Version Reviewed: 1.0
App Reviewed on: iPhone 5
Graphics / Sound Rating:
Game Controls Rating:
Re-use / Replay Value Rating:
Gamers who grew up in the late 80s and early 90s will confidently state that their first taste of portable gaming came from the Nintendo Game Boy. It was a great system at the time and some of its games have remained highly entertaining. If you’re as nostalgic for the time as I am, the style of Tiny Dangerous Dungeons is really going to tickle you. It looks just like a title from that era, and it plays pretty well, too.
It’s a Metroidvania inspired adventure at heart. You play an adventurer as he explores a dungeon, discovering new abilities, and backtracking quite a bit, all in a bid to reach the exit. Relatively early on, you’ll come across a map that highlights everywhere you can go. It seems a little restrictive and small but like any classic Metroid-eque title, there’s a lot of backtracking.
This backtracking doesn’t feel monotonous though, mostly because you’re unlocking new abilities along the way. Soon enough, you can push heavy objects and throw knives at monsters. Each new ability gives you a new way of progressing and Tiny Dangerous Dungeons is steadily rewarding. Controls are simple with virtual d-pad buttons and a jump button that also doubles as an action button.
With a steady stream of puzzles to solve and secret areas to find, Tiny Dangerous Dungeons holds your interest. It can turn quite tricky in places, but a regular supply of checkpoints means you won’t feel too frustrated by what unfolds. While it might look typically 1990s in style, it doesn’t have that same difficulty spike.
Utilizing such a compelling genre works well for Tiny Dangerous Dungeons, and its Game Boy inspired looks really are appealing. It’s sure to captivate you for a while to come as you enjoy unlocking new areas step by step.