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Street Fighter IV Volt is a Console-Quality iOS Game

Posted by Rob Rich on September 3rd, 2012

The Backstory
It’s tough to really pin down the goings-on in fighting games. Story isn’t a particularly big focus most of the time and can lead to all kinds of weird stuff. An evil dictator bent on world domination creating a female clone of himself is just one example. Suffice it to say, so long as there’s a reason for wacky folks to fight the hows and whys don’t matter so much. As is the case with Street Fighter. Ignoring the nitty gritty the important thing to understand here is that Ryu, Ken, Chun Li, and the rest have gathered once again to beat the snot out of each other for their own personal reasons. And our amusement, of course.

The Gameplay
Street Fighter IV Volt (and by extension the original iOS release) had one major hurdle to overcome: controls. Virtual sticks and buttons just don’t compare to physical ones no matter how much someone might love their touch screen. Thankfully Capcom pulled them off quite well. While the overall action is a tad slower than most console offerings the fights are still frantic and movement is pretty tight. Whether it’s learning the ropes in Training, tackling the campaign, or taking on other players from across the globe in online matches there’s something for every kind of fighting aficionado. Having a roster of 22 playable characters is nice, too.

How does it Compare?
With practically an equivalent amount of content to its console counterpart and controls that aren’t a hindrance, Street Fighter IV Volt is as good as it gets on iOS. Aside from the concessions for controls and visuals (characters are no longer 3D, which affects the presentation and story segments) it’s pretty much the same game. It’s even got online multiplayer, which is something not even earlier Street Fighter console releases have sported until recently.

It’s not exactly 1:1, but Street Fighter IV Volt does a downright admirable job of giving iOS users a comparable experience to their console bretheren. It’s got the roster, the moves, the modes, and the multiplayer. What more could a fighting game lover on-the-go wish for?

*NOTE: “Console-quality” refers to the quality of the experience, not just the graphics. This is about the depth of gameplay, content, and in some cases how accurately it portrays the ideals of its console counterpart.*


Street Fighter IV Volt Updates With Tournament Mode

Posted by Rob LeFebvre on January 2nd, 2012
iPhone App - Designed for iPhone, compatible with iPad
Our rating: starstarstarstarblankstar :: STATIC SHOCK :: Read Review »

Capcom confirms today that a new update for Street Fighter IV: Volt is available now on the App Store. In this new update, they've added Tournament Mode. As the name so cleverly implies, Tournament mode allows players to rank up alone or with friends via repeated wins in match play over WiFi. There is also an online community connected in the game, with leaderboards, tournament events, individual and team rankings and pages, as well as post-match analyses, allowing players to share recorded matches.

Volt is the same core game as the previous Street Fighter IV, with the addition of a multiplayer. Players fight on a 2D plane with some extra 3D camera work, working their way up to harder and harder opponents as they win more and more matches. The update addresses our original concern about pushing out "new" games instead of updating them. Looks like someone at Capcom is listening, yeah?

For more details on the game, head over to Capcom-Unity at http://www.capcom-unity.com/. The updated app is live and in the App Store now.

Final Fight And Street Fighter II: Collection Come To iOS

Posted by Jennifer Allen on September 16th, 2011

It's all go for Capcom and beat em up fans the world over at the moment with two new releases and a new update for Street Fighter IV: Volt.

First up is the much anticipated release of Final Fight bring classic side scrolling beat em up action to the iPhone. As it was upon its original release in the arcades, Final Fight allows its players to choose from one of three characters: Guy, Cody or Haggar. It's then down to that character to rescue a kidnapped woman, Jessica, from a ruthless street gang. With each character offering their own fighting style and abilities, there's plenty to hook beat em up fans. The iOS version includes a finishing move button which allows the player to blow up enemies at any given time, much like the special move seen in games like the Streets of Rage series. Added functionality exists with the ability to join up with a friend for co-op play thanks to the game's Bluetooth network support. Final Fight will be regularly priced at $2.99 but it's currently on offer priced at $0.99 until September 21st as part of Capcom's Super Sale.

