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The Dalaran Heist - How Hearthstone's Latest Expansion Pulled Me Back In

Posted by Campbell Bird on May 20th, 2019
+ Universal App - Designed for iPhone and iPad
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I am someone who wrote Hearthstone off a while ago. It was hard not to try and stick with it. The game has incredible production values and a core of really great talent working on the game continuously to keep it feeling fresh and fun (full disclosure: I have a friend who actively works on Hearthstone). I can appreciate all of that from a distance, but when it came to actually playing the game, I would always bounce off of it.

It took me a while to realize, but the thing that always stuck in my craw about Hearthstone is how disingenuous it often feels. No matter how approachable it looks or fair toward free players it seems, the game is a hardcore collectible card game (CCG). The more that time went on, the easier it was for me to recognize this. From the separation of cards into the two buckets of Standard and Wild formats to single-player expansions like Rastakhan’s Rumble, the game was preoccupied with keeping multiplayer extremely competitive and single-player content extremely challenging. None of these updates spoke to me, a player that felt like occasionally dipping a toe into the game once every couple weeks.

To be fair, Blizzard has very few reasons to prioritize folks like me over their huge pool of dedicated players. I totally get that. But with each passing day, Hearthstone had started feeling less and less relevant to anyone who wasn’t already all the way bought in. That is, until now.

How will World of Warcraft, Starcraft, and Blizzard's other games work for mobile?

Posted by Harry Slater on January 14th, 2019

You might have heard that Blizzard is bringing Diablo to mobile with Diablo Ultimate. There's been plenty of controversy surrounding that decision, and it's meant that a really important piece of information has been glossed over a little. Namely that Blizzard is bringing all of its IP to mobile in the foreseeable future.

Obviously that kicked our brains into gear here at 148App's palatial research unit. We got to thinking about how Blizzard's massive franchises could make it onto the App Store. And then we wrote down those thoughts. What you're looking at now is the culmination of that endeavour.

If you've got your own suggestions as to how Blizzard could squish its game down to pocket-sized, then be sure to let us know in the comments at the bottom of the article. First though, let's find out what we thought about the obstacles and challenges that are waiting for Blizzard.

The Reaction to Diablo: Immortal Makes No Sense

Posted by Campbell Bird on November 5th, 2018

At BlizzcCon this year, Blizzard unveiled Diablo: Immortal for the first time and it got a huge reaction. It just wasn’t exactly the kind of reaction they were expecting. This new game was met with loads of negative attention, starting with mentions of silence in the crowd at BlizzcCon, and followed by pushback in their Q&A session, massive dislikes on the YouTube trailer for the game, and Reddit posts aplenty suggesting that marketing around the game is already a full-blown conspiracy.

I watched the full trailer for Diablo: Immortal, and I’ve got to say: This reaction is kind of confusing. The game looks… fine? I don’t know. There’s just not a whole lot of information about the game in general, and definitely not enough to feel like I could have strong feelings about it at all, whether they be positive or negative.

With that in mind, I decided to try and investigate all the reasons why people are so down on Diablo: Immortal, and I can’t really find one that makes sense. Below are the reasons I see most often cited for all this Diablo: Immortal hate, along with some thoughts on why these just feel like excuses to get mad about something online.

The top 6 things you need to know about Diablo Immortal for iPhone, iPad, and Android

Posted by Harry Slater on November 5th, 2018

You might not have heard, but over the weekend at BlizzCon 2018, Blizzard revealed that its classic dungeon-crawling franchise Diablo is set to hit mobile sometime in the not-too-distant future. That's a pretty big reveal, and as you might be able to imagine a lot of people have a lot of opinions about the game coming to iPhone.

There's a lot of information flying about, as you'd expect, so we thought it was important to make sure you had all the facts in one handy place. Thus, we have created this list of the top 6 most important things you need to know about Diablo Immortal.

If you've got more questions about the game, feel free to ask them in the comments at the bottom of the section. Oh, and click here to read our list of the best games like Diablo for iPhone you can play right now.

