It's sad knowing that Game Oven (Bounden, Fingle) will be shuttered in April, but they're not going to let that stop them from releasing one last game to the App Store. Jelly Reef is going to be the studio's swan song (of a sort) and quite honestly seems like as good a place to stop as any.
A lot has changed since Jelly Reef was first shown, and in that time it's gone from more of a puzzle game to a roguelike with an emphasis on exploration. Now the goal is for players to guide a bunch of jellyfish to the bottom of the ocean, but rather than controlling the stinging invertebrates directly they'll have to move them around by creating water currents. That's right, you play as water.
Each ocean tier is split into multiple hexagonal sections that come together to create one big map, and you'll need to push and pull the jellies around all sorts of unpleasantness in order to make it to the end. This is not an easy thing by any stretch of the imagination, but it is quite cool how you can create currents that will remain on the level and allow you to plan your routes ahead of time. Or screw you up horribly when you forget where you put them and they shove your jellyfish into the waiting jaws of an eel.
Jelly Reef should be releasing either at the end of March or the beginning of April.