148 Apps on Facebook 148 Apps on Twitter

Tag: Obstacles »

Wipeout 2 Review

+ Universal App - Designed for iPhone and iPad
By Lee Hamlet on September 5th, 2014
Our rating: starstarstarblankstarblankstar :: WIPED OUT
Doing away with the entertaining rag-doll physics of the previous game, Wipeout 2 soon starts to wear thin as each course starts to prompt a sense of deja vu.
Read The Full Review »

Hungry Henri Review

iPhone App - Designed for iPhone, compatible with iPad
By Angela LaFollette on November 29th, 2013
Our rating: starstarstarstarhalfstar :: QUIRKY PHYSICS
A creative and addictive physics puzzler where players are tasked with feeding light to a hungry basil plant that’s lost in a world of darkness.
Read The Full Review »

Strand Review

iPhone App - Designed for iPhone, compatible with iPad
By Angela LaFollette on November 11th, 2013
Our rating: starstarstarhalfstarblankstar :: PERPLEXING
Bend, stretch, and teleport strands to connect all the hubs together and master this unique puzzle game.
Read The Full Review »

KnightScape Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on December 11th, 2012
Our rating: starstarstarstarblankstar :: WELL EXCUUUUUUSE MEEE
Dodge, duck, dip, dive, and dodge in this mad dash to rescue (and even fight for) a captured princess.
Read The Full Review »

Cosmica Review

Posted by Sinan Kubba on June 25th, 2012
+ Universal App - Designed for iPhone and iPad

Developer: Tazoo Company
Price: Free (first 5 levels then $0.99 to unlock full game)
Version: 1.0
App Reviewed on: new iPad

Graphics / Sound Rating: starstarstarstarblankstar
User Interface Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarblankstar
Re-use / Replay Value Rating: starstarstarhalfstarblankstar

[rating:overall]

Firstly, a clarification. This review is of the iPad version of Cosmica, a scrolling maze game which can boast freshness, fun, and challenge as parts of its quality. The denoted score is not for the iPhone version. While it boasts the same qualities, those qualities are heavily negated by that version being presently borderline unplayable.

More on that later.

Before all that, let's celebrate the derserving iPad version. It's a simple enough idea, a top-down scrolling maze game. In Cosmica, however, I have to keep my finger held on the screen at all times, dodging and weaving my way as I automatically move up through the labyrinth. It's much like how I'd hold down a pen to draw a line through a maze on paper, and it's that parallel that gives Cosmica an instant click. And yet conversely as an iOS game it feels strangely fresh (or maybe even freshly strange).

There are also little spins on traditional obstacles, things like walls that move from side to side, one-way gates, and some very knotty revolving doors. These spins, alongside the sweeping speed at which the maze scrolls down the screen, force me to stay on my toes (or in this case on my fingernail), especially given how I'm only allowed to make three errors per run. This turns Cosmica into a kind of memory game in which the maze's specific twists and turns have to be memorized, especially when there are flocks of one-way gates to be negotiated, set out in deliberately confusing, dexterity-heavy ways. It reminds me of Bit.Trip Beat, except it's not as tricky as that particular gem.

Except, however, on iPhone... and here's where I lay my beef with that version. The smaller screen means that I need to be far more careful with how steady I keep my finger. That would be OK in and of itself, I don't mind an especially difficult game that's still doable, but when you couple it with frequent and often ill-timed stutter and slowdown, it makes for the kind of experience that leads to a smashed up iPhone/wall/fist. Way too infuriating. Maybe some laxity in the form of extra lives would help. Certainly far less pushing of the device's graphical power - even though it's top down Cosmica's pause menu reveals that it's running in a 3D engine - would do wonders for the iPhone version.

So while I can't recommend it for iPhones as it is, I definitely recommend checking it out on iPad. If you liked Bit.Trip Beat but wished there were more mazes (and less beats) in it, Cosmica is the game for you.

Rock(s) Rider Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on May 31st, 2012
Our rating: starstarstarstarblankstar :: NOT SO FULL-TILT
Rock(s) Rider is almost the perfect iOS trials-style game. Almost.
Read The Full Review »

Beeing Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on April 6th, 2012
Our rating: starstarstarstarblankstar :: QUITE A BUZZ
Use simple slide controls to navigate the dangerous world of bees on a mission.
Read The Full Review »

Rocketron: The Traveling Planet Review

By Jason Wadsworth on October 14th, 2011
Players will be surprised by this cute but challenging game.
Read The Full Review »

Electro Chuck Review

iPhone App - Designed for iPhone, compatible with iPad
By Jason Wadsworth on August 1st, 2011
Our rating: starstarstarstarblankstar :: SHOCKING GOOD TIME
Guiding this ovoid wire surfer around this game's dangerous environments will have players tilting to their heart's content.
Read The Full Review »

Mower Ride Review

+ Universal App - Designed for iPhone and iPad
By Jason Wadsworth on July 7th, 2011
Our rating: starstarstarblankstarblankstar :: IN THE WEEDS
Try guiding this crazed lawn mower and its rider as far as possible.
Read The Full Review »

Ragdoll Blaster

iPhone App - Designed for iPhone, compatible with iPad
By Glenn Head on July 1st, 2009
Our rating: starstarstarhalfstarblankstar :: BLAST OFF!
Wanna hurl virtual ragdolls really hard at obstructions? Or throw stick-figures gently over a wall? Sound fun? You've come to the right place...
Read The Full Review »

Bubblehead

iPhone App - Designed for iPhone, compatible with iPad
By Bonnie Eisenman on March 4th, 2009
Our rating: starstarstarblankstarblankstar :: AVERAGE
In Bubblehead, you control an adorably bug-eyed green blob as he tries to avoid random obstacles in his path. Unfortunately, that's pretty much all you do. Dodging the obstacles gets tedious, and there's no real incentive to keep playing or to improve you
Read The Full Review »