Version Reviewed: 1.0
App Reviewed on: iPhone 5
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A lot like PilotWings, PixWing throws in one significant unique selling point: whole body controls. And that happens to be the thing you should ignore. Get past that though, and you’ll enjoy what’s here - a fun flying game that’s a little rough around the edges but mostly just enjoyable.
You take part in a series of time trials or free roam sessions, gliding through a series of rings or simply exploring what’s around you. You can do this through moving your body around accordingly. The tutorial actively encourages this with you turning 360 degrees in order to see what’s going on, or looking up or down to, well, look up or down. It works just fine but you’re going to feel so much more comfortable switching to a virtual joystick.
There, you’ll feel more in control and more likely to succeed. Early stages ease you in, but you’ll soon find yourself needing to react quickly in order to make a tight turn.
It still feels oddly calming though, much like with any PilotWings game. Even when there are things to shoot down, PixWing is a positively genteel experience.
As you progress, you can unlock new planes which is a nice way to entice you into more. You experience changes of landscapes too, further enhancing the variety of what’s here. PixWing isn’t hugely stylish, occasionally looking a little rough, but it has a certain charm about it that ensures it stands out more than most.
It could do with more depth in places, such as missions or maybe even a dogfighting mode, but what’s here is a solid foundation for PixWing. It feels suitably different from other entries on the App Store. It is a little pricy given what it offers right now, but I’d stick with it. I had fun with what’s here.