These are definitely the top 5 best iPad and iPhone games like Diablo

Posted by Harry Slater on October 3rd, 2018

Diablo often feels like Blizzard's forgotten child. World of Warcraft keeps ticking over with new updates, Overwatch is doing brilliantly in the eSports arena, as are Hearthstone and Starcraft 2. But what of poor little Diablo?

Well, there's a version of Diablo 3 coming out for Switch next month, but there rarely seem to be rumblings about the game getting a sequel. And a mobile version? I don't think anyone's ever even tried to rumble about that.

So we decided it'd be a good idea to write a list of the best games like Diablo for iPhone. That way you can get a little taste of dangerous dungeoneering without having to dig out a console or turn your PC on.

If you think we've missed anything out, feel free to let us know in the comments section at the bottom of the article. And hit that click on this link to check out all of the other awesome lists on the site.

Hearthstone celebrates Diablo's 20th anniversary

Posted by Jessica Famularo on December 29th, 2016
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Diablo celebrates its 20th anniversary on December 31, and Blizzard is planning on going all out to commemorate the occassion with a series of events in a number of Blizzard games. Diablo, over its long lifespan, has cemented itself as one of the most iconic games in industry history. Fans will be treated to special content and limited-time items in Overwatch, Heroes of the Storm, Starcraft II, World of Warcraft, Diablo II, and, of course, Hearthstone to commemorate the event.

The Grand Tournament is Hearthstone's Next Big Expansion and it's Coming in August

Posted by Rob Rich on July 23rd, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED :: Read Review »

You all still play Hearthstone, right? Of course you do. We all do. And Blizzard has been updating it with more and more content so it's why wouldn't we? They're certainly not helping things by releasing yet another expansion, either.

You Can Finally Play Hearthstone: Heroes of Warcraft on Your iPhone Thanks to a Universal Update

Posted by Rob Rich on April 14th, 2015
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED :: Read Review »

The wait is finally over - thanks to a recent universal update, you can now play Hearthstone on your iPhone and iPod Touch, along with your iPad. Now you've got an option for just about every platform you could want, really.

You should probably go ahead and get to updating Hearthstone on your iPad, then install it on your iPhone/iPod Touch. Then you can keep the duels going no matter where you are.

The Mountain Stirs Once More - Blackrock Mountain Comes to Hearthstone

Posted by Jessica Fisher on April 3rd, 2015
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Blizzard has just opened the first wing of Blackrock Mountain in Hearthstone. You'll be battling with Dark Iron dwarves, fire elementals, and dragonsfor control of the magma laden mountain. Classic enemies from World of Warcraft, like Ragnaros the Firelord,will be raising their ugly heads to challenge you. If you can bring them down you'll get to loot the bodies for31 brand new cards.

“Adventure Mode challenges players to think outside of the box and come up with creative new strategies,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment, in a press release. “After the new bosses and unique mechanics in Blackrock Mountain put their skills to the test, we can’t wait to see how players use all the new cards in their decks.”

Each week Blizzard will open a new wing for you to ransack, but if you can't wait you canpurchase them separately for 700 gold or $6.99 per wing. There is also a bundle pack that includes all of the wings for$24.99.

Download Hearthstone today for free to check out the new Blackrock Mountainexpansion.

You Can Grab Hearthstone's First Expansion, Goblins vs Gnomes, Right Now

Posted by Rob Rich on December 9th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED :: Read Review »

Hearthstone is, well, kind of popular. So it's a bit of a surprise that it took as long as it did for the first expansion to roll out. Still, Goblins vs Gnomes is a welcome sight all the same.

The expansion centers around the titular groups of diminutive tinkerers, and it adds (what else?) a fair number of new cards - including the brand new "Mech" minion type, which can apparently be quite powerful when you use several of them together. These new cards are available to draft in the Arena, or you can buy them in packs from the shop. A new appropriately-themed board is also available, and Spectator Mode is finally up and running for those times when you'd rather study other players' techniques instead of watching your Murlocks get squashed (for a change).

The Goblins vs Gnomes expansion is live now, and you can download Hearthstone for free whenever you feel like checking it out. And we both know you feel like checking it out.

