Drifty Chase is speeding its way up the iTunes charts with its addictive car chase action and general sense of mischief. It’s easy to pick up and and master in just a few minutes, making it an instant hit.
If you’re looking for something to change things up, though, there is a slew of other racing games that delight in causing fiery roadside havoc. We’ve done all of the heavy lifting and chosen five of the best.
Strap in for some news, brother! SEGA Networks has announced that the multiple-time World Wrestling Champion Hulk Hogan is taking over Crazy Taxi City Rush for the month of October.
The month-long Hulkmania Takeover event will feature a Bay City full of Hulkamaniacs, giving players a chance to hire Hulk Hogan as a driver and earn bonus cash for every smash, crash, and pick-up. As players use him they will fill their Hulkameter, unlocking unique Hulk Hogan-themed customizations for their taxis that, along with some bragging rights, add a ride bonus.
Alongside this event, the update also brings full controller support, the ability to share stills of taxis, and the ability to share video via Kamcord.
Crazy Taxi City Rush is available to hulk out download from the App Store now for free.
Sega's Crazy Taxi City Rush is an interesting game: it takes Crazy Taxi and manages to turn it into a more casual-friendly lane-based auto-runner, akin to Subway Surfers, or even Sonic Dash, developed by the same team. The game is currently out in Canada, and we grabbed our keys and set out to make some crazy money in this edition of It Came From Canada!
While the game is more of an auto-runner now, it still has that Crazy Taxi spirit, and it's not just straightforward. Players swipe between different lanes, collecting Crazy Throughs for close calls with traffic, drifting around corners and into turns, and even side-swiping cars at high speed. The gear-shifting and braking is gone, as is picking up passengers, which all happens automatically. It rally does manage to feel like a more casual Crazy Taxi while still feeling like, well, Crazy Taxi. There's even a punk soundtrack, but no Offspring or Bad Religion.
The thing that is a bit concerning with the game is the rigidity. The original game played things very fast and loose, and that was part of the fun. The lane-based gameplay makes weaving in and out of traffic in two lanes a lot harder, and makes more slow-down crashes happen at a much higher rate. Certainly the spirit of chaotic driving is still there, but it isn't perfectly represented. I certainly understand the simplification, though.
As far as the free-to-play aspects go, there is an energy system and the standard two-tier currency: coins for buying common upgrades, rarer gems for things like energy refills. The energy system feels a bit short, allowing for six level plays before having to spend gems. As well, energy seems silly when one could pass the time by going and playing the original Crazy Taxi. But I imagine this is meant to appeal to more of a casual crowd that might find Crazy Taxi hard to pick up. Sonic Dash launched at a premium price point, and I don't think that it's a guarantee that Crazy Taxi City Rush will be free-to-play when it goes worldwide, because it certainly feels like it could stand as a 'paymium' game. Of course, time will tell just what gets tweaked and what the final decision for the game's release is.
It'll be interesting to see what the reaction from the gaming public will be, at least. Dungeon Keeper certainly made people angry, and as a Dreamcast game, Crazy Taxi has a cult fanbase too. A free-to-play game might not go over well, even though the game itself is more a casualification than anything else.
Crazy Taxi: City Rush, is the upcoming casual arcade title from Sega, inspired by the great classic, Crazy Taxi. In the original game (also available on iOS here), you drive around a city inspired by San Francisco looking for fairs and delivering them to their destinations. City Rush takes similar gameplay and makes it feel a bit more like an endless runner - but keeps the Crazy Taxi wacky flair.
In its decidedly early state, the game shows a lot of promise. Set up to be a free-to-play game (you can tell by the in-game currencies and an energy system), it will all come down to how restrictive the energy system is. A restrictive energy system will kill a good game as it saps your will to come back after a while.
But, gameplay monetization aside, the game is fast paced, fun, well made, and I'm always happy to have more Crazy Taxi. We've got exclusive video below of a couple runs with the game. We are expecting the game to launch later this year, though it's in soft launch now.