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Men In Black 3: Movie Touch Review

iPad App - Designed for iPad
By Blake Grundman on December 13th, 2012
Our rating: starstarstarblankstarblankstar :: NEAT CONCEPT
It is always a shame when a product that shows promise is held back by platform limitations.
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Men in Black 3 Review

Posted by Rob Rich on May 25th, 2012
+ Universal App - Designed for iPhone and iPad

Developer: Gameloft
Price: FREE
Version: 1.0.0
App Reviewed on: iPhone 3GS

Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarhalfstar
Playtime Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarblankstar


It’s hard not to expect the worst from a freemium movie tie-in game. There’s just so much potential for things to go wrong. Fortunately things went right for Men in Black 3. Very, very right.

As soon as the initial loading is done players are thrust into the boots of a MIB rookie. Agent J (or at least a somewhat reasonable facsimile) is present to direct them through most of the tutorial stuff like fighting aliens, neuralizing citizens, and managing headquarters. Much like other genre offerings structures must be built and managed to earn cash, heal between missions, research new tech, etc. But playing Where Will This Room Fit is only a part of Men in Black 3. The other parts are comprised of investigating various happenings around New York (both in 2012 and 1969), combating hostile aliens in turn-based combat, and recruiting/utilizing MIB agents for special missions.

Seeing as Men in Black 3 is a Gameloft game I feel compelled to mention that I was thrilled to see it takes up less than two-thirds of my iPhone’s storage space. In fact, it takes up next to no room at all (just under 90 MB). It might sound callous but most of their games are so big I can’t actually keep them for long, so something like this is a rare treat for me. For everyone else who doesn’t care about rationing memory, it’s still a very well put-together game. Everything features the slick style we’ve all come to expect from MIB facilities and gear, exploration and combat do a good job of keeping the management aspects from becoming tedious, and hiring new agents recalls a few of those old X-COM feelings.

As impressed as I am, I wouldn’t mind having the ability to adjust the camera distance. The view feels just a tad too far away from everything for my liking, making characters and aliens seem almost insignificantly small. Floating icons ensure that tapping the correct person, place, or thing isn’t an issue, but it would be nice to get in closer to see a little more detail. Conversely I wouldn’t mid seeing a little less of the “OMG THEY WERE IN THE MOVIE!!!” characters. Not that I don’t think Agents J and K and friends aren’t awesome, I just got sick of them getting in my face so often. Granted this doesn’t happen as often once the tutorial is completed but they can still be somewhat overbearing.

It might be heavy on the exposition and light on the camera control, but this is one solid free-to-play that usually always has something for players to do. Being the boss of a secret organization created to deal with extra-terrestrial activities sounds like a fantastic job, and thanks to Men in Black 3 I’m even more inclined to believe it.