I'm sitting in a house surrounded by snow, ice and freezing cold temperatures. So it makes perfect sense to be reviewing Ray Marching, a game that's all about controlling the rays of the sun.
Your job is to save flowers by directing the sun photons at the targets and, presumably, saving plantkind. To do this is simple, at least at first it is. Using your finger, you position the trajectory of the rays towards the targets. The problem is you can only do this in a straight line. The addition of arrows and other items makes for an easier task but the strategy lies in figuring out how to get to the target. While the game starts out very simply, you'll quickly be stumped.
Points are scored for succeeding but also accuracy. The best scores come from hitting the bullseye of each target but sometimes this isn't as easy as it sounds. Slightly oversensitive controls also contribute to this making it a little fiddly to be pinpoint accurate. Although at least this doesn't affect the general enjoyment that Ray Marching brings.
It's a formula that's been used to similar effect many times before but Ray Marching is good fun. There's 60 stages in all as well as achievements to gain, although sadly they're not achievements linked to GameCenter or OpenFeint.
Ray Marching won't set the world alight with its originality. It's all business as usual really but it is an enjoyable experience and it's very cute and charming. The opening levels provide an ideal introductory sequence so that you're gradually guided through what can be done. Many later puzzles are challenging though and are bound to stump you for a while, providing plenty of longevity at a low price.