TEPPEN’s unique take on the collectible card game genre is exciting. It’s just over a week old, but that isn’t stopping lots of folks from speculating about the long-term viability of the game, as well as changes and additions that will happen over time.
In the days since release, though. One thing is becoming clear. TEPPEN’s first set of top tier decks have emerged, and boy are they dominant. In checking out any community talking about TEPPEN, there are three main deck types that anyone is talking about, and it’s because they’re extremely powerful, to the point that many think some rebalancing is in order. See below for which decks we’re talking about:
BattleHand is a brand new mobile action RPG card battler that just launched on iOS and Android. It challenges you to build a party of typical fantasy heroes and a powerful deck of combat cards for each of them before setting out on an adventure full of turn-based battles.
ThoughBattleHanddoes a pretty good job of easing you into its unique brand of deck and character building, it can still feel a little overwhelming at first - particularly for genre newcomers. With that in mind, we've compiled a few tips and tricks to help you get started.
Outcast Odyssey is hybrid mix of collectable card games (CCGs) and dungeon crawlers out now on iOS and Android.
It contains a lengthy single player campaign with over 40 islands to explore and battle through. Each of these has its very own dungeon to raid, as well as hidden treasure to find and unique enemies to battle.
You're going to need a strong deck if you plan on walking away from a fight though. Thankfully, there are over 300 cards to collect, all of which can be evolved and fused to strengthen them for the battles ahead.
Metaversal Studios has been hard at work alongside Arc System Works and publisher Aksys Games to bring you the first western release of a BlazBlue game. But rather than one-on-one brawling, in BlazBlue: Battle Cards you'll be collecting cards to create your perfect figter and battling against players all around the globe.
Due for release sometime in May, Earthcore: Shattered Elements has been in soft launch on the Canadian and Danish App Stores for a while now. A fair bit of effort is clearly being put into ensuring that everything about Earthcore: Shattered Elements is polished. It’s showing too, with this game steadily shaping up to be something quit special for CCG fans.
You’ll immediately notice that Earthcore: Shattered Elements looks quite gorgeous. Each card is attractively designed, easily rivalling the likes of Hearthstone in terms of looks. It’s an ideal way to encourage you to want to collect them all, not just for the sake of progression, but because of how they look.
Each match involves taking it in turns placing cards down, with you not able to initially place a card directly opposite your opponent’s, until the second turn. Besides elemental values at play here, with the usual fire beating water, and fire beating earth, there are also skills to use. These can make all the difference, so it’s important to note that you can only use one skill per turn. Some skills are simply a matter of inflicting extra damage to your opponent, but they can also be used to change elements and more.
There’s an extensive card crafting side of things too, which soon opens up. Earthcore: Shattered Elements promises that you can create over 500,000+ unique card combinations and I can see that being likely. There’s a plentiful supply of depth here.
That’s perhaps where the longevity for it will lie - enticing you into creating the ultimate deck to defeat others through PvP. In which case, it makes sense that Earthcore: Shattered Elements has been in soft launch for so long with balancing issues being ironed out.
As it stands, Earthcore: Shattered Elements already seems pretty appealing and potentially quite challenging, even for experienced CCG players. With further refinements planned for its already seemingly extensive campaign mode, as well as some tweaks to balancing, it can surely only get better. Earthcore: Shattered Elements is due for release sometime in May. We’ll be sure to keep you in the loop.