To-Fu: The Trials of Chi Review
Price: $0.99
Version: 1.0.0
App Reviewed on: iPhone 3GS
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It wasn't until I began playing To-Fu: The Trials of Chi that I realized something: there are a lot of games on the App Store that involve playing with food. Granted, most of them fall into either the "match 3" or "slice it up" categories, but that doesn't change the fact that people seem to love messing around with virtual edibles. Enter HotGen's latest title; a game that defies current conventions by combining a flavorless bean curd with puzzle platforming.
All of the elements that make up To-Fu's gameplay are simultaneously simple and refined. Giving a level the once-over is as simple as swiping anywhere that isn't on the little white cube, and simply tapping a contextual icon that pops-up when he goes off screen will re-center the camera. Flinging him is as painless as stretching his gooey form in the desired direction and letting go while he does the rest. It's also possible to aim with more precision by dragging all the way to the desired landing spot while the little fellow stays rooted; straining and grimacing the whole time.
Without an "endless" mode or some other such business that we've all grown accustomed to in our iOS games, I worry that some players will simply expect to beat To-Fu: The Trials of Chi in a matter of days (or several consecutive hours) and move on to the next title. While this is certainly a possiblity, as it is with most popular App Store offerings, it's still bound to be an enjoyable experience. As for the rest of us who like to play our games a little bit at a time, To-Fu should make for a week or two (or more) of commutes that feel much shorter.