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James Bond: World of Espionage Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on October 5th, 2015
Our rating: starstarblankstarblankstarblankstar :: INSIPID
James Bond: World of Espionage is a more exciting title than the game deserves.
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This Week at 148Apps: October 15-19

Posted by Chris Kirby on October 21st, 2012

This week at 148Apps.com things got a little bizarre, as Jennifer Allen spotlighted the various iOS projects that have risen since Bizarre Creations was disbanded: "In January 2011, British games developer Bizarre Creations was closed by Activision. Looking through the games that Bizarre were responsible for, it’s no surprise that many fans were hugely disappointed to see its closure. Racing titles such as the Project Gotham Racing series were seen by many as the pinnacle of racing games, with similar successes coming from the retro shooter Geometry Wars: Retro Evolved and the cartoony Fur Fighters. Unfortunately, despite the release of arcade racer Blur and James Bond 007: Blood Stone in 2010, it wasn’t enough and Bizarre Creations was dissolved.

What happened next, though? And why am I talking about console games on 148Apps? Because a number of new gaming studios rose from Bizarre’s flames, many of them iOS focused. Recently, I got the chance to see how things are progressing for a few of them.

Want to know more? Read the full article at 148Apps.

GiggleApps.com got all mathematical on us this week with a review of Squeebles Fractions. Writer Amy Solomon says, "Squeebles Fractions is an interesting app to help children to understand fractions, creating a bright, colorful world in which to practice their math skills. I admire the cake theme found throughout this app, as players are able to, within the first section of this app, serve pieces of a cake to waiting monster-like Squeebles characters which correspond to a fraction seen on the screen, really helping children visualize the fractions they are working with."

Read the full review at GiggleApps.

And on AndroidRundown.com, Joseph Bertolini focused his KickStarter spotlight on iMpulse Game Controller. He writes, "Welcome, iMpulse, a tiny rectangular controller that is small enough to comfortably fit on any keychain. iMpulse was specifically designed to go onto keychains because they are with the player constantly. Anytime they leave the house their keys must go with them along with the phone; meaning that at anytime, gaming with a controller is possible. At about the width of an average palm iMpulse is small but it does not seem too small where it would be frustrating or unusable. Oh, and did I mention that it will help locate lost keys? For me, as forgetful as they come, this is almost more than worth the price of the whole device, gaming notwithstanding."

Read more about this new device on AndroidRundown.

With that, we're done with this week's wrap-up. Join us on Twitter and Facebook for the latest news, reviews and contests, and check out this post every week for a recap of the stuff you need to know. Ciao!

Silent Ops Review

By Blake Grundman on September 14th, 2011
James Bond and Sam Fisher meet in an unholy matrimony of mediocrity.
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E3 Gameloft Hands-on: Silent Ops

Posted by Blake Grundman on June 15th, 2011

I think it would be fairly safe to say that James Bond is not only a popular film character, but an amazing spy to boot.  Channeling this collection of awesomeness, the last game that I was shown in my grand tour of Gameloft Grand Central Station at E3 was the espionage inspired Silent Ops.  Though this was the game that was furthest from being released, it easily shared the most promise of any of their games at the show.  Well, that will remain true as long as they can clean up on the rough build they had on display at the show.

This unique third person action game is very much inspired by the high tech, fast paced spy world of 007.  Players will have the opportunity to choose from any one of three different operatives, all with their own specific skills and specialties.  Each of these operatives are a member of a super-secret organization that's sole directive is to protect the world from evil masterminds all around the globe.  Are you up to the task?

What we were able to play, while in dire need of play testing, showed true glimmers of what could an outstanding undercover thriller.  Much of the demo centered around infiltrating a high tech facility, using Splinter Cell style tactics that would bring a smile to Sam Fisher's face.  The problem was that much of the mechanics needed to be tweaked, in order to make the mission objectives more straight foward.

Issues aside the core game present was still enough to get me excited to see where the game would be going.  If they can manage to meet even a quarter of my expectations for a spy centric game world, I would be more than thrilled.  I guess all of us will have to sit back and see what information on the project is released as the game inches closer to release later this year.




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