Another new release comes in the form of Street Fighter II Collection which for a mere $3.99 offers three Street Fighter II games in one, namely Street Fighter II, Street Fighter II: Champion Edition and Street Fighter II: Hyper Fighting. We all know and love this title. For many it was their first taste of beat em up wonder. It's all here in an iOS format with a button command system that fits into the touch screen nature of the system. There's also the addition of a finishing move button and of course there's competitive play via Bluetooth.

Finally, Capcom has updated Street Fighter IV: Volt and added two new characters to the roster: Fei Long and Yun. Due to this update and Capcom's Super Sale, Street Fighter IV: Volt is currently priced at only $2.99 rather than the usual $6.99 price tag. This offer lasts until September 19th so get in there fast.

Beat em up fans rejoice and have a great weekend of fighting!

The Portable Podcast, Episode 92

Posted by Carter Dotson on July 6th, 2011

Now with more snarky one-liners!

On This Episode:

  • Carter and Brett Nolan discuss Tiny Tower, Street Fighter IV Volt, and whether sales impact people's game buying habits.
  • Carter and Andrew Smith of Spilt Milk Studio discuss Hard Lines, and what will be coming in future updates.

  • Who We Are:

  • Host: Carter Dotson
  • Guest: Brett Nolan, AppAddict.net
  • Guest: Andrew Smith, Spilt Milk Studio

  • Contact The Show: Email | Twitter

    Music:

  • "Beatnes7 (Theme to The Portable Podcast)" by The Eternal - Download on iTunes here:


  • "Nanocarp" by The Eternal

  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.

  • Listen on WRGT Radio every Friday at 4pm Central
  • Listen Here: [powerpress]
  • Apps Mentioned in this Episode:


    Street Fighter IV Volt Review

    iPhone App - Designed for iPhone, compatible with iPad
    By Carter Dotson on July 1st, 2011
    Our rating: starstarstarstarblankstar :: STATIC SHOCK
    Street Fighter IV Volt is a new version of Capcom's latest entry in the legendary Street Fighter IV franchise, featuring 3 new characters and online play.
    Read The Full Review »

    Capcom Announces Street Fighter IV: Volt for iOS At E3

    Posted by Blake Grundman on June 8th, 2011
    iPhone App - Designed for iPhone, compatible with iPad
    Our rating: starstarstarstarhalfstar :: YOU WIN :: Read Review »

    It seems like only yesterday that Capcom's "little fighter that could," was announced to be coming to the iOS platform.  Masses of gamers waited patiently to learn if Street Fighter IV was the portable combat experience that would prove the iPhone and iPod Touch to be viable for hardcore fans of the genre.  We were pleasantly surprised to learn that not only did the game perform admirably, but it set the standard for how virtual joysticks should be implemented.  Both far and wide, the game was praised for its high quality production values and emphasis on precision and detailed button interactions.  This was the beginning of a new age for the Street Fighter franchise, and the first in a series of evolutions to the game on iOS.

    Though later on the game was updated to include several new characters, including the likes of  Cammy and E. Honda, there was always one piece of the puzzle that still seemed incomplete: multiplayer.  Sure, there was a clumsy Bluetooth multiplayer mode, but nothing that could leverage the power of GameCenter.  For this very reason, Capcom went back to the drawing board when it came to their netcode and are now proudly ready to unveil details about their next installment in the Street Fighter brand: Street Fighter IV: Volt.

    The new game, which will unfortunately not be available as an update to the current Street Fighter title, will be the first of its kind to implement full GameCenter compatibility with friends lists, as well as a bevy of ranked matchmaking experiences.  Further sweetening the collective pot is the introduction of four new combatants to the arena: Vega, Cody, Balrog, and a mystery character.  Capcom's representatives were coy when addressing questions about price point and launch window, only divulging that the game was aiming for a June or July launch.  As soon as we have more details, rest assured that they will be found here on 148Apps.