Tag: Fantasy »
SpellForce - Heroes & Magic review
Legends of Andor review
Postknight review
Dragon Blaze Review
Here's the First Teaser Video for World of Dungeons, a New RPG by HeroCraft
HeroCraft is developiong a new roguelike RPG called World of Dungeons - where you'll explore a dark fantasy world by sending your heroes into dungeons to find treasure and fight fierce foes. World of Dungeons uses turn-based tactical squad battles and players can choose between three different single-player modes: Exploration, Boss Rush, and Arena.
Your heroes will not go unprepared, though. You'll be able to collect hundreds of weapons and skills. There are also a bunch of classes to choose from including Warrior, Paladin, Colossus, and Soldier. By mixing your class, gear, and skills you can create complex combinations to base your tactics off of.
World of Dungeons looks like it will be a fun challenge. It is scheduled to be released towards the summer of 2015.
Faraway Kingdom - Dragon Raiders Review
It Came From Canada: Might & Mayhem
Of all the “hardcore” game genres that have had recent new life as more casual mobile games, RPGs might be one of the most surprising. With their focus on numbers, organization, and slow, patient play, you wouldn’t expect them to fit in with quick, flashy distractions. However, the upcoming Might & Mayhem offers a pretty clear explanation for this phenomenon. While it has many trappings of a dense role-playing adventure, playing it is a much more straightforward, and arguably stripped-down affair. We find out if it still has enough of the goods in this edition of It Came From Canada!
In Might & Mayhem players build a three-person team of fantasy warriors - from dashing but weak sword fighters to mysterious and buff spell casters - and fight a series of turn-based battles. There’s no real overworld to explore, not much grinding, and little emphasis on loot. Rather, players just take on battle after battle in kingdoms full of enemy robots and goblins before reaching a boss. Fortunately, the combat has some depth to justify its prominence. As each match goes on, players accrue more action points. With more action points, they can launch stronger attacks or multiple attacks at once. However, skills still have limits, so balance and strategy is crucial. Go for the strongest foe or take out the weak healer first? Smart tactics become especially necessary in online battles.
Might & Mayhem demonstrates how RPGs adapt themselves to mobile by becoming super straightforward. Players can decide from themselves whether or not that’s cool with them when it launches worldwide soon.
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