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This Week at 148Apps: February 2-6, 2015

Posted by Chris Kirby on February 9th, 2015

Warm Your Winter With New Apps!


How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.

Dark Echo

Monsters aren’t what makes horror movies scary. It’s the idea of the monster that truly frightens us. The shrouded inhuman figure we can barely make out forces us to fill in the terrifying details with our own imagination. That’s why whenever the monster fully arrives, it just looks silly and the fear disappears. What makes Dark Echo one of the tensest, most ingenious horror games on the App Store is that it’s all about not seeing the monster. Based on the development team’s Ludum Dare game You Must Escape, Dark Echo puts players in the poor shoes of some anonymous victim stuck in a pitch black hallway. Virtually blind, the only way to move around is to rely on your other senses, particularly hearing. The game represents this Daredevil-style echolocation by showing sound waves as white lines bouncing around the black screen. Beyond just being a striking visual effect, this gives players enough information they need to progress while also leaving them incredibly vulnerable. --Jordan Minor


The Detail

It’s a good sign when finishing a game causes me to audibly yell “Nooo, don’t finish there!” at my iPad. It’s also a sign that the first episode of The Detail could perhaps do with being a little longer. It offers just enough to really grab your attention, but its premium price tag doesn’t quite match up with the quantity offered here. The App Store description suggests a mixture of The Walking Dead with the grim realism of The Wire. That’s about right, too. The Detail is a pretty dark game, even this early on, but it hooks you in fast. Following two very different characters – a grizzled and cynical veteran detective and a reformed criminal with a family – it’s not long at all before you’re drawn into the storyline. Action is much like other adventure games with you tapping on hotspots to interact with them in some way. Within a few minutes, you’re inspecting a body, trying to glean clues as to what’s unfolding. You can also talk to people, ask them questions, and adjust your tone accordingly. --Jennifer Allen


The Witcher Battle Arena

The Witcher Battle Arena is a MOBA (Multiplayer Online Battle Arena) for people who have never played one before. It lacks the depth of most of the rest of the genre, as well as a few other features that would beguile you. Instead, it’s a bit too simple to really recommend, although I guess it works as a gateway to superior offerings. Unlike other MOBAs, each match is very straightforward with little opportunity for tactical play. Games are 3-vs-3, with teams having to capture the three checkpoints across each map in order to whittle down the opposition’s tickets. Starting out with 500 tickets, games typically take around 10 minutes to complete but will sometimes run a little longer. --Jennifer Allen


Potatoman Seeks The Troof

While games on the whole are noticeably simpler and easier than the games of the 80s and 90s, there’s also a genre full of games keen to remind you of why you enjoyed such challenges once upon a time. Potatoman Seeks The Troof is part of that genre, testing your ability to react exceptionally quickly. Some control issues aside, it’s mostly quite fun if all too brief. With the graphical prowess of an 8-bit console or computer, Potatoman Seeks The Troof is simple looking but also quite charming. Your sole objective is to dodge everything and survive. There’s a certain amount of pattern recognition involved here, but just when you think you fully get it down, it changes things up. Early on, you jump over various cacti. Then, inexplicably, one cactus leaps in the air – usually catching you out the first time round. So, Potatoman Seeks The Troof isn’t just about pattern recognition but also trial and error. Fortunately, it restarts quickly so you never lose out too much. --Jennifer Allen


Radiation Island

As far as conspiracy theories go, the Philadelphia Experiment is a good one to base a game around. Urban legend states the priject, which was supposedly conducted by the United States’ Army in 1943, turned a US Navy destroyer invisible – thus paving the way for technology that would hide other ships and weapons from enemy eyes. But where do “invisible” things go once they’re zapped out of our realm of existence? According to Radiation Island from Atypical Games, the answer is “some mysterious place that’s super-hostile.” Thus begins a game that’s all about survival, crafting, and exploration. --Nadia Oxford


Toca Kitchen 2

Toca Kitchen 2 is a companion to the popular Toca Kitchen – a favorite digital toy for both children and adults. I admire Toca Boca for their willingness to update their apps as well as to develop new versions of their creations in order to continue to challenge the creativity of young people in their various Toca Hair Salon apps, as well as Toca Kitchen apps – be it Kitchen Monsters, the original Toca Kitchen, and now Toca Kitchen 2. A few things have changed from the most recent update of Toca Kitchen; specifically the ability to combine ingredients both in the cooking process as well as on the plate to serve. The other major change here is the use of 3D graphics – as also seen in Toca Nature – when representing the three customers, as well as using muted shades of food textures to replicate the ingredients instead of the bright and colorful food illustrations I was fond of in the original app. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:


