RPM: Gymkhana Racing Review
Price: $2.99
Version: 1.0
App Reviewed on: iPhone 3GS
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RPM: Gymkhana Racing is, to my knowledge, one of only a handful (perhaps less) of drifting-focused racers on iOS. For those unfamiliar with the concept it's fairly straightforward: use a car's momentum and weight to slide around turns without slowing down like a wuss self-preservationist. If done correctly, drivers can tear through a winding track with very little loss in speed. If not, then things get messy.
The visuals in RPM: Gymkhana Racing are nice enough, although the models are a bit simple and the overall design is somewhat vanilla. The flip-side to this is that it keeps things running smoothly. The soundtrack is also pretty cool, with plenty of adrenaline-pumping techno tunes by Kevin "Loudcore" Greenlee. On the gameplay side of things, there are 25 courses to play around in, each with their own set of star-earning objectives, split between five distinct locales (New York, Tokyo, etc...). These tasks, which range from typical (complete 3 laps, finish in under "X" time) to a bit offbeat (knock over port-a-pottys, skid through paint spills to color walls) do well to keep things from turning into a dull trudge from start to finish.
RPM: Gymkhana Racing is a good racer, but it's also drastically different from the norm. Fans of drifting should have no trouble jumping right in and enjoying themselves, but those more used to more typical kinds of racing should be prepared for a much different driving experience.