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If Your iPhone 6 Plus is Taking Blurry Photos, Apple Might Fix it for You

Posted by Rob Rich on August 26th, 2015

Do you have an iPhone 6 Plus? Have you had problems with it taking blurry photos? Cult of Mac is reporting that Apple has admitted to a possible issue with internal camera components. That, and they're offering to fix the problem for affected customers.

Netflix Optimizes for iPhone 6 and iPhone 6 Plus

Posted by Jessica Fisher on November 13th, 2014
+ Universal App - Designed for iPhone and iPad

Netflix, the master of video subscription services, has updated their mobile app to Version 7.0. Now the Netflix app is optimized for the iPhone 6 and iPhone 6 Plus so you can see more content, and you'll be able to watch your favorite shows and movies in 1080p on the iPhone 6 Plus. They have also added iOS 8 support and Chromecast improvements.

You can download Netflix for free on the App Store.

Pointless or Prophetic - is Apple Pay a Sign of the Times?

Posted by Andrew Fisher on October 8th, 2014

A couple of years ago, with the holiday season rapidly approaching, my mother generously asked me if there was anything I wanted for Christmas. As it turned out my wife and I were just getting into board games as a hobby, but not wanting my mom to bother wandering into a Manhattan board game specialty store I just told her I'd give her the names of a few games we were interested in that I knew she could find on Amazon. She surprised me with her response - that she wasn't going to be able to get me those games because she didn't feel comfortable shopping online.

My mother is the first to admit that she's not the most tech-savvy person around, but I was still shocked that she wouldn't order anything from Amazon, and further shocked that she had never bought anything online. When I asked why, both she and my father explained that they simply didn't trust the technology and that it made them uncomfortable.

I guess the reason I found it difficult to accept is because online transactions have represented the majority of my expenses for years. So the idea that people who are otherwise modern, educated, competent folks wouldn't trust something as universal as online shopping - their instinctive distrust - seemed downright silly to me as someone who is, by upbringing and profession, constantly exposed to the world of social media, online commerce, and internet connectivity.

Which is why I had to stop and scold myself when I saw Apple Pay and immediately shook my head in disapproval.

Sure, there are security features in place. Sure, your credit info isn't technically stored on the device. And sure, what is locally kept is locked behind a biometric defense system, can be disabled remotely, and probably has a dozen other security protocols I'm unaware of. Still, my gut reaction to the idea of using my phone to pay for things was instantaneous distrust - and that's ridiculous.

Whether you're an adherent to the Cult of Apple, just think their products are cool, or even if you have no intention of buying Apple's newest miracle device, the fact is that this idea of a unified way of managing your credit, integrated into your mobile electronics, is a very likely technological progression. Of course security will always be an issue, but is there really any difference in using my computer to order something from an online retailer via my credit card or tapping my iPhone against a sensor to initiate the exact same kind of transaction in person? The bottom line is that (semantics aside) there isn't, and I doubt very much that this feature will remain exclusive to the iPhone for long.

I also doubt I'm the only one who looked at Apple Pay and scoffed. But I think that, like my parents not trusting the idea of internet commerce, it's just a product of technological inertia. No, I'm not one of the folks who ran out to get an iPhone 6 Plus on day 1, but I won't be one of the naysayers who resists the direction this new tech is taking us simply because 'it's different and that makes me nervous.'

Rest in Peace My Beloved iPod Touch, the iPhone Minus The Phone

Posted by Ellis Spice on October 3rd, 2014

I'm an iPod Touch owner, and I think it may be time for me to admit that my device's time is almost up. But firstly, a little bit of back story for you: 

My first iOS device was a 2nd generation iPod Touch, which is long ago enough for it to not have had a camera or microphone. My second iOS device was a 4th generation iPod Touch, with my current device being a 5th generation device. Putting it bluntly, I'm a fan of the iPod Touch.

To me, the iPod Touch was Apple's accidental handheld console. Sure you can purely use it as an iPod with a camera if you so wish, but to someone like me, it was (and still is) my gateway into iOS gaming at a much cheaper cost than an iPhone - one that also just happened to fit into my pocket. The fact that I could access the wide variety of iOS games through a relatively cheap device (compared to other iOS devices, anyway) is the reason I'm here today, on a site devoted to iOS apps.

