring. Of course it's also got upgradable weapons and armor. And online PvP multiplayer. It's also free, people.

The Simpsons: Tapped Out Review

+ Universal App - Designed for iPhone and iPad
By Brad Hilderbrand on March 2nd, 2012
Our rating: starstarblankstarblankstarblankstar :: SOULLESS CASH-IN
If there was any soul left in the Simpsons, it's dead now.
Read The Full Review »