Base jumping must be an incredibly exhilarating sport to participate in. As someone with a fear of heights and a sense that it really isn't wise to jump off huge buildings, I suspect Stickman Base Jumper is about as near as I'm ever going to get which is fine by me.
Using some very simple controls, each level of Stickman Base Jumper involves running from the top of a building, leaping then lining up with the correct landing zone and releasing a parachute. All of this is done through tapping on the screen at the right moment. Timing is everything here. While early levels are quite forgiving and provide few obstacles, a gradual difficulty curve ensures that players will soon come to more fearsome challenges that require perfect accuracy.
In each case, the distance in which the stickman runs before jumping can make a huge difference, as well as the effect the wind can have on where he falls. It's rarely possible to complete a level on the first attempt but this trial and error method hardly ever feels frustrating. Instead, it's enjoyable to persevere and perfect that landing. Like so many games, up to 3 stars are awarded for good performance, according to how much time it took and how close the stickman lands to the red arrow. It encourages players to return to previous levels, just to get things perfect the next time.
There's a point, eventually, where Stickman Base Jumper does get very difficult with so many other buildings or cranes to dodge while landing just right, but it's at a point when the player is already accustomed to what they're doing so it still feels enjoyable. Mixing level types up between day and night time situations adds to the variety, and it's always sadistically entertaining to watch the rag doll physics do their thing with the poor stickman.
Capturing the 'just one more go' mentality nicely, Stickman Base Jumper is a fun and challenging title to play through. It's going to take a while for anyone to complete all 40 levels but there's going to be a heck of a lot of fun in between.