Once upon a time the release of an iPod Touch was a yearly thing, with the tech in the device just below that found in that year's iPhone. The 4th and 5th seemingly started the pattern of a new device every two years, meaning this year should've bought on the release of the 6th generation. The September 9 iPhone 6 announcement event has long since come and gone however, and the world is seemingly nowhere nearer to seeing a six next to the iPod Touch name.

If you sit down and think about it though, in this day and age the iPod Touch is an unusual thing. It's the size of the phone and does almost everything you'd expect from a modern phone besides be a phone: it has a touch screen, two cameras, a microphone, and the ability to run apps. To be fair, that's also everything the average person would likely expect from a modern tablet as well. And therein lies the rub.

I can understand why Apple seems to be no longer supporting it. In the past year, the hardware giant released four iOS devices - the iPhone 6, iPhone 6 Plus, iPad Air, and the 2nd generation iPad Mini. Four devices, all varying in price and size, and each with their own niche to cater to. Within those devices, there's something there for pretty much everyone. You want a phone-sized device to play your iOS games on? Fine, go get an expensive contract and get an iPhone. You want a device devoted to running apps? Fine, go get an iPad or iPad Mini with their bigger screens and better resolutions. You want both? Before, the answer to that question was the iPod Touch. Now, I think Apple would much rather you gave them more money and bought an iPhone and an iPad.

This time next year, we'll likely see the release of iOS 9 and the end of support for the generation of devices that used the A5 chip - including the 5th generation iPod Touch. As much as I hope Apple will announce a new iPod Touch next year, part of me knows that the brand is effectively a dead parrot at this point. And as much as I want to nail it to a perch, it's already pushing up the daises and has joined the choir invisible.

So, farewell iPod Touch. The iPhone minus the phone. The iPad Mini but even smaller. The accidental handheld console. You will be missed.

It Came From Canada - Philippines Edition: Vainglory

Posted by Jordan Minor on September 29th, 2014

I’m going to be straight you with folks. I don’t know much about MOBAs, and I’m certainly no professional. That means I don’t know how well Vainglory, the upcoming multiplayer online battle arena showcased in the most recent Apple keynote, compares to titans like League of Legends or DotA 2 in terms of depth and control. However, in this edition of It Came From Canada - Philippines Edition, what I can say is that it certainly has the ambition to be king of the mobile MOBAs.

Even to someone like me, the specifics of this gigantic genre have become pretty well-known by now. Two teams, in this case with three members each, attempt to destroy their opponents’ home base by making it through lanes full of powerful turrets and endless waves of disposable grunt soldiers. Players choose from a handful of heroes with their own personalities and moves to master - like the sadistic sword wielder Catherine, rambunctious catgirl Koshka, and shambling Monty Python-quoting zombie warrior Krul. Fast melee-focused characters obviously require different strategies compared to slow spellcasters, and forming those plans is where much of the tactical depth comes from.

Fortunately, the game is very accommodating to newcomers. The extensive tutorial goes over basics like what to buy at the shop and why it’s important to not die and give your foes a bonus. It also familiarizes players with the single map and important sites to capture like special monsters that strengthen minions once defeated. It’s a lot to take in, from knowing when to hide in the bushes to the concept of “the jungle,” and that’s before it even gets to character-specific traits. But since this is all the game is, it’s good that there’s a lot to it. Players can also practice at any time and discover how surprisingly nuanced the touch controls are - letting them set waypoints, launch strings of attacks, and tell heroes what spots to avoid.

Vainglory also just looks fantastic thanks to the new “Metal” iOS 8 API. Yeah, the art style still betrays the fact that this entire sub-genre descends from a mod of a Blizzard game, but the details, effects, animations, and smoothness of play actually do resemble a higher-end PC release from a developer of that caliber. Along with giving players new options to explore, unlocking characters from the marketplace also provides something new and pleasant to look at for a match.

Since Vainglory isn’t out in most territories yet, so finding a match was a little difficult. Although once it fully launches soon, that shouldn’t be a problem. Again, I’m not the one who can tell if it will succeed in the highly profitable but contentious MOBA space, but it’s definitely an impressive attempt.

