If you've ever wanted to play something sort of like God of War on your iOS device, but also don't want to spend any money, then the current Godfire: Rise of Prometheus sale is for you.
Platige Image and Vivid Games are looking forward to bringing players future updates, interesting new content, and challenges for Godfire: Rise of Prometheus. In anticipation of those goals, they have released an official art book with 100 pages packed full of gorgeous illustrations and designs for the game from the early concepts to its current form.
Vivid Games, the developers behind Real Boxing, have announced that Godfire: Rise of Prometheus, its upcoming action-adventure mobile title, is set to release sometime this June. To celebrate this announcement, the developers have also released a gameplay trailer for the game.
The game will also be making an appearance on the show floor during E3 this year, with more trailers, screenshots, and details set to be announced before then.
Godfire: Rise of Prometheus is set to release for iOS sometime this June.
Godfire: Rise of Prometheus is one gorgeous-looking action/adventure game that’s just about ready to storm the App Store.
You’ll be guiding Prometheus through seven different acts and three possible difficulties, hacking up bad guys the whole way. He’ll also be collecting lots of gear, which is all upgradable and usually includes some sort of special ability such as causing poison damage. It’s not exactly a new idea, but I did think it as pretty cool how the armor sets will actually start to look different as you upgrade them.
I’m also curious to see how players take to the leaderboards. Normally I’m not much of a high score buff, but the leaderboards for Godfire are actually split across all versions of the game. So it’ll be interesting to see how the competition pans out - and will no doubt spark more physical vs. virtual control debates. To which I say “Bring it on!”
Godfire: Rise of Prometheus should be releasing on the App Store in the second Quarter of this year, and it’ll be a premium title.
Vivid Games, the team behind Real Boxing, has been hard at work for a while now on a new project. Godfire: Rise of Prometheus may not be on everyone's minds yet, but now that the first in-game trailer has been released that's bound to change.
While it may be pre-alpha footage, Godfire is already looking quite impressive. Which probably has something to do with Vivid Games teaming up with the Oscar-nominated animation studio, Platage Image (The Witcher).
The action-heavy adventure inspired by Greek mythology (and what looks to be a fair amount of infinity Blade) should be ready to rumble next year.
Vivid Games has revealed its latest project, Godfire: Rise of Prometheus, a third-person action/adventure game with heavy weapon-based combat. Inspired by Greek mythology, players will encounter many dangerous enemies while on a quest to find and return the powerful Godfire Spark to the mortal world. The game will be a premium title, available sometime in early 2014.
“With Godfire: Rise of Prometheus, we’re building upon the high standards in graphics and gameplay that we achieved in Real Boxing and taking the Unreal 3 engine to fantastic new heights” said Remi Koscielny, CEO Vivid Games, in a press release. “To help with this process, we’ve partnered with Oscar-nominated animation studio Platige Image, to work with us on the design, animation and other graphical elements of the game. We’re also giving the game its own distinct visual style by blending the familiar classical Greek aesthetic with new and exciting futuristic elements.”