Tag: Five Nights at Freddy's »
Five Nights at Freddy'screator Scott Cawthon is stepping back from the popular horror franchise. In an updated post on Steam this week, Cawthon explained that he's cancelled his latest project in the series because he no longer has the drive to do the games justice.
It's the most wonderful time of the year for people who enjoy scaring themselves silly with haunted houses, movies, video games, and what have you. Mobile might not be the first platform you'd turn to for quality scares, but rest assured there are plenty of spooky experiences to be had. We highlight five of the best.
It’s Halloween which means it’s the perfect time to gather around as a family and enjoy some quality time together.
We’ve rounded up six apps and games you can play together this Hallow's Eve, with each appealing to a different age group. So no matter the age of your kids, there should be something to appeal to them.
Amped Up for August With 148Apps
How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.
Prune is a beautifully minimal puzzle game in which players prune trees. For those unfamiliar with tree pruning, this mainly just involves players trimming branches off of a tree so that it grows in a very specific way. Despite not being terribly long, Prune's gorgeous look and novel gameplay make it definitely worth checking out. Players encounter the same basic setup for each individual stage across any of Prune's five chapters: they must grow a tree in a certain way in order to get enough flowers to blossom and to move on to the next. This starts off easily enough to introduce the basic mechanics, but soon there will be instances where the constant slashing of branches becomes necessary to avoid obstacles like buzzsaws and more ominous red orbs that work as a sort of poison for trees. --Campbell Bird
My first glimpse of Koi - Journey of Purity came from the trailer, and I immediately picked up a Flower vibe from it. I wasn’t wrong, either.Each level in Koi has you swimming around fairly large, almost maze-like bodies of water while trying to help flowers bloom - and the way you do this is by finding like-colored fish and guiding them to the right buds. Of course things quickly get more complicated when you have to clear paths by playing Simon-like mini-games, or avoid very large and aggressive fish. It’s all very pretty and quite interesting, but it’s not perfect. --Rob Rich
It wasn’t until recently that I managed to dip a toe into the Farming Simulator waters - the Playstation 4 version of Farming Simulator 2015, specifically - but pretty much as soon as I did I could tell why it was such a beloved (and obviously niche) series. The bug bit me pretty hard, to the point where I was pretty excited to check out Farming Simulator 2016 for iOS. You begin the game with a couple of fields (one ready to harvest and another ready to sow), a harvester, a tractor, a few important tools to attach to that tractor, and a little bit of money. It’s up to you to turn all of that into a sprawling farm with over a dozen fields, multiple vehicles, and a somewhat ridiculous profit margin. It basically boils down to collecting crops, planting new crops, and selling crops to buy better stuff. --Rob Rich
Five Nights at Freddy’s 4 is an incredibly creepy, atmospheric, and downright terrifying game. Virtually every moment spent trying to survive each of its five nights (give or take a couple extras) is incredibly tense as you play cat-and-mouse with nightmarish renditions of the original cast - Bonnie, Chica, Foxy, and Freddy (plus one or two surprise guests). Problem is I’m actually talking about the PC version. The core of Five Nights at Freddy’s 4 is still the same on iOS. You’re still running back and forth between two bedroom doors, a closet, and a bed while trying to use your flashlight to drive away the horrific monsters that are stalking you. And you’ll still get grabbed if you don’t flashlight enough (or if you flashlight too soon). What’s disappointing is that the animations have been stripped down so much it’s practically like watching a slideshow. This doesn’t spoil the tension, but it does lessen it a fair bit. --Rob Rich
It was inevitable that we’d see a true sequel to Angry Birds one day and, really, who could complain? There’s a reason why people love the franchise - it’s annoyingly compelling. There’s a lot of pressure on Angry Birds 2 to be just as great as the first time then and, well, it doesn’t quite do it. It’s still pretty great but some monetization decisions mean that you’re going to be quite frustrated at times. The key theme of Angry Birds 2 remains the same. You’re still flinging birds at structures containing pigs. I’ve forgotten by this point why the two sides hate each other so much but who really cares? This time round, each level is made up of multiple sections and structures, meaning it’s a meatier affair, as well as looks positively gorgeous. Also, you won’t be able to look up guides to figure things out, as each time you hit ‘retry’, the layout changes around. --Jennifer Allen
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If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
Yep, it’s a wireless world.Nothing really beats the convenience of hooking up a mobile source to a bigger target and being able to stream and consume content. It’s just awesome.