Looking For Group - Hearthstone's Curse of Naxxramas First Impressions

Posted by Rob Thomas on July 25th, 2014

For the first time since its release (which has thankfully been a much shorter window for iPad players than their PC counterparts), Blizzard’s wildly successful Hearthstone: Heroes of Warcraft CCG is sporting some brand new content: the single player “adventure” mode, Curse of Naxxramas. Based on the World of Warcraft raid dungeon of the same name, Naxxramas is divided up into various themed quarters: the Arachnid, Plague, Military, and Construct Quarters, and ending with the Frostwyrm Lair. Naxxramas’ Arachnid Quarter opened up this week and I brushed back the cobwebs to peek inside.

The three challenges of the Arachnid Quarter come in the forms of the Spider Lord Anub’Rekhan, Grand Widow Faerlina, and the giant spider Maexxna - sure to give anyone with arachnophobia a severe case of the creepy-crawlies. Each boss has their own special 2 mana “class” power, from summoning minions (Anub’Rekhan), to sending random minions back to a player’s hand (Maexxna), to firing randomly assigned magic damage based on how many cards the player is holding (Faerlina). There are also Heroic versions of the same fights, where the dungeon bosses start off with a massive 45 life to the player’s paltry 30 - while also sporting enhanced versions of their powers. Summoning a 4/4 minion for 2 mana? Yeah, that seems incredibly well-balanced. Good luck!

There are also two Class Challenges, where players are pitted against Naxxramas’ bosses with pre-built class-specific decks. Rogue and Druid are the two classes on offer this time, with the Rogue facing Faerlina while the Druid takes on Maexxna. Other Class Challenges will unlock as the weeks roll on, of course. It would be nice to see these with their own Heroic variants too, but in some cases that could get dangerously close to overkill.

All of the battles in this wing of Naxxramas feel fresh and interesting. The new graphics for the playing area feature fun little interactive elements and there's a ton of new voiceover work, including new lines for plenty of existing Hearthstone cards. In particular, the running commentary between matches from Naxxramas’ resident Lich Lord, Kel’Thuzad, is funny - almost at odds with the presumed tone of the new area. Then again, Hearthstone has never been afraid to be light and goofy. A lot of the new cards on display bank heavily on Battlecry and Deathrattle effects (SO many Deathrattles!). Also, with a number of new Beast subtype cards, Beast-themed Hunter decks have just received a huge boost.

The other wings of Curse of Naxxramas begin opening, one by one, starting next week with the Plague Quarter. Each wing costs $6.99 (with bundles available at a discounted price) or 700 in-game gold - but, sadly, no bundles), so you’d better start farming those daily Quests for gold now. However, keep in mind Quests only advance via Play or Arena mode - time spent in the depths of Naxxramas doesn’t count toward their completion. So what are you waiting for, adventurer? Get back out there and sling some cards!

Hearthstone Has a New Expansion Pack Incoming

Posted by Blake Grundman on July 18th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED :: Read Review »

For those of you that are already shamelessly addicted to Blizzard's interactive trading card combat game and Editor's Choice recipient Hearthstone, the siren's call is about to get much stronger. Touch Arcade is reporting that this coming Tuesday, the title will be getting its first of what will undoubtedly be many expansion packs.

Entitled, "Curse of Naxxramas," the new content will be broken up into five chunks that can be purchased piecemeal for a beefy $24.99. If that sounds a bit steep for your liking, there are also options to unlock pieces using the in-game gold, and supplementing whatever is left of the cost with real cash. 

Hearthstone: Heroes of Warcraft is an iPad only app and free from the App Store right now.

Battle it out Against the Undead in Hearthstone's Curse of Naxxramas Launch Next Month

Posted by Jessica Fisher on July 9th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED :: Read Review »

Hearthstone players will be excited to hear that the next leg of the game will center around the infamous Naxxramas. Curse of Naxxramus will feature 5 wings of the necropolis, with one section opening each week (Arachnid Quarter, Plague Quarter, Military Quarter, Construct Quarter, and Frostwyrm Lair).