AndroidRundown

Puro Sound Labs Kids Bluetooth Headphones

Here’s the problem: I’ve come to appreciate quality earphones the older I’ve gotten. I won’t describe myself as an audiophile, but I do enjoy the output a quality set of phones can bring. As such, I do have write a few. Wired, wireless, over-ear, in-ear, lounging, sport… you name it, and I probably have a set for the occasion. I baby them too. They’re cased when not in use, and issued in places that negate the possibility of silly mishaps, like (gasp!) sitting on them. All because I like having options, and dislike procuring stuff twice.
You know what is kryptonite to gadget longevity? Kids. Take my daughter for instance. Ariana Grande must be heard, ave outside hearing the SAME song played on loop, I have to reluctantly lend her a pair of mine. Why aren’t there more gadgets available for kids? That’s a question the Puro Sound Labs Kids Headphones looks to answer. --Tre Lawrence


City Island 3

City Island 3 plays somewhat like a simpler version of SimCity. The player begins with a empty island and must construct a city from the ground up. Houses are placed for your citizens to live in and just like SimCity it is best to construct ones that hold more people to make maximum use of space. Businesses can be placed as well and these are the ones that generate money for the player, using a familiar timer based system. Businesses must be staffed with employees and thus you need to balance the amount of houses and businesses so there is always enough staff to crew your profitable businesses. --Allan Curtis


Checkpoint Champion

Checkpoint Champion is a cool new driving game that rewards careful, skilful driving. Taking control of cute SD versions of well-known cars the player weaves their way to greatness. Checkpoint Champion is a great fit for mobile gaming. Using a simple control system, the player must weave their way through very short ten second challenges. These involve driving into checkpoints before time runs out. Each challenge features plenty of fiendish challenges like hairpin turns; handbrake turns, obstacles that need to be avoided and plain tough driving. Checkpoint Champion rewards precision and it is very satisfying to get a level right. --Allan Curtis

And have you met GEOFF? You should really meet GEOFF. GEOFF is going to change the way you think about video games. Come to AppSpy to find out why.

Finally, this week Pocket Gamer got you free currency in Midnight Star and free critters in Pokemon, picked the best iOS and Android games of January, and handed out its first 10/10 of 2015. What was the lucky game? You’ll just have to click here, won’t you?

Potatoman Seeks The Troof Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on February 3rd, 2015
Our rating: starstarstarhalfstarblankstar :: WARM POTATO
Some control issues hamper the satisfaction behind Potatoman Seeks The Troof, but it's still pretty fun.
Read The Full Review »

Potatoman Seeks the Troof, from the Creators of Glorkian Warrior, is Out Now

Posted by Tre Lawrence on January 22nd, 2015

Pixeljam, the developer behind Glorkian Warrior: Trials of Glork and Dino Run, is releasing a brand new game called Potatoman Seeks the Troof.

Potatoman will put your reflexes and worldview to the test as you journey through scorching deserts, dark forests, busy cities, the tallest mountains, and eventually your own potato-consciousness in search of the ultimate answer. Are you prepared to face the TROOF?

Potatoman Seeks the Troof is available now for $1.99.

GDC 2014 - Pixeljam Games are Still Going Strong, Have Big Plans for the Future

Posted by Rob Rich on March 24th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SHOOT EM UP DELIGHTS :: Read Review »

While in the midst of all the hectic crazy that is GDC, it was nice to take some time to just hang out with Mark DeNardo (Sound Wizard) and Richard Grillotti (Dream Master) from Pixeljam Games over coffee, and have a chat about their past, present, and future projects. Glorkian Warrior: Trials of Glork was a major topic, naturally.

Their latest App Store release has been featured by Apple and is seeing a fair bit of sales, although the team is understandably looking for more support. "We definitely want to keep supporting and adding to Glorkian Warrior," said Grillotti, "We have a bunch of ideas for what we want to add, and have been paying a lot of attention to community feedback." This, of course, includes the consideration of possibly adding tilt controls (a very popular request) in the future. First on their ToDo list is achievements. According to DeNardo, "With mobile games, a lot of the narrative really relies on achievements." There's also a distinct possibility that Glorkian Warrior will be getting even more ridiculous weapons in the future, although nothing has been set in stone yet. "I'm pushing for flying fish," stated DeNardo.

Second, and perhaps even more exciting, is the announcement that Pixeljam is in the process of porting Potatoman Seeks the Troof to iOS. Grillotti notes that "we're still adjusting the controls," but the project is already pretty far along. No concrete date could be given for the release, but "soon" was certainly tossed around a lot. The price also hasn't been locked down yet, but it's definitely not going to be free. Given Pixeljam's history, I can only see that as a good thing.