The Sagas of Fire*Wolf Review
Version Reviewed: 1.0
Device Reviewed On: iPhone 5
Graphics / Sound Rating:
Game Controls Rating:
Replay Value Rating:
Despite being a big fan of adventure game books, The Sagas of Fire*Wolf passed me by a bit in book form, leaving me with only a vague recollection of the name. Given they’re pretty hard to come by, it’s fortunate then that folks like myself can enjoy them courtesy of Tin Man Games’ iOS conversion. It’s not a cheap package, weighing in at $9.99, but you get all four game books chronicling the journey of Fire*Wolf himself.
Each book can be tackled separately, with individual save files for each. It makes sense, though, to start at book one and work your way through. Your character can be transferred between titles, adding to the sense of personalization.
Each tale is laid out quite clearly, much like a book, with you choosing between a series of options at regular points. Battles are frequent too, invoking a set of actions and plenty of virtual dice rolls. I was pleased to see the standard quick dice option is in there, although it’s a little hidden away under items rather than something more clear.
The story feels comfortably epic in scope, thanks to being spread across so many books. I found the second one falters a little with a significant maze section and no mapping function, but the rest are highly entertaining. The Sagas of Fire*Wolf offers more dice rolls than Fighting Fantasy titles as well as the need to be charming alongside lucky, ensuring it feels suitably varied. You can cast spells too, which makes a pleasant change.
While $9.99 might seem like a more significant outlay than usual, given the quantity of books you get for the price it actually works out pretty well. With plenty to dig into and an entertaining premise, The Sagas of Fire*Wolf is sure to hook you in.