Catalyst Black's Secret Service early access period is still going strong, and we're checking back in to give you the ultimate guide from our series so far: The Perfect Build. With this set of gear and abilities, you will be unstoppable against just about anyone you come up against... at least, that's how it's been working for us.
Obviously, Catalyst Black has a sense of balance that I'm sure Super Evil Megacorp is working on, but we've found a certain combination of items that seems to allow us to mow down just about anyone while avoiding death, helping teammates, and completing objectives. Read on below for to learn more about this fantastic build, or check out our other Catalyst Black guides in our guide list.
We are still playing match after match of Catalyst Black during this early access "Secret Service" window to absorb every little thing we can about the game and share it with you. For this entry in our series, we're going to be talking about game modes, including some tips and tricks to play these modes effectively. Read on below, and make sure to check back in on our Catalyst Black guide list for new updates so you don't miss a thing!
We're continuing to play plenty of Catalyst Black during its early access "Secret Service" period, and we're back to take a close look at the game's gear system. Take a look at a detailed breakdown of all things gear below, and make sure to check back in on our coverage of the game for new updates so you don't miss a thing!
Super Evil Megacorp, the minds behind long-standing mobile MOBA Vainglory, are back with a new game called Catalyst Black. This new title is a team-based shooter that focuses on equippable loot, and although it isn't out yet, the game recently became available to a select few folks during their early access period.
This early access, termed the "Secret Service" by the developers, is a limited form of the game that doesn't include all of the polish you might expect from an official release, but it does give a good sense of what Catalyst Black will be when it eventually hits the App Store. We were able to snag a spot in the Secret Service and are ready to spill everything we know about the game. Read on below to find out more, including how you might be able to join us online sooner rather than later.
Meet Ardan, Super Evil Megacorp’s newest hero for their popular MOBA, Vainglory. Ardan is joining the Halcyon Fold as a Protector Tank who uses special energy, called vengeance, to power his special attacks. You can build up vengeance by fighting enemies with normal attacks, or using critical strikes and abilities. Arden can also dash to allies while damaging nearby enemies, perform a leaping attack that deals deals crystal and weapon damage, and create an area that damages enemies and stuns them.
This new addition comes alongside a few new updates including the ability to play your own music while in the game. Super Evil Megacorp has also improved the matchmaking so that experienced players are less likely to match with new players, reduced the network traffic, added auto-correct to chat, and more.
You can check out this big update for Vainglory for free on the App Store.
Vainglory, a MOBA by Super Evil Megacorp, is adding the new character named Skaarfungandr, aka Skaarf. The Halcyon Fold welcomes its newest and cutest flamethrower.
Skaarf excels at dealing long-range and area-of-effect damage, especially during team fights. You can see him in action on Vainglory's Twitch channel right here. You can also find some great "Unsolved Case-Files" about Skaarf on the official site.
I’m going to be straight you with folks. I don’t know much about MOBAs, and I’m certainly no professional. That means I don’t know how well Vainglory, the upcoming multiplayer online battle arena showcased in the most recent Apple keynote, compares to titans like League of Legends or DotA 2 in terms of depth and control. However, in this edition of It Came From Canada - Philippines Edition, what I can say is that it certainly has the ambition to be king of the mobile MOBAs.
Even to someone like me, the specifics of this gigantic genre have become pretty well-known by now. Two teams, in this case with three members each, attempt to destroy their opponents’ home base by making it through lanes full of powerful turrets and endless waves of disposable grunt soldiers. Players choose from a handful of heroes with their own personalities and moves to master - like the sadistic sword wielder Catherine, rambunctious catgirl Koshka, and shambling Monty Python-quoting zombie warrior Krul. Fast melee-focused characters obviously require different strategies compared to slow spellcasters, and forming those plans is where much of the tactical depth comes from.
Fortunately, the game is very accommodating to newcomers. The extensive tutorial goes over basics like what to buy at the shop and why it’s important to not die and give your foes a bonus. It also familiarizes players with the single map and important sites to capture like special monsters that strengthen minions once defeated. It’s a lot to take in, from knowing when to hide in the bushes to the concept of “the jungle,” and that’s before it even gets to character-specific traits. But since this is all the game is, it’s good that there’s a lot to it. Players can also practice at any time and discover how surprisingly nuanced the touch controls are - letting them set waypoints, launch strings of attacks, and tell heroes what spots to avoid.
Vainglory also just looks fantastic thanks to the new “Metal” iOS 8 API. Yeah, the art style still betrays the fact that this entire sub-genre descends from a mod of a Blizzard game, but the details, effects, animations, and smoothness of play actually do resemble a higher-end PC release from a developer of that caliber. Along with giving players new options to explore, unlocking characters from the marketplace also provides something new and pleasant to look at for a match.
Since Vainglory isn’t out in most territories yet, so finding a match was a little difficult. Although once it fully launches soon, that shouldn’t be a problem. Again, I’m not the one who can tell if it will succeed in the highly profitable but contentious MOBA space, but it’s definitely an impressive attempt.
Super Evil Megacorp's "unapologetically core" MOBA designed for touch controls, Vainglory, was shown off at Apple's press conference Tuesday, and today we get another look via a trailer for the game. Featuring veterans from Blizzard and Riot, the game is built in the studio's own E.V.I.L engine and will feature full Metal API support from day one.
Vainglory will begin its worldwide roll-out when it launches for iPad 2 and up, and iPhone 6 and 6 Plus, in South-East Asia sometime this October.