148 Apps on Facebook 148 Apps on Twitter

Tag: Curse of Naxxramas »

Looking For Group - Hearthstone's Curse of Naxxramas First Impressions

Posted by Rob Thomas on July 25th, 2014

For the first time since its release (which has thankfully been a much shorter window for iPad players than their PC counterparts), Blizzard’s wildly successful Hearthstone: Heroes of Warcraft CCG is sporting some brand new content: the single player “adventure” mode, Curse of Naxxramas. Based on the World of Warcraft raid dungeon of the same name, Naxxramas is divided up into various themed quarters: the Arachnid, Plague, Military, and Construct Quarters, and ending with the Frostwyrm Lair. Naxxramas’ Arachnid Quarter opened up this week and I brushed back the cobwebs to peek inside.

The three challenges of the Arachnid Quarter come in the forms of the Spider Lord Anub’Rekhan, Grand Widow Faerlina, and the giant spider Maexxna - sure to give anyone with arachnophobia a severe case of the creepy-crawlies. Each boss has their own special 2 mana “class” power, from summoning minions (Anub’Rekhan), to sending random minions back to a player’s hand (Maexxna), to firing randomly assigned magic damage based on how many cards the player is holding (Faerlina). There are also Heroic versions of the same fights, where the dungeon bosses start off with a massive 45 life to the player’s paltry 30 - while also sporting enhanced versions of their powers. Summoning a 4/4 minion for 2 mana? Yeah, that seems incredibly well-balanced. Good luck!

There are also two Class Challenges, where players are pitted against Naxxramas’ bosses with pre-built class-specific decks. Rogue and Druid are the two classes on offer this time, with the Rogue facing Faerlina while the Druid takes on Maexxna. Other Class Challenges will unlock as the weeks roll on, of course. It would be nice to see these with their own Heroic variants too, but in some cases that could get dangerously close to overkill.

All of the battles in this wing of Naxxramas feel fresh and interesting. The new graphics for the playing area feature fun little interactive elements and there's a ton of new voiceover work, including new lines for plenty of existing Hearthstone cards. In particular, the running commentary between matches from Naxxramas’ resident Lich Lord, Kel’Thuzad, is funny - almost at odds with the presumed tone of the new area. Then again, Hearthstone has never been afraid to be light and goofy. A lot of the new cards on display bank heavily on Battlecry and Deathrattle effects (SO many Deathrattles!). Also, with a number of new Beast subtype cards, Beast-themed Hunter decks have just received a huge boost.

The other wings of Curse of Naxxramas begin opening, one by one, starting next week with the Plague Quarter. Each wing costs $6.99 (with bundles available at a discounted price) or 700 in-game gold - but, sadly, no bundles), so you’d better start farming those daily Quests for gold now. However, keep in mind Quests only advance via Play or Arena mode - time spent in the depths of Naxxramas doesn’t count toward their completion. So what are you waiting for, adventurer? Get back out there and sling some cards!

PAX East 2014 - Hearthstone for the iPad is Almost Here! Getting New Curse of Naxxramas Content

Posted by Rob Rich on April 14th, 2014

Despite the fact that Hearthstone seems tailor-made for tablets, there were some challenges in bringing it to the iPad. Namely getting Battle.net to function and needing to tweak the interface a bit. But make it to tablets it did, and it’s coming to the US App Store “Soon™.”

In about a week US iPad players will be able to get their hands on Blizzard’s most desirous card game, but of course there’s more to it than that. Also on the “Soon™” List are Adventures, which are self-contained challenges where players square off against the AI and attempt to defeat special boss characters to win more cards. The first Adventure coming out of the gate (sometime in the hopefully near future, but no specific dates have been given) is the ‘Curse of Naxxramas.’ World of Warcraft players will probably recognize the name, seeing as it’s a fairly well-known raid dungeon.

Last but certainly not least (well, for me anyway) was the news that Hearthstone will also eventually be making its way to the iPhone. It’s going to be separate from the iPad version (so not Universal), but the fact that it’s in the works is enough for me!

Of course if you do have an iPad you can just grab Hearthstone once it releases on the App Store in about a week.