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Gunner Z Gets Huge New Update With New Missions and Monsters

Posted by Stephen Hall on March 17th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarblankstarblankstar :: DEAD GAME WALKING :: Read Review »

Well-known drive-and-slaugher Zombie game Gunner Z, which has been getting progressively better since its initial release, has received a huge update that brings its version number to 1.50. The update features upwards of 30 new missions in the "City Outskirts" area, 28 new monsters to take out, and many other exciting new features.

On top of the new missions and monsters, version 1.50 of Gunner Z comes with a new VR1 Bandit truck, 2 new weapons, 2 new P.E.T.S. models, as well as new achievements, leaderboards, and challenges. To top off this expansive update you'll be getting the usual "bug fixes and improvements," too.

You can grab Gunner Z on the App Store for free. Although keep in mind that this is one of those games with a plethora of in-app purchases to choose from.

This Week at 148Apps: October 7-11, 2013

Posted by Chris Kirby on October 12th, 2013

Expert App Reviewers


So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.

Monster Adventures

I enjoy Roguelikes. I have a thing for RPGs. I love action-adventure games. I even dabble in monster-collection fairly often. But in all honesty, would anyone expect all of those great tastes to taste great together? Turns out it doesn’t matter because Foursaken Media has mixed them all in the big proverbial jug that is iOS, and the result is so good it just has to be fattening. Monster Adventures begins (and pretty much stays in) the town of Yerpa. It’s a quaint place surrounded by forests, mountains, and snowy plains, all of which are crawling with monsters. Fortunately our hero/playable character stumbles upon a friendly critter in the town’s well, and the duo set out to be the very best. Possibly like no one ever was. --Rob Rich


Gunner Z

There haven’t been a lot of serious attempts to replicate the formula of Zombie Gunship, which is unfortunate: that game made zombie killing fun in a special way. Gunner Z is one of the few that takes it on, but it struggles due in large part to its structure. The game puts players in the gunner seat of a truck that’s out to go blow up some zombies and the human sympathizers that seem to all have military ranks. Players can raise or lower their height to get the perfect angle against zombies, though it never feels like it’s of much practical use. Players get a standard gun of their choice with unlimited ammo, and a set of rockets that can be used to help take out more powerful enemies and large groups of zombies. If the zombies get close they’ll do heavy damage to the truck, and if the truck runs out of health it’s mission over. --Carter Dotson


The Cave

Back before there was ever a Master Chief or even an Angry Bird, there was once an adventurer named Guybrush Threepwood. Ron Gilbert was one of the brains behind the success of LucasArts’ original run of Monkey Island PC titles, later departing from the studio to pursue other projects. Fast forward to 2011, Gilbert re-teamed with fellow LucasArts alum Tim Schafer to re-imagine the adventure game for the modern generation. Has The Cave recaptured the magic of old, or is this a nostalgic trip down frustration lane? Adventure games have had a long legacy of turning a player’s mind to mush. For this reason, it only seems fitting that The Cave harkens back to the classic Maniac Mansion, where the player is faced with selecting which three of the seven available characters to use for the entirety of the game, right out of the gate. Decisions, decisions. Depending upon the selected avatars the puzzles and story may be modified slightly, lending itself well to a least two additional replay sessions. --Blake Grundman


Perfect Shot

Capturing that one perfect shot of a group of friends can be difficult. There’s almost always someone who is blinking, not looking at the camera, or forgetting to smile. Now there is an app available that solves all these problems and more. Perfect Shot couldn’t have a better name since it essentially describes exactly what the app does. Designed specifically with iOS7 in mind, Perfect Shot detects the number of individuals in a photograph and can detect their eyes and smiles. What’s amazing about this app is that it automatically captures a photo once everyone in the group is smiling and not blinking, so there’s no need to press the shutter button. Of course, eye and smile detection can be turned on or off by tapping on the gear icon in the lower right corner. --Angela LaFollette


Toca Cars

I am pleased to have had a chance to review Toca Boca’s new app, Toca Cars. As many may know, Toca Boca is known for their wonderful digital toys based on the real world playthings children use every day, and Toca Cars continues in the footsteps of their other great apps. It is worth explaining that Toca Cars is not so much a first-person POV driving simulator. Instead, it allows one to drive a car around a track with the drag of a finger. More impressive is the chance to drive and crash into the landscape the track has incorporated within; including many various buildings, street signs, a few animals or other characters, colorful ice cream puddles, ramps, and many more details too numerous to name. --Amy Solomon


Other 148Apps Network Sites

If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:

