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Squiggler Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on December 2nd, 2013
Our rating: starstarstarblankstarblankstar :: IMAGINATIVE BUT QUIET
Squiggle a doodle and get another player to create a picture out of it in this imaginative, yet flawed, social drawing game.
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ScribbleMix Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on August 13th, 2013
Our rating: starstarstarstarblankstar :: DEPENDABLE SOCIAL DRAWING
Requiring players to draw entire phrases is a smart move for this Draw Something style social game from Disney.
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App Store Fifth Anniversary: Top 20 Landmark iOS Games

Posted by Rob LeFebvre on July 9th, 2013
iPhone App - Designed for iPhone, compatible with iPad
Our rating: starstarstarstarstar :: Best Racer Ever :: Read Review »

While games may not be the largest percentage of apps in the App Store (non-games lead the way overwhelmingly), they are the most popular single category, with over 151,000 active games in the App Store as of this month, according to 148Apps.biz.

One could argue, and indeed I will, that games are the most transformative type of app in the App Store, bringing a quality of play to iOS devices previously impossible to achieve. As 148Apps staffers have been heard to proclaim, there are over 1.2 billion thumbs waiting to play games on these crafty little devices.

Of course, there have been landmark games since the App Store went live in 2008, titles that create, extend, and improve on the current state of the art. Here then, are the top 20 of those games, as chosen by your App Experts at 148Apps.

Doodle Jump - This one started the jumping game craze, inspiring a host of clones and imitators along the way.
Angry Birds - Need we say more? The grumpy avians have taken over the public consciousness.
Tiny Wings - Not just another bird game, Tiny Wings showed us how one mechanic, brilliantly executed, could take an unknown designer to untold heights.

Candy Crush Saga - Good heavens we still get a lot of invites for this casual, money-printing game.
Clash of Clans - Say what you will about free to play, but this game has gotten it right.
Tiny Tower - Nimblebit hit the jackpot here with a smart combination of tower building and free to play retro gaming.

Temple Run - If anyone deserved to have a huge hit, it's the folks at Imangi Studios, who have been pushing the boundaries of quality gaming from the beginning. This one created the 3D endless runner genre at a breakneck speed!
Puzzles & Dragons - Another free to play darling, this one gets all the elements right to keep players entertained and paying.
Where's My Water? - Disney's breakout hit, with a new IP (intellectual property) and a fiendishly addictive mechanic.

Pocket God - 47 updates later, still going strong and keeping kids of all ages entertained and laughing.
Minecraft Pocket Edition - The surprise PC hit the iPhone like a ton of cube-shaped bricks, letting crafters and miners of all stripe build and explore on the go.
Words with Friends - Scrabble with people you know. What's not to like? This one started the "with friends" genre with a bang.
Draw Something - Super successful, super quick, leading Zynga to buy the developer for a landmark price.

Infinity Blade - This game set the bar high for utter gorgeousness and a fighting mechanic that still sees itself in current games on the App Store, some two and a half years later.
Canabalt - Heard of the endless runner genre? Canabalt started it all with a one-touch game that exploded onto the scene in 2009 and has remained in the collective imagination ever since.
Superbrothers: Sword & Sworcery EP - This one proves again and again that the indie spirit can be captured and distributed via mobile, with a game that may never have gotten noticed on the bigger consoles.
Galaxy on Fire 2 - This space exploration and dogfighting game set the standard for utter gorgeousness, as well as finding a way to build a space sim on a tiny mobile device.

Spaceteam - Don't forget to flush the four-stroke plucker! Wait, what? Play this game with a few of your (drinking) friends, and you'll see what multiplayer party games *should* be like.
Real Racing - Still the gold standard for racing games on a mobile platform, the original game hit the starting line in 2011, with sequels upping the ante on visuals, controls, and profitability.
Super Hexagon - If you hate yourself, play this brutally difficult yet strangely compelling arcade game and thank indie developer Terry Cavanaugh in the morning.

Draw Something 2 Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on April 29th, 2013
Our rating: starstarstarstarhalfstar :: PICTIONARY-ESQUE
The best drawing game on the App Store gets a sequel, and it's even better than ever.
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Song Pop Challenges Draw Something For Most Daily Active Users In A Month

Posted by Rob LeFebvre on July 5th, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarblankstarblankstar :: NAME THAT TUNE :: Read Review »

According to Stuart Dredge over at The Guardian, buzz-worthy app Song Pop now has 1.9 daily active users (DAUs) across its iOS, Android, and Facebook platforms, with an extra 400,000 users added in the last week alone. He contrasts this with Zynga's Draw Something DAU numbers, at 4.4 million DAUs with a loss of 400,000 in the past week.

Song Pop is currently a free download in the App Store, following the business model of oh so many other social games of this sort. Interestingly, however, developer Fresh Planet has also just released a premium version of the app for $1.99. What do you get for your two bucks? You can play with twice as many friends at one time, listen to extended higher quality music clips, and the app will never have ads, ever, or so promises the App Store description. Sounds good to us! It's a free app, so you can't have much to lose. Except, maybe, your free time.



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Zynga Acquires Creators of Draw Something, OMGPOP

Posted by Kevin Stout on March 21st, 2012
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: DRAWSOME!!! :: Read Review »

Social gaming giant, Zynga, has purchased app developer OMGPOP, creators of recent success story, Draw Something.

During today’s conference call, Zynga commented that they would not be announcing the financial information about the acquisition today. But according to sources for AllThingsD, Zynga paid $180 million for OMGPOP with about $30 million more in employee-retention payments.

OMGPOP is a 40 person company based in New York City. Their recent hit, Draw Something, produces more than 1 billion user-created drawings per week. Both paid and free versions of Draw Something are currently #1 on the App Store charts.

New features in future updates were brought up during the conference call today. CEO of OMGPOP, Dan Porter, responded with some possible features including saving drawings to the camera roll, chat, and other gameplay features. He also commented that despite being purchased by Zynga, they are not changing the name of the game to Drawing with Friends.

It’s possible that OMGPOP made a real mistake by selling so early. Apparently, Draw Something generates $250,000 a day in revenue. If the price of the sale is accurate, it’s quite possible that Draw Something could have generated even more revenue than the $200 million sale price.

Henry Blodget from Business Insider makes a great point. It took AOL about 9 years to hit 1 million users, Facebook 9 months, and it only took Draw Something about 9 days. Draw Something now has over 12 millions active users on a daily basis.

Draw Something Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on March 5th, 2012
Our rating: starstarstarstarhalfstar :: DRAWSOME!!!
So as it turns out, combining turn-based social multiplayer with something akin to Pictionary is utterly amazing. No, really. I'm not exaggerating.
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