I’m old school though, in that I still appreciate the fidelity of wired connections. No muss, no fuss. No need for wi-fi (as is necessary in some wireless connectivity set-ups). HDMI connections are especially noted; these are universal standards, and have the ability to provide input options for a veritable host of peripherals, from smartdevices to whole computers and everything in-between. And, if truth be told (and being the gadget collecting generation that we are), TV manufacturers, for instance, may need to start allocating most of the back panel space to more and more — and more — HDMI input space.--Tre Lawrence
Folks play mobile games for a variety of reasons.Hang time with the friends. Bragging rights with family. Down time at school. Reviewing apps for a living (hello!).One thing is for sure, we all come upon those days when taking on a game like Deadlock: Online is needed by of stress relief, and maybe even profound enjoyment beyond that.It opens up easily enough, and feels like virtual battle of attrition; the player mans a combatant in an urban landscape, and the basic premise is to knock out your enemies and stay alive. To achieve this feel, the developer uses a top-down perspective. The control system is dual in nature, and, as noted, involved moving around and shooting enemy fighters.--Tre Lawrence
When it comes to mobile accessories, few names resonate like Bracketron; its Mi-T Grip Smartphone Mount is just the type of tool one would love to add to one’s accessory arsenal.The review unit that Bracketron sent highlights the product in retail form; getting it out of the packet unveils the two pieces that make up the mount: a ball joint fused with suction-sticky attachment surface, and then an adjustable clip that fits intuitively onto the ball joint with the help of a tightening screw. When the latter is snapped onto the former, one gets a homogeneous solution, made of hard plastic and coming in all black. It is almost diminutive and feels solidly built.--Tre Lawrence
All this, plus news, game guides and even more reviews than we can share here!
[Trying to decide if you want to subject yourself to the horror? Have a look at our Five Nights at Freddy’s review.]
So you’ve gone and found yourself trapped in a nightmare from which there is no waking. Fantastic. You still have a chance, though. You can still make it out (sort of). We’ve put together a collection of basic tips and tricks to help you out if you’re still having a tough time with it. We’ve tried to keep spoilers to a minimum but there are a few in the “Misc. tips” section. Oh, and sweet dreams.
In keeping with tradition, Five Nights at Freddy's 4 has made its way to the App Store with zero warning fanfare. Honestly I'd be disappointed it if happened any other way at this point.
Freddy and his pals have been scaring the pants off of people for almost a full year. Now, weeks away from the one year annivarsary of the original Five Nights at Freddy's (seriously, the series has gotten four games in one year), we stand on the brink of Five Nights at Freddy's 4. And let me just say, it looks like the NOPE-iest bunch of NOPE that ever NOPED.
The Five Nights at Freddy’s series is inarguably popular at this point. Regardless of whether or not you love the atmosphere or think the games are dull, the creepy-looking bear and his - I guess we can call them friends? - are a YouTube phenomenon and have spread like wildfire across the internet ever since players were first introduced to Freddy Fazbear’s Pizza. But did you know that the developer, Scott Cawthon, has released several games long before the iconic animatronics graced our screens?
Well he did. More than 30 of them are available on the App Store right now, in fact - and I’ve gone and played 29 of them. Most were either slot machines or the same gem-breaking puzzle game over and over, but several of them are actually pretty decent. I can’t say for sure if you’ll enjoy them more than Five Nights at Freddy’s but he’s made at least eight games you might not have heard of that are worth playing (although many of them haven’t been updated in a year, most likely because of Freddy’s popularity). So why not give them a try?
Still trying to figure out if you really want to apply for the night shift at Fazbear's Fright? Then check out our Five Nights at Freddy’s 3 review!
One thing that all three games in the Five Nights at Freddy’s series have in common, aside from murderous animatronics, is that they each do things a little differently. Five Nights at Freddy’s 3 changes things up by paring it down to a single animatronic - only this one is a lot smarter, faster, and more dangerous.
Before we launch into the survival tips, please be aware that this guide will contain a few spoilers. The story elements and the mini-games won’t be discussed, but there are a few “events” that will be mentioned. So if you don’t want to ruin the surprise for yourself, don’t read past Night Guarding 101.
