Last Day on Earth: Zombie Survival review
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Last Day on Earth: Zombie Survival review

Our Review by Campbell Bird on June 27th, 2017
Rating: starstarstarhalfstarblankstar :: UNFINISHED UNDEAD
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This Early Access game certainly feels incomplete, but what's there shows some promise.

Developer: Andrey Pryakhin

Price: Free
Version: 1.4.2
App Reviewed on: iPad Air 2

Graphics/Sound Rating: starstarstarstarhalfstar
User Interface Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Replay Value Rating: starstarstarhalfstarblankstar

Overall Rating: starstarstarhalfstarblankstar

The days of Early Access games have come to the App Store. Last Day on Earth: Zombie Survival is a free-to-play survival game billed as a game that's very much still a work in progress. Given what's currently in the game, Last Day on Earth seems like a promising survival game, but it definitely has some missing elements and rough edges that need to be worked out.

Don't starve

Your main objective in Last Day on Earth is to simply not die. In a world overrun with zombies, you need to defend yourself and scrounge up enough resources to scrape by. You start out with precious little, but after a little item scavenging and crafting, you can make things like a shelter, weapons, food, and even modes of transportation.

If you've played a survival game like Don't Starve before, Last Day on Earth's gameplay should feel very familiar. Most of the gameplay revolves around wandering an environment and strategically harvesting resources while maintaining things like your health, hunger, and thirst. As you do this, you will inevitably encounter zombies, who you can sneak around, attack, or run from. Whether you are chopping down trees or cutting up zombies, you'll be earning experience points along the way which allow you to level up and unlock new things to craft.

Every man for himself

At a certain point in Last Day on Earth, you might get a bit comfortable dealing with zombie hordes, even when they come knocking on your door, but that's not the only danger lurking in the game. In addition to the undead, players can run into each other in the world and even raid each other's encampments in their struggle to survive.

This sounds like a recipe for players to constantly deal with being raided, but Last Day on Earth's crafting system thankfully prevents this from happening too much. If a shelter is properly enclosed, players can only bust through their walls by crafting C-4, a level 88 item. Although it may seem like leveling up in Last Day on Earth goes quickly at the beginning, it takes a significant amount of time to even get to level 20 in the game.

Roughing it

Last Day on Earth really looks and feels like a complete game on the surface, but its status as an Early Access game shows when you dig into its systems and spend more time with it. There are items that aren't in the game yet that are pre-requisites for other items, for example.

It's hard to take too much umbrage with missing stuff from a game when it's clearly not done yet, but there are more subtle issues with Last Day on Earth that could make their way into the final game. The game's overworld menu has painfully few options to alter your course or undo an action, which can result in some frustration. There are also special event locations that open up with new stuff to try and gather, but they seem to be quite lacking in variety.

The bottom line

Last Day on Earth is currently a pretty fun survival game, despite the fact that it's riddled with holes. The base gameplay is solid and the multiplayer aspects of it add an interesting dynamic, but more needs to be added to the game to make it feel fully satisfying. Some of these missing things seem like they are coming in the next update or two, but there are also aspects of the game I'm not sure will be addressed. If they are, Last Day on Earth has the potential to be a standout survival game. Until then though, it's simply a promising Early Access experiment.

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