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GDC Next and App Developers Conference Announce Call for Papers, New Dates and Venue

Posted by Rob LeFebvre on April 30th, 2013

The folks behind the ever-amazing Game Developers Conference, held each year in San Francisco, are expanding their offerings with two new conferences to be held at the Los Angeles Convention Center November 5th-7th, 2013. The App Developers Conference (ADC) will focus on more than just game apps, bringing together developers for iOS, Android, and other mobile platforms for workshops, presentations, and seminars. The GDC Next conference, taking place simultaneously, is the spiritual successor to GDC Online. GDC Next will focus on the future of gaming experiences across all platforms.

Both conferences are looking for presenters from now until May 29, 2013, with the ADC looking for submissions in the areas of Entertainment, Enterprise, Health/Wellness, Lifestyle, Brand Marketing, and Education. Submissions for the ADS are open now at http://adc.callforsubmissions.gdc4p.com.

GDC Next is looking for presentations in the areas of The Future of Gaming, Next Generation Game Platforms, Free-to-Play & New Business Models, Smartphone and & Tablet Games, Cloud Gaming and Independent Games, with a submission form available at http://gdcnext.2013.gdc4p.com.

We spoke with Executive Vice President of GDC, Simon Carless (pictured, right), to find out a bit more about the impetus behind the two new conferences as well as the change in venue. The main reason to have the conferences in Los Angeles is one of logistics. "We're finding a lot of the top game and app developers are on the West Coast - or can easily travel there thanks to the excellent airport connections Los Angeles has," said Carless. He continued, saying that the lack of direct flights to Austin, TX, where GDC Online was traditionally held, made an otherwise successful conference tricky to get to.

A secondary reason, especially for the App Developers Conference, is that Los Angeles is a hub for many of the topical areas the conference will focus on, like entertainment, enterprise, fitness, and lifestyle apps.

As far as how GDC Next connects to the now-defunct GDC Online, Carless said, "We're calling GDC Next the 'spiritual successor' to GDC Online, in that a lot of the advisory board from GDC Online are transitioning to this new event, but we've discovered that as their focus changes (to tablets, free to play, and beyond!), our focus for the show changed as well." The resulting new conference and focus is more about the future of games, he said, to bring the conference up to date.

Carless is excited about the ADC, as its an area the group has never covered before, though he does mention that there will be a gaming apps track at GDC Next. "So what we found," he said, "is that there are a LOT of apps being produced that are not games, and people were asking for a much more learning and takeaway-focused event around enterprise, entertainment, lifestyle, and other apps." And that's what the group is doing.

If you're a developer of gaming or other apps and want to present at either conference, be sure to head to the respective pages, linked above, to submit your presentations to the committees who handle that sort of thing.

Image: Serious Games

This Week at 148Apps: July 9-13

Posted by Chris Kirby on July 15th, 2012

This week at 148Apps.com, we got into the game with our look at CoachNote. Writer Jennifer Allen says, "CoachNote offers a way of creating sports drills, strategies and tactics, all from an iOS device and it’ll be a real hit for coaches as well as fans. The app makes it easy to create complex plays and strategies with tools for drawing lines in multiple colors to explain what’s going on."

Read more at 148App.com.

Meanwhile, GiggleApps.com took a closer look at Brave: Storybook Deluxe. Reviewer Amy Solomon writes, "As one would expect from this Disney Pixar film, the illustrations, music and narration are quite striking and beautifully crafted – especially the brilliant use of bright and bold colors which was the main detail that caught my eye the first time I saw a trailer for this film."

Read Amy's full review at GiggleApps.

148Apps.biz presented a guest editorial from Matthew Palmer, founder and CEO of Marketing Your App. Palmer says, "After all the hard work of creating a mobile app, there is one decision that can sink even promising apps more than any other: choosing a price. Knowing what to charge for any product is tough, but the peculiar world of the App Store makes it a top question for even savvy developers.

The rewards are great: Apple has already paid out $4 billion to app creators who have combined a smart app with good marketing. But, too often, sticker shock leads customers to ignore otherwise helpful apps. When developers choose the wrong price, more often than not it seems, they aim too high."

Read the rest of 'Why You're Charging Too Much for Your App' at 148Apps.biz.

And that, my friends, is the week that was. Don't miss out on anything in the coming days and weeks. Stay on top of our contests, promos, reviews and news items by following us on Twitter and liking us on Facebook. You'll be glad you did. Until next week, keep wall crawlin'.

This Week at 148Apps: June 25-29

Posted by Chris Kirby on July 1st, 2012

This week at 148Apps.com, we celebrated the unbelievable 40th birthday of Atari. Writer Lisa Caplan says, "It’s a tiny bit depressing that many of us here are older than Atari. Still as OG’s (original geeks) most of us equate the name with our and their glory years of gaming. Recently the former giant has been reinventing itself, having previously released their VCS catalog and a few arcade hits in a Greatest Hits package for iOS, and with more recent forays into the App Store like Circus Atari and Centipedes Origins. They are also winding up a contest for indie developers who took their original, maybe the original video game, PONG and remade it for iOS. The finalists have been announced and can be found here. The company turns 40 today and much of the recent flurry of activity is to celebrate the occasion."

Read more about the legacy of Atari at 148Apps.com.

GiggleApps.com stayed topical this week with a review of Avengers Origins: Hulk. Amy Solomon writes, "Avengers Origins: Hulk is a new universal interactive storybook apple ication that introduces the classic Marvel character, the Hulk, to children. I really enjoy this re-telling of such a classic story, narrated by Stan Lee who does an outstanding job as one would expect. I enjoy how this story unfolds, especially for children who may be new to this character as this app opens up with a thoughtful introduction, walking readers through Bruce Banner’s difficult childhood, becoming a scientist and the details of the faithful day that Banner becomes mistakenly affected by gamma radiation, developing the uncontrollable ability to turn into the Hulk when he is angered."

Read more about the Green Goliath's kiddie adventures at GiggleApps.com.

Finally, 148Apps.biz writer Carter Dotson reports that, "A new report by Localytics shows that more users are sticking with their apps, and iOS users are more likely to stick with apps than Android users are. Where in 2010, 26% of users would open up an app once, and the same percentage would use it 11+ times, now only 22% launch an app just once, and 31% will use it 11+ times. This may show that users over time are either starting to find apps that they would show an interest in using long-term, or app quality is starting to increase. The long-term trend will be interesting to see: will users continue to come back to their apps? Or is this a temporary blip?"

Read more about this new research at 148Apps.biz.

And thus ends another exciting week across the 148Apps network. Join our conversation on Facebook or Twitter to learn more about contests, promos, sales and more. See you next week, true believer!