Night Guarding 101
Welcome to the night shift! You’re gonna have a blast once this place opens. You get to keep an eye on the cameras to make sure nobody tries to walk out with a piece of Fazbear history, play creepy noises to spook the guests, and you’ll even be a part of the attraction! Here’s what you need to know for your first night.
- The blue tab all the way to your right controls your CCTV monitor - Use this to keep an eye on the attraction. You can also Play Audio (more on that later), and use the Map Toggle button to watch the vents.
- The orange tab to your left controls the attraction’s three main electrical systems - Audio Devices will prevent you from using the Play Audio button if they shut down, the Camera System will prevent you from being able to see if it breaks, and if the ventilation gets screwy you’ll start to have trouble breathing and might just start to hallucinate.
- If more than one system crashes, use Reboot All - No matter how dicy things might get, it’s always faster to Reboot All rather than restart each system one after the other.
- Playing audio clips is very important - Not only will the spooky child laughter creep out potential guests, it could also be used to guide them into different areas of the attraction.
- Don’t sweat the first night - Your first night is an absolute breeze. Nothing could possibly go wrong, so take the time to familiarize yourself with the layout of Fazbear’s Fright and maybe try to get used to the time it takes to reboot the different computer systems.
There's "Only 1 Animatronic" in Five Nights at Freddy's 3. How bad can it be?
The nopefest that is Five Nights at Freddy's is back in its third installment. Scott Cawthon brings us back to Freddy's thirty years after the horrors of the first two games. In that time the horrifying tale has become nothing more than legend and someone is looking to make a profit. They've created a horror attraction out of found pieces of the cursed restaurant to let daring visitors relive the experience of Freddy Fazbear's Pizza. They've even found the old fan to keep you company. Your first night there won't be so bad until the owners find an old animatronic tucked away in a hidden room inside the attraction.
The gameplay is significantly different from the last two titles. There are now two maps and multiple computer systems that will fail quite often. You must bring them back online before the alarm sounds because your new animatronic friend is attracted to loud noises. It will take some clever planning and quick fingers to survive all five nights.
If you're ready to give up sleep for a week, you can download Five Nights at Freddy's 3 for $2.99.
Tiny pinpricks of hate-filled light peek out from the darkness of the Scott Games website. Freddy looms with the text "I am still here." Is Scott Cawthon teasing us, or is it a sign that Five Night at Freddy's 3 is on its way?
Well if you try to save the terrifying image of Freddy from the website the name that comes up is "fnaf3.jpg." Also, auto-responses for emails about Five Night at Freddy's 3 say:
"Five Nights at Freddy's 3 is in production! Please do not email me asking any questions about it; NO questions about FNaF3 will be read or answered!"
So it looks like it is only a matter of time before we're quaking in our security guard boots as the animatronic horrors of the most haunted pizza restaurant ever try to stuff us down their mechanical gullets once again.
Hey, so if you're reading this, there's a good chance you're not entirely sure this job is for you. If you'd like to know what we thought about the Freddy Fazbear family, check out our Five Nights at Freddy's 2 review.
Five Nights at Freddy's 2 is the sequel to a unique horror game. One that leaves players virtually helpless as several animatronic characters close in on them, and their only defense being a trusty flashlight, the mask of a decommissioned teddy, and a combination of some serious multi-tasking skills and grainy CCTV footage. We've played the game countless times in order to bring you this selection of hints and tips, to save you from the night terrors and nervous jitters in advance.
Tools of the Trade
- Stay in the light - You'll soon come to treasure your flashlight as one of the most valuable possessions in your very limited arsenal. While not all of the characters react to it in the same way, the beam is effective at keeping several of them at bay - specifically those that appear down the corridor on the way to your desk.
- There's no shame in hiding - The bear mask is your second "weapon" and is particularly useful against the smaller characters (New Bonnie, "Balloon Boy," The Mangle, etc) who worm their way through the vents. These are the critters that will mistake you for another animatronic, and thus leave you alone, when you're wearing the mask. You should keep on for at least 5-10 seconds to be sure, though.
- Know your territory - The map of the premises and the cameras are useful for keeping track of their movements, with the remodeled main characters situated on the Stage on Camera 9. When one of them goes missing you know they're on their way towards your office.
- Don't stop the music - Never let the music box complete its cycle. A warning signal will flash when it is getting dangerously close to popping out another not-so-cuddly character, and that's the one you definitely won't see coming until it's too late.