To get into the first wing for free, just log on during the launch event coming up next month and begin fighting those undead nasties. The other wings will be 700 gold ($6.99) per wing, or you can purchase them in a bundle for $24.99. The event will include some old fiends from Warcraft: Anub’Rekhan, Grand Widow Faerlina, and Maexxna. Once you beat them all you can challenge yourself with Heroic Mode and gain access to a new card back for your collection.

So start hoarding your gold in Hearthstone as the Undead approach!

Hearthstone: Heroes of Warcraft Review

+ Universal App - Designed for iPhone and iPad
By Rob Thomas on April 21st, 2014
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED
This World of Warcraft CCG spin-off is easy to pick up, almost impossible to put down, and most amazingly of all, totally free. Consider this your only warning.
Read The Full Review »

Hearthstone: Tips and Tricks for Becoming a Better Player in Blizzard's Online Collectible Card Game

Posted by Carter Dotson on April 21st, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarstar :: PERFECTLY (WAR)CRAFTED :: Read Review »

Hearthstone: Heroes of Warcraft is a deceptive game because it can be so easy to get into, but doing well winds up being a bit of a challenge. Well, for those just jumping into the game with its iPad release, here are a few general tips on how to get better at Hearthstone.

If you're serious about becoming a good player, dedicate yourself to doing so. This is not a standard mobile title, this is a Blizzard-made PC game that's available on mobile. Yes, it has an easy learning curve to get into, but there's a steep mountain to climb to be an expert, and part of that is collecting all the great cards that are out there.

So, if you're going to go from newb to even just being respectable at the game, be prepared to dig in. Get ready to lose often, and to spend a lot of time learning how to play well as much as actually trying to play. Remember: you're at a disadvantage because there's plenty of experienced players out there already thanks to the game's PC beta period, even though there are those folks just jumping in as well. Also remember: this is a free-to-play game. You may want to spend money on booster packs if you want to get better cards.

Take advantage of the resources that are out there. The benefit to this being a widely established game is that there are a ton of resources out there already. Use them! If you have a question, Google it - someone's probably answered it! There are sites like the Hearthstone Gamepedia Wiki, Liquidhearth which includes a very handy tier list for the Arena mode and a forum to browse and ask questions in. This guide to the 25 best cards is extremely enlightening because some of them are common. Also, the game is one of the most popular titles on Twitch. Watch and see what people are doing, and learn accordingly!

Don't be afraid to experiment. It can be easy when starting out to stick with the starting class and to just try and build them out. Don't do so - there are nine classes in total, and it's possible that one might be more conducive to your play style than another. So try them out as you unlock them. This is why I say you should be dedicated. You likely won't get to a position where you are at an optimal level for a long time if you're committed to being good.

So always be trying out different things, playing as different classes, trying different strategies, and especially forming different decks. I recommend reviewing a deck often: is a card a good idea to have in a deck? Would a new card be better than one already in the deck you've made that you're comfortable with? You won't know for sure until you try it out for yourself.

Pay attention. Try not to be distracted when you're playing seriously. You want to know at all times what your strategy is going to be, what cards you're going to play - and more importantly, not play, as a powerful ability might be better served for later. Mana amounts are more of a suggestion of what you can do, not what you must do. You have some time to make moves, so take advantage of it!

But the other big reason to pay attention is that decks are only 30 cards. While it's impossible to know what exactly a player has in their deck, if you know they've used something already (especially twice), then you know what they can't do in the future, or can even just have an idea on what they might do, based on their class (this is why you experiment)! Be smart, and you can outwit your opponent.

Play often! You're not going to get better by not playing. Play regularly - practice against the AI, especially when starting out. But try to complete the missions daily if you're a serious player: they're free gold for the taking, and free gold means less real-world money spent on arena entries and booster packs (or just more of them if you're intent on not paying)! And remember: the things you learn will stick more when you play and do them more. Your account will transfer between different platforms, so you can play wherever you so choose.

So get out there, and get Hearthing those stones for great victory!