AndroidRundown

Autumn Dynasty

Good pure RTS games aren’t exactly easy to find on Android. Sure, there are a few good ones, but few can match the strategic depth to be found in Autumn Dynasty. Autumn Dynasty tells the story of a Royal Scholar, an important, intelligent man sent on a routine journey by the ruling government. He runs into a spot of trouble and, after proving himself against his enemies, you’ll follow his story as he grows into a leader and unearths a sinister plot. AD tells a great story and the very well done character art and interesting dialogue really drive the game’s story onwards and gives a lot of incentive to complete the next mission. --Allan Curtis


Evomail

Evomail is part of the new generation of email apps, ones that shoot for a greater degree of accessibility and inbox management. But for me, Evomail comes with one killer feature: the ability to remove emails from the inbox temporarily by ‘snoozing’ them. On my iOS devices, Mailbox’s ease of use and interface has made it my client of choice. This is a problem because I rely on its ability to easily delay emails to a later time to help keep my sanity. Yet despite Mailbox’s expensive acquisition by Dropbox, it’s still an iOS-only affair. It’s frustrating, because it’s something Google has yet to add in as a built-in feature despite making the Android Gmail app more like Mailbox and Evomail with things like swiping actions. So now Evomail is on Android, and with it, the ability to procrastinate on answering emails. But it’s not quite the great email experience that I wanted. --Carter Dotson


PinWar

Pinball is one of those old-school games that are almost always perfect as-is. Why? It presents the perfect union of physics, chance and human skill. It’s beautiful… even the electronic versions seem best when they are presented “traditionally.” Maybe, just maybe PinWar is an exception. “The” exception? In this game, basic pinball gets souped up into a battle zone that pits fast reflexes against human opponents or artificial intelligence. There are a few different play modes. In Quick Battle, it’s a war of attrition; play continues until one side loses all available tokens, with friends being expended with every pinball conceded. This mode is s quick shootout. --Tre Lawrence

And finally, this week, Pocket Gamer took a look at the new and noteworthy iOS games, including Costume Quest, KAMI, Duet, and Ring Run Circus. It also investigated Codea, an app that lets you make games on your iPad. And the site reviewed huge new 3DS adventure, Pokemon X and Y. Take a look, in PG's weekly wrap-up.

Gunner Z Review

+ Universal App - Designed for iPhone and iPad
By Carter Dotson on October 7th, 2013
Our rating: starstarstarblankstarblankstar :: DEAD GAME WALKING
Gunner Z has plenty of zombie-killing action, but does it ever get to be fun?
Read The Full Review »

It Came From Canada: Gunner Z

Posted by Carter Dotson on September 11th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarblankstarblankstar :: DEAD GAME WALKING :: Read Review »

BitMonster, the creators of last year’s Lili, have a brand new game called Gunner Z that they’ve just soft launched in Canada and three other countries. As such, I scarfed some poutine and readied myself to take down some zombies.

This is an on-rails shooter where players control a gunner who must take out waves of zombies and the occasional human zombie sympathizer driving weaponized vehicles. Why humans are sympathizing with the zombies is unexplained, but it’s rather progressive!

Visually, and in gameplay, there’s a large debt owed to Zombie Gunship and to a lesser extent, Razor: Salvation. The truck players fire from moves periodically between waves with occasional targets to hit while moving, but the majority of the game is fending off zombies from a static position; with the only movement coming from the ability to raise or lower the height of the gunner to get a better angle on the enemies. Lower heights make it easier to get headshots, but higher heights give splash damage weapons like rockets an aiming advantage.

The gunplay is important: the rockets are powerful but limited, and the standard gun has unlimited ammo but is generally only suitable for taking out single enemies at a time. Of course, there’s upgraded guns and rockets to take advantage of, too, along with different color schemes for the trucks. But considering everything’s seen through a monochromatic color scheme, it’s the ultimate cosmetic enhancement.

There’s a good chance that Gunner Z doesn’t see the light of day worldwide for a while. According to BitMonster’s announcement post, they’re not even sure if the game will be free, and they have a lot of tweaking to do with difficulty balance, in-game currency and how it’s handed out, and even how much content is in the game. This may be a longer testing session than some other soft launches, more akin to The Drowning’s several-month test than a server stress test like what Madden NFL 25 wound up doing. This should be an interesting game to follow.

Gunner Z - Lock, Load, And Take On An Undead Army

Posted by Andrew Stevens on July 17th, 2013

BitMonster announces Gunner Z exclusively for iOS, a game full of zombies, weapon upgrades, vehicle customization, and more. Players will be in command of a unit full of customizable vehicles loaded with weapons that will be used to clear locations within the game. It's not going to be an easy task either as the undead actually has a brain of their own, using tools to create their own army full of undead soldiers and huge beasts.

Throw on your night vision goggles and check out this action filled announcement trailer below!