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Genshin Impact - 1.2 Update Overview (Dragonspine)

Posted by Campbell Bird on December 29th, 2020

Anyone who talks to me about games knows that I haven't been able to shut up about Genshin Impact since its launch this past fall. It's a game with a lot of faults--namely its predatory monetization scheme--but it also provides a vast (and interesting!) open world, a novel and nuanced combat system, and a surprisingly compelling story, all of which you can experience without spending a dime.

Since my initial burst of playing in September, though, my excitement to log in every day was beginning to wane. New events and characters were nice new additions, but they weren't entirely well-conceived or received. That is, until miHoYo pushed their 1.2 update which unveiled a new region of Teyvat: Dragonspine Mountain.

Everything you need to know about Castlevania: Symphony of the Night on iOS

Posted by Campbell Bird on March 5th, 2020
+ Universal App - Designed for iPhone and iPad

Out of nowhere, Konami decided to remind everyone that they used to make video games by releasing Castlevania: Symphony of the Night for iOS this week. Widely celebrated as one of the greatest games of the 32-bit era, Symphony of the Night basically solidified the gameplay formula for “Metroidvania”-style games.

Because this release came as a surprise, I haven’t had the chance to put the time in for a full-on review, but here are some things you should know about this mobile version of Symphony of the Night.