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Breaking Up With My iPhone 4S -or- Surfing the Back Edge of the Tech Wave

Posted by Rob Thomas on September 26th, 2014

I still own an iPhone 4S, and the arrival of iOS 8 and the new iPhone 6 line pains me.

First off, I should explain that I’m not some half-committed neo-Luddite with a knee-jerk fear of new technology. I actually picked up my iPhone 4S on the day it launched - it was shiny, new, and top of the line. It was like basking in the glow of a new relationship, where everything is perfect and you're so in love. Then, a few months later and through no fault of my own, the person whose family plan I was a part of flaked out and I found myself bereft of service and unable to afford the deposit required to spin my old number off to its own line. My still-relatively young significant other then began its new life as an extra beefy iPod Touch.

Image Source: Nerdrepository.com

I was phoneless for the next couple of years, then eventually acquired a prepaid on a different carrier because it was both cheaper and I wouldn’t be locked to a contract. After enduring months of terrible service (including not being able to get a signal at home, within almost-literal spitting distance of the second-largest city in the state’s downtown area) I finally found out that not only did my old carrier offer prepaid service, but they had just recently allowed the iPhone 4S to be activated on it. I was elated. I could have my phone back again!

But our rekindled romance was short-lived. Once the thrill of having a signal anywhere I went wore off, I immediately began to feel the immense weight of my three years away.

In the interim, Apple had launched and fully iterated the iPhone 5 and and was gearing up to move along to the impending iPhone 6 and the concurrent launch of iOS 8. As I worked my way back into the world of iOS devices, I began to feel increasingly like a relic from a bygone age. Most new apps were not only optimized for iPhone 5 and up, but an increasing number just flat-out wouldn’t run on my old hardware at all. And with each new iOS update, that hardware - already rapidly spiraling towards obsolescence - ran just a little bit worse. Also, my prepaid plan won’t support the 5 series phones at all.

And so, I’ve begun to eyeball the postpaid world once again.

Now mind you, even if I had the money I wouldn’t have been one of those people who obsessively acquires each new phone the second it comes out. I’ve always believed in getting my money’s worth out of a device before moving on. In fact, if I had upgraded a year or so back to, say, a 5s, I could likely be singing a completely different tune at this point. Maybe I wouldn’t yet feel that an upgrade was in order. Sadly, that’s not the case.

Now, after an arduous process that took several hours the other night, my iPhone 4s groans under the strain of running iOS 8. Some features are nice (the integrated Siri song ID via Shazam, the pull-down text message reply from the lock screen) and work more or less as intended. But beyond that, things chug and sputter along slowly and hiccups, glitches, and freezes are far-too frequent. I know some of this is inevitably the bugs that accompany any initial roll-out of new operating systems, but I would be extremely surprised if a fair chunk of it wasn’t due to the fact that I’m running it on a three year old phone that just doesn’t have the muscle to properly support it. And if I thought I was being left behind before with the iPhone 5 app optimization, well it’s about to get even worse.

And that’s to say nothing of the new hardware itself. I got to put my hands on it a few days ago and I was pretty impressed. I feel like the size issue has been overstated by a lot of people. Despite being a pretty big guy I have surprisingly small hands, but even the iPhone 6 Plus didn’t feel too gargantuan for me to hold reasonably. And despite the fact that it’s an ounce heavier than my 4s, it actually felt lighter. And then there's the fact that the regular iPhone 6 actually is lighter, despite being considerably bigger. The recently reported bending controversy doesn’t especially concern me either as I don’t wear super-tight pants. And even if I did, I’d most likely normally stash the phone somewhere else, like a jacket pocket or my messenger bag, rather than forcing it uncomfortably into somewhere it would have problems fitting in the first place.

While I loved (and still do love) my 4S, I just feel that our relationship has run its course. We had some laughs together and created some great memories that I will always cherish, but I think it’s time that we move on and see other people.

Six Dos and Don'ts for Taking Care of Your New iPhone 6

Posted by Nadia Oxford on September 25th, 2014

But soft, what light through yonder window breaks? It's the iPhone 6 and the iPhone 6 Plus, both of which hit North America on September 19.

As might be expected by this point, the iPhone 6 is an expensive chunk of technology. You need to talk to it softly, pat it gently, and reassure it as necessary. Here are six tips for taking good care of your new friend.

Also included: Blatant suggestions on what not to do with your phone, regardless of whatever that "fwd: fwd: fwd: READ THIS APPLE FANS!!!" email suggests.


How to Clean your iPhone 6 or 6 Plus


Image Source: LifeProof

DO: Use a soft, dry cloth. Like most open-face electronics, the iPhone 6 collects fingerprints as efficiently as a 12-year-old collects Pokemon.

DON'T: Use a scouring pad. Or a rock. Or your cat's fur. Do not spit on your screen and rub it in your shirt. Do not hand your iPhone to your child, for handing anything to a child is the exact opposite of cleaning it.

How to Charge your iPhone 6 or 6 Plus


DO: Use the provided Lightning cable. Plug it into a USB port, or use the prong extension to plug it into a wall socket. Proceed to twiddle your thumbs for the next hour or so.

DON'T: Use your microwave. Not unless you want to risk killing yourself in an inexplicable quest to own a stinking, molten chunk of plastic, aluminium, and circuitry. Seriously folks, just because a press release is written in Myriad typeface doesn't mean you should do what it says.

How to carry your iPhone 6 or 6 Plus


Image Source: The Mary Sue

DO: Purchase a protective case for your device; preferably an amusing retro tribute that resembles a Game Boy or an NES control pad. Keep your iPhone in a bag or purse pocket that's separate from coins, keys, and gremlins.

DON'T: Stick your iPhone 6 in your back pocket, as aluminum and bum-heat don't mix favorably (the validity of this rumor has yet to be debunked or verified by Snopes, but when is it ever a good idea to keep electronics in your back pocket, anyway? Hint: Never).

How to share your iPhone 6 or 6 Plus


DO: Be generous about letting your friends examine your iPhone 6. Understand their need to do so; touching an object is the most primal way of memorizing its texture, shape, and curves. You should probably stop any attempts to sniff or taste the iPhone, however.

DON'T: Hiss and rear back when your friends reach for your iPhone. Or, if you must do so, at least try and prevent your eyes from flashing yellow and constricting into cat-like slits.

ALSO DON'T: Hand your iPhone 6 to your child. We've already discussed why.

How to eat with your iPhone 6 or 6 Plus


Image Source: MacSkins

DO: Sit your iPhone up at the table, put a bib on it, and offer it a scone.

DON'T: Smear peanut butter between two phones and take a bite.

How to properly show off your iPhone or 6 Plus


DO: Lift up your phone slowly and carefully while humming the "Sunrise" theme from 2001: A Space Odyssey. Before presentation, review your position with the Earth's sun so that its rays may catch and glint off the sexy aluminum backing.

DON'T: Drop the bloody thing.

Buzzfeed Has Been Updated with a Bunch of New Features for iOS 8 and iPhone 6

Posted by Jessica Fisher on September 22nd, 2014
+ Universal & Apple Watch App - Designed for iPhone, iPad and Apple Watch

The BuzzFeed app, which brings you all the latest news, lists, and humorous articles, has been updated to be compatible with iOS 8 as well as the new iPhone 6 and 6 Plus. The update includes the new Today Screen widget/extension that lets Buzzfeed fans view and bookmark buzzes in their main feed so they never miss any exciting news.

The app now also has interactive push notifications that allow the user to check out the article immediately or bookmark it to read later and. For Safari on Yosemite users, the Handoff feature allows them to start an article in the app in continue reading in their browser. For iPhone 6 and 6 Plus users, the screen size and type adjusts to expand to the correct size based their preferences.

The new and improved Buzzfeed app is available now for free on the App Store.

BADLAND Update Brings Better Visuals to iPhone 6 Owners

Posted by Ellis Spice on September 22nd, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: GLORIOUSLY SIMPLE :: Read Review »

An update has arrived for Frogmind's BADLAND, bringing enhanced visuals for iPhone 6 and 6 Plus users, which the developers claim bring "even more beauty and atmosphere" to the side-scrolling title. For those without one of the newest iPhones, you haven't been forgotten - fixes for bugs, including issues with replay sync, as well as support for the Czech language also coming in this update.

BADLAND is available to download from the App Store now for $3.99.

 

Get Ready for the iPhone 6 - Amazon Trade-in Program Locks in Used Gadget Prices Until October 10

Posted by Ellis Spice on September 12th, 2014

With the release of the iPhone 6, 6 Plus and Apple Watch just around the corner, Amazon has announced a special offer for their Trade-In Program. If you submit an item before October 10, that price will be locked-in for the following 45 days after that submission, with these gadgets currently worth the following amounts:


  • iPhone 5S - $400 for 64 GB

  • iPhone 5 - $350 for 64 GB

  • iPad Mini - currently at $150.75 - $261.8 based on model and memory size

  • Samsung Galaxy Gear - $71.40

  • Pebble Steel Smartwatch for iPhone - $100

This offer for the Amazon Trade-In Program is set to last for the next month, through until October 10.

It's Not Enough - Wanting More From the iPhone 6 Announcement

Posted by Jennifer Allen on September 11th, 2014

So, the new iPhones have been announced and we’re all excited, right? Well, maybe not entirely. It’s a funny thing being a self-confessed fan of a company and its products. While I don’t see myself as a blind fan to Apple, over the years I’ve happily owned 2 iPads, 1 MacBook Pro, and 3 iPhones. I’ll no doubt end up with another iPhone at some point soon too, but that hasn’t stopped me from feeling a little disappointed by the news of the iPhone 6 and iPhone 6 Plus.

Much of it, I suspect, is down to wanting something life-changing again. The original iPhone, for me at least, was life-changing. Besides eventually leading me to a position where I’m writing this very article, it felt amazing to own one. The sheer potential of what I could do with it was amazing. I think every new iteration, I want that feeling again. Maybe I just expect too much.

As someone who prefers their phones smaller, I’m at a tricky crossroads. The iPhone 5 is big enough that it’s caused a permanent dent in my jeans’ pocket. Its camera is good enough that I’ve taken photos just as the sun is setting and it’s still somehow made it look like much earlier in the day. I do want the speed boost, though. I’m impatient. I like things to react as quickly as possible.

The other features? Not so much.

The iPhone 6 and 6 Plus are set to be thinner and offer a better HD display, which is great. It’s not a deal-breaker, though. I’ve got an iPad Mini Retina which covers that, if not quite as well.

Camera wise, things are looking better. At least when it comes to the iPhone 6 Plus’ optical image stabilization, which looks fantastic. The iPhone 6’s improvements, however, are good but not awe inspiring. I want something I can show off to others and they can immediately see the difference and think ‘wow, I want one of those’. It looks like I’ll have to go for a bigger phone in the form of the 6 Plus if I want that.

Touch ID and fingerprint technology is great, but much like the contactless payments via Apple Pay, it’s not something I can see myself using every day. It’s just a nice quirk. A little bit like Passbook.

The biggest delight to come from this for me is the battery life. My iPhone 5 needs charging every night now and was never great two years ago. It’ll be good to not be so reliant upon my charger again. Still though, where’s the wireless charging? Now that’d feel futuristic and it’d be so practical, too.

It’s a tough one to call. Besides better battery life and multi-user support (seriously, where is that? I want to be able to switch to a guest account, hand my phone to my young cousin, and not be worried that they’ll dig around in the wrong places), I’ll admit I can’t list a plethora of things I want to see in my phone - but then I never can. That’s why I don’t work in research and development. Those exciting changes are what I’ve enjoyed about new iPhones. Being told a new idea that’s made me think "I never thought of that. Awesome, I can’t wait."

I’ll eagerly buy an iPhone 6 or iPhone 6 Plus at some point in the future because I want the speed boost, but I’ll be honest: what I really want is something that I can point out to folks and yell "See? See how awesome that is!" and I don’t feel like I’ve got that this time around. Instead, I’ve got steady but a little bit safe. Is it a matter of "if it ain't broke, don't fix it?" Maybe, but I've still got that itch for revolution rather than evolution.

Redbubble is Now Offering Preorders on iPhone 6 and 6 Plus Cases

Posted by Rob Rich on September 10th, 2014

For the unfamiliar, Redbubble is a good place to find great artwork - and then have it slapped on a phone case, T-shirt, pillow, etc. And now it's a good place to find cases for the iPhone 6 and iPhone 6 Plus.

You can preorder your case now, but they won't start shipping until 9/19 to coincide with the iPhone 6 launch. Still, there's a rather gigantic assortment to choose from, with prices varying depending on the individual artist's markup.

And heck, if you can't quite find what you're looking for you can always make your own account and upload your own illustrations and images. That's what I did.

[Editor's Note: I've been uploading my own designs to Redbubble for well over a year now. My portfolio is not the reason I decided to share this news, but I do feel it necessary to let everyone know that I have work posted to the site. - Rob]

Don't Call it an “iWatch” - the Apple Watch has Been Officially Unveiled, and it's Pretty Neat

Posted by Rob Rich on September 9th, 2014

The big reveal has finally happened. Apple has officially made known that they’ve got a watch/health tracker-thing in the works, and it's called the Apple Watch.

The Apple Watch seems like an interesting combination of iPhone and fitness device. On the fitness side of things, LEDs (visible light and infrared) and photosensors along the back are used to track your pulse and other vitals. An accelerometer is used to track your movement, and GPS and wifi will track your location.

It comes with two fitness apps already installed - Activity and Workout - to help you monitor your activities. Activity seems like a clever (and rather pretty) way of monitoring how much time you spend standing, moving, and exercising throughout the day. Workout, meanwhile, is all about setting goals, tracking progress, earning awards for completing exercises, and generally displaying real-time stats on your workouts.

You’ll also be able to use the Apple Watch to monitor your heartbeat, and send the details to friends if you’d like - which totally isn’t weird or creepy at all.

The more app-focused side of the Apple Watch is also intriguing. Rather than having you rely on a touch interface (it’s still there, of course, just not the only option), Apple has included what they’re referring to as a “digital crown.” Despite the awkward name, this knob allows users to select apps, scroll through data, and magnify images without having to touch the screen. Seems like it could be mighty handy for a device with such a small screen. Meanwhile the display itself can actually measure force, which could lead to some interesting interface options in the future.

Siri will also be available on the Apple Watch (of course), allowing you to send messages, search for specific locations, etc, just by holding down the crown - much like we already do with the Home button on the iPhone. Then there’s WatchKit: a new development kit made specifically for the Apple Watch. Basically there’s a lot of potential in this little thing.

Perhaps the coolest feature of the Apple Watch, however, is the way you can customize it. You won’t have to pick between a handful of colors and settle for the default look. Instead, you can select from a wide assortment of bands (in several colors) and buckles, and can easily customize the face in much the same way as your iPhone’s home screen (i.e. designs, colors, etc).

The only real hurdle is the price: $349. The Apple Watch is definitely a cool piece of tech, and probably well worth the money, but that’s a lot to ask for a watch/fitness tracker - even if it is from Apple. Even the iPhone 6 Plus starts at a lower price point ($299)!

The Apple Watch will be available starting early 2015, and will require an iPhone 5/5s/6/6 Plus.

What do you think about the Apple Watch? Will it be a day-one buy, or do you think you’ll wait to see what other people think? Are you just not interested? Is it too expensive? Chime in below!

Apple Pay Gives Users New Ways to Throw Their Money at People

Posted by Rob Thomas on September 9th, 2014

Broken livestream be damned, Apple barreled bravely forward with their highly anticipated press conference today in California. One of the biggest announcements to come out of it was the reveal of the new Apple Pay virtual wallet service.

Relying on an NFC chip mounted inside the top edge of both the new iPhone 6 and iPhone 6 Plus, Apple Pay will allow consumers to do away with all of the fumbling around with silly, outdated ideas like cards, IDs, and security codes. Working in combination with the Touch ID sensor located in the Home button, Apple Pay will theoretically make the payment methods stored in your stolen phone useless to thieves - unless they get the bright idea to begin lopping off fingers, I suppose. But even if that should be the case, there’s no need to cancel your cards on your way to the hospital as payments from the device can be shut off via Find My iPhone. Pretty nice to not have to deal with that whole hassle, I would say.

Apple Pay integrates with Passbook and can import the credit card that users already have on file with iTunes. Using the iPhone’s camera, they can also snap pictures of their other cards to add them to the options on file as well, but apparently the credit card number itself is stored on neither the device, nor Apple’s servers. Instead, each transaction will be authorized by a one-time use unique transaction number and a dynamic, shifting security code. Let’s hope this calms fears of trusting cash to the cloud in the wake of last week’s leaked celebrity selfie disaster.

Starting off, Apple Pay will work with all three of the major credit card providers (Visa, MasterCard, and Discover), as well as pretty much all of the major U.S. banks, totaling 83% of the consumer purchase volume. There are also deals in place for a growing number of retailers, restaurants, and other folks who want your money to use Apple Pay as it launches. McDonalds, Panera, Whole Foods, Walgreens, Staples, and more are already involved, with Disney, Chipotle, Sephora, Nordstrom, and others due by the end of the year.

Apple Pay is only available with the iPhone 6 and iPhone 6 Plus and is due to roll out in the U.S. this October, with the rest of the world still to be announced. Provided they can actually suss out the security issues, I have to admit this does sound like a pretty neat idea. A growing number of retailers have NFC readers at their point-of-sale and it certainly beats having to fumble with your ID when that one store decides to ask for it when a dozen others never bother.

What do you think? Are you ready to abandon your actual wallets just yet and trust that your iPhone’s battery won’t die during a particularly long day out? Let us know how you feel below.

iPhone 6 and iPhone 6 Plus Features and Specs - Stuff you Should Know Before you Preorder

Posted by Rob Rich on September 9th, 2014

Much to nobody’s surprise, Apple has officially announced the iPhone 6. Not just the 6, though. An even fancier (and costlier) model, the iPhone 6 Plus, is also on its way.

So, what’s this new iPhone all about?

To start with, it’s sleeker than the 5 and 5s. The entire phone is rounded off, with no real corners to speak of. It holds more of a charge - or is at least said to - for a 50% increase in energy efficiency. It’s also even thinner, with the iPhone 6 Plus coming in at 7.1mm and the iPhone 6 at 6.9mm - both narrower than the 5s’ 7.6mm. In other words, you’ll be even more likely to freak out and think your iPhone fell out of your pocket now.

The screen is “ion-strengthened,” and uses a new Retina HD display that shows the full sRGB color range. The iPhone 6 has a screen size of 4.7”, with a 720p Retina display at a resolution of 1334x750 - and 326 pixels per inch. The iPhone 6 Plus is, naturally, bigger and fancier. It sports a 5.5” screen at 1920x1080, 401 pixels per inch, and uses a 1080p Retina display. Both phones use the new A8 chip, which will result in even faster processing and graphics when compared to the 5s. Couple that with Metal, and it’s going to be interesting to see where iOS gaming goes from here.

And how about the service? Apple says the iPhone 6 will have wifi speeds that are significantly faster than the 5s, using 802.11ac. It will also have faster LTE, and supports over 200 LTE carriers. Perhaps most interesting is the addition of wifi calling, which will come in handy for those awkward moments when you lose cell service but still have a wifi connection. Don’t laugh, this actually happens to me a lot.

The iSight camera is still alive and well inside the iPhone 6, along with several enhancements. It now utilizes a new sensor (it can judge distance and elevation now), ƒ/2.2 aperture, 1.5µ pixels, and clocks in at 8MP. The new iSight also incorporates Focus Pixels, which are typically found in high-end DSLR cameras. Heck, the thing can even detect when subjects are smiling and blinking while in Burst Mode, and will automatically recommend shots based around that info.

The iPhone 6 will be available in silver, gold, and space gray, and sell for $199 (16GB), $299 (64GB), and $399 (128GB). The iPhone 6 Plus, meanwhile, is available in the same colors and will sell for $299 (16GB), $399 (64GB), and $499 (128GB). Both models’ prices include a two-year contract, and both will be available for sale on 9/19 - preorders begin on Friday, 9/12.

So what do you all think? What iPhone 6/Plus